By day, I am a C++ developer creating experiences in Unreal Engine for the games industry. By night, I am a modder, game developer, and open source enthusiast. These are some of the projects I'm proud of, in no particular order:
- wiki.bedrock.dev is a community-sourced documentation wiki for Minecraft: Bedrock Edition Add-ons (DAU ~2k)
- Regolith is an add-on compiler written in Golang
- Echo:NPC is a premium package for reactive entities, which is now open source.
- ... and more!
- wiki.sapiens.dev is a community sourced documentation wiki for creating Sapiens mods
- Hammerstone is a modding framework for Sapiens, written in Lua
- My collection of mods is vast, including Creative Mode, Vanilla Tweaks, Bone Crafting, and Furniture (Total downloads ~20k)
- My itch.io page has some jam-games I've created (GMTK, Global Game Jam, Ludum Dare)
- My small but growing youtube channel has a few tutorials, and hopefully soon some showcases
- Although unfinished, I've been learning about godot Editor Tooling via the creation of a digital asset manager