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explorer

Explorer

explorer is an implementation of Carbon whose primary purpose is to act as a clear specification of the language. As an extension of that goal, it can also be used as a platform for prototyping and validating changes to the language. Consequently, it prioritizes straightforward, readable code over performance, diagnostic quality, and other conventional implementation priorities. In other words, its intended audience is people working on the design of Carbon, and it is not intended for real-world Carbon programming on any scale. See the toolchain directory for a separate implementation that's focused on the needs of Carbon users.

Overview

explorer represents Carbon code using an abstract syntax tree (AST), which is defined in the ast directory. The syntax directory contains lexer and parser, which define how the AST is generated from Carbon code. The interpreter directory contains the remainder of the implementation.

explorer is an interpreter rather than a compiler, although it attempts to separate compile time from run time, since that separation is an important constraint on Carbon's design.

Programming conventions

The class hierarchies in explorer are built to support LLVM-style RTTI, and define a kind accessor that returns an enum identifying the concrete type. explorer typically relies less on virtual dispatch, and more on using kind as the key of a switch and then down-casting in the individual cases. As a result, adding a new derived class to a hierarchy requires updating existing code to handle it. It is generally better to avoid defining default cases for RTTI switches, so that the compiler can help ensure the code is updated when a new type is added.

explorer never uses plain pointer types directly. Instead, we use the Nonnull<T*> alias for pointers that are not nullable, or std::optional<Nonnull<T*>> for pointers that are nullable.

Many of the most commonly-used objects in explorer have lifetimes that are tied to the lifespan of the entire Carbon program. We manage the lifetimes of those objects by allocating them through an Arena object, which can allocate objects of arbitrary types, and retains ownership of them. As of this writing, all of explorer uses a single Arena object, we may introduce multiple Arenas for different lifetime groups in the future.

For simplicity, explorer generally treats all errors as fatal. Errors caused by bugs in the user-provided Carbon code should be reported with the error builders in error_builders.h. Errors caused by bugs in explorer itself should be reported with CHECK or FATAL.

Example Programs (Regression Tests)

The testdata/ subdirectory includes some example programs with expected output.

These tests make use of LLVM's lit and FileCheck. Tests have boilerplate at the top:

// Part of the Carbon Language project, under the Apache License v2.0 with LLVM
// Exceptions. See /LICENSE for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
// AUTOUPDATE
// RUN: %{explorer-run}
// RUN: %{explorer-run-trace}
// CHECK:result: 0

package ExplorerTest api;

To explain this boilerplate:

  • The standard copyright is expected.
  • The AUTOUPDATE line indicates that RUN and CHECK lines will be automatically inserted immediately below by the ./lit_autoupdate.py script.
  • The RUN lines indicate two commands for lit to execute using the file: one without trace and debug output, one with.
    • RUN: will be followed by the not command when failure is expected. In particular, RUN: not explorer ....
    • The full command is in lit.cfg.py; it will run explorer and pass results to FileCheck.
  • The CHECK lines indicate expected output, verified by FileCheck.
    • Where a CHECK line contains text like {{.*}}, the double curly braces indicate a contained regular expression.
  • The package is required in all test files, per normal Carbon syntax rules.

Useful commands

  • ./lit_autodupate.py -- Updates expected output.
  • bazel test ... --test_output=errors -- Runs tests and prints any errors.

Updating fuzzer logic after making AST changes

Please refer to Fuzzer documentation.

Trace Program Execution

When tracing is turned on (using the --trace_file=... option), explorer prints the state of the program and each step that is performed during execution.

State of the Program

The state of the program is printed in the following format, which consists of two components: (1) a stack of actions and (2) a memory.

{
stack: action1 ## action2 ## ...
memory: 0: valueA, 1: valueB, 2: valueC, ...
}

The memory is a mapping of addresses to values. The memory is used to represent both heap-allocated objects and also mutable parts of the procedure call stack, for example, for local variables. When an address is deallocated, it stays in memory but !! is printed before its value.

The stack is list of actions separated by double pound signs (##). Each action has the format:

syntax .position. [[ results ]] { scope }

which can have up to four parts.

  1. The syntax for the part of the program to be executed such as an expression or statement.
  2. The position of execution (an integer) for this action (each action can take multiple steps to complete).
  3. The results from subexpressions of this part.
  4. The scope is the variables whose lifetimes are associated with this part of the program.

The stack always begins with a function call to Main.

In the special case of a function call, when the function call finishes, the result value appears at the end of the results.

Step of Execution

Each step of execution is printed in the following format:

--- step kind syntax .position. (file-location) --->
  • The syntax is the part of the program being executed.
  • The kind is the syntactic category of the part, such as exp, stmt, or decl.
  • The position says how far along explorer is in executing this action.
  • The file-location gives the filename and line number for the syntax.

Each step of execution can push new actions on the stack, pop actions, increment the position number of an action, and add result values to an action.

Experimental feature: Delimited Continuations

Delimited continuations provide a kind of resumable exception with first-class continuations. The point of experimenting with this feature is not to say that we want delimited continuations in Carbon, but this represents a place-holder for other powerful control-flow features that might eventually be in Carbon, such as coroutines, threads, exceptions, etc. As we refactor the executable semantics, having this feature in place will keep us honest and prevent us from accidentally simplifying the interpreter to the point where it can't handle features like this one.

Instead of delimited continuations, we could have instead done regular continuations with callcc. However, there seems to be a consensus amongst the experts that delimited continuations are better than regular ones.

So what are delimited continuations? Recall that a continuation is a representation of what happens next in a computation. In the abstract machine, the procedure call stack represents the current continuation. A delimited continuation is also about what happens next, but it doesn't go all the way to the end of the execution. Instead it represents what happens up until control reaches the nearest enclosing __continuation statement.

The statement

__continuation <identifier> <statement>

creates a continuation object from the given statement and binds the continuation object to the given identifier. The given statement is not yet executed.

The statement

__run <expression>;

starts or resumes execution of the continuation object that results from the given expression.

The statement

__await;

pauses the current continuation, saving the control state in the continuation object. Control is then returned to the statement after the __run that initiated the current continuation.

These three language features are demonstrated in the following example, where we create a continuation and bind it to k. We then run the continuation twice. The first time increments x to 1 and the second time increments x to 2, so the expected result of this program is 2.

fn Main() -> i32 {
  var x: i32 = 0;
  __continuation k {
    x = x + 1;
    __await;
    x = x + 1;
  }
  __run k;
  __run k;
  return x;
}

Note that the control state of the continuation object bound to k mutates as the program executes. Upon creation, the control state is at the beginning of the continuation. After the first __run, the control state is just after the __await. After the second __run, the control state is at the end of the continuation.

Continuation variables are currently copyable, but that operation is "shallow": the two values are aliases for the same underlying continuation object.

The delimited continuation feature described here is based on the shift/reset style of delimited continuations created by Danvy and Filinsky (Abstracting control, ACM Conference on Lisp and Functional Programming, 1990). We adapted the feature to operate in a more imperative manner. The __continuation feature is equivalent to a reset followed immediately by a shift to pause and capture the continuation object. The __run feature is equivalent to calling the continuation. The __await feature is equivalent to a shift except that it updates the continuation in place.