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typed and compiled template engine inspired by jinja2, twig and onionhammer/nim-templates for Nim.
Nim to GPU shader language compiler and supporting utilities.
A crafty implementation of structured logging for Nim.
A fast and frugal entity-component-system library with a focus on code generation and compile time optimisation.
Wrapper of the SDL 2 library for the Nim language.
The Nim GUI/2D framework, based on OpenGL and SDL2.
glue code generator to bind Nim and Lua together using Nim's powerful macro
Nim library for implementing JSON-RPC clients and servers
Game framework for nim programming language. Modular and extensible