Starred repositories
Nextgen voxel based light probes replacement for VRChat
Kingdom Hearts libraries, tools, game engine and documentation
An open-source 3D colony management game for PC, Mac and Linux
OpenSAGE is a free, open source re-implementation of SAGE, the 3D real time strategy (RTS) engine used in Command & Conquer: Generals and other RTS titles from EA Pacific. Written in C#. Not affili…
UIEffect is an open-source package that allows you to intuitively apply rich UI effects directly from the Inspector or via code. Combine various filters, such as grayscale, blur, and dissolve, to d…
Ongoing research training transformer models at scale
A bezier spline solution for Unity 3D with some utility functions (like travelling the spline with constant speed/time)
Cross-platform graphics framework for C# with .NET NativeAOT | Desktop • Mobile • Web | Direct3D • Metal • OpenGL • WebGL
Promises library for C# for management of asynchronous operations.
Yarn Spinner is a tool for building interactive dialogue in games!
Production-ready platform for agentic workflow development.
This Unity package contains a virtual geometry solution for rendering a scene's static objects with a GPU-driven pipeline that supports triangle cluster LODs and two-pass occlusion culling at a tri…
Unity high-definition graphics plugin for Universal Render Pipelines.
An open source mesh slicer framework for Unity3D Game Engine. Written in C#.
开源白板工具(SaaS),一体化白板,包含思维导图、流程图、自由画等。All in one open-source whiteboard tool with mind, flowchart, freehand and etc.
ONNX Script enables developers to naturally author ONNX functions and models using a subset of Python.
A collection of custom post processing effects for Unity
TickerQ is a fast, reflection-free background task scheduler for .NET — built with source generators, EF Core integration, cron + time-based execution, and a real-time dashboard.
A GUI and CLI Tool For Extracting UnityPackage Files.
URP custom renderer features for handling camera textures (depth and motion vector)
A game engine based on Direct3D 12, C++17, and .NET 9 for learning purposes.
Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture asset. Also options for _InverseView matrix and _CameraNormals…
BizHawk is a multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for al…