Minimal Compile Options for OBJ Loading #5477
Unanswered
cuppajoeman
asked this question in
Q&A
Replies: 1 comment
-
The postprocessing steps are mandatory. I guess to make your build less big use the release build. You can just not use any kind of prost processing and that is all. |
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
-
Hey there,
I'm using assimp to load in obj's for my game, as of right now I just want it to load objs and I don't care about any other feature, I have this in my cmake:
But when I compile I still see a lot of stuff about postprocessing and other things.
Can someone provide me with the compile options that will literally only give me obj loading (if possible).
Thanks
Beta Was this translation helpful? Give feedback.
All reactions