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Issues: PixelGuys/Cubyz

Add Survival Mode
#670 opened Sep 4, 2024 by ikabod-kee
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Issues list

Add a system to handle status effects on the player and other entities. engine enhancement a new feature or improvement experimental a feature or idea that will require lots of experimentation gameplay
#624 opened Jul 31, 2024 by IntegratedQuantum Long-Term Goals
Draw item drops with correct lighting. enhancement a new feature or improvement experimental a feature or idea that will require lots of experimentation graphics
#623 opened Jul 31, 2024 by IntegratedQuantum Surpass Java
Standalone server engine enhancement a new feature or improvement
#619 opened Jul 31, 2024 by IntegratedQuantum Long-Term Goals
Improve the memory representation of CaveMaps. engine experimental a feature or idea that will require lots of experimentation optimization a performance problem that should be addressed or an optimization idea
#617 opened Jul 31, 2024 by IntegratedQuantum Long-Term Goals
Allow configuring terrain generation cache sizes in the server settings. enhancement a new feature or improvement optimization a performance problem that should be addressed or an optimization idea ui/ux
#616 opened Jul 31, 2024 by IntegratedQuantum Long-Term Goals
Update the light map whenever a block is placed and store it in a file. enhancement a new feature or improvement experimental a feature or idea that will require lots of experimentation graphics
#615 opened Jul 31, 2024 by IntegratedQuantum Short-Term Goals
Map generation structures. enhancement a new feature or improvement experimental a feature or idea that will require lots of experimentation terrain
#614 opened Jul 31, 2024 by IntegratedQuantum Long-Term Goals
Use vectors in more places. engine refactor shuffle a lot of code around
#612 opened Jul 31, 2024 by IntegratedQuantum Short-Term Goals
Handle ores on different stone types. content engine enhancement a new feature or improvement experimental a feature or idea that will require lots of experimentation
#611 opened Jul 31, 2024 by IntegratedQuantum Short-Term Goals
Cull faces between non-full cube models. enhancement a new feature or improvement graphics optimization a performance problem that should be addressed or an optimization idea undecided a final decision has not been made whether or how this enhancement should be implemented
#609 opened Jul 31, 2024 by IntegratedQuantum Long-Term Goals
Merge CaveBiomeMapView and InterpolatableCaveBiomeMapView optimization a performance problem that should be addressed or an optimization idea refactor shuffle a lot of code around terrain
#601 opened Jul 31, 2024 by IntegratedQuantum Short-Term Goals
When vsync is disabled the player camera somewhat sinks into the ground. bug something isn't working in the intended way physics game physics stuff
#599 opened Jul 29, 2024 by IntegratedQuantum Version 0
[Bug] Being in the middle of 4 blocks can cause weird visuals. bug something isn't working in the intended way graphics
#597 opened Jul 28, 2024 by Moonyol Long-Term Goals
Should the crafting grid be restricted depending on the tool type? enhancement a new feature or improvement experimental a feature or idea that will require lots of experimentation gameplay ui/ux undecided a final decision has not been made whether or how this enhancement should be implemented
#594 opened Jul 27, 2024 by IntegratedQuantum Short-Term Goals
Add fog occlusion for biome fog enhancement a new feature or improvement optimization a performance problem that should be addressed or an optimization idea
#592 opened Jul 26, 2024 by ikabod-kee Long-Term Goals
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