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This repository was archived by the owner on Aug 11, 2024. It is now read-only.
When the camera rig is moving fast, e.g. it is parented to a "Car", the controller pointers become unusable as they can't catch up with the rig's movement.
To Reproduce
Create a project,
Create a setup that has the XRCameraRig moving forwards constantly
Create some UI or colliders to handle input and try interacting