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We need some good graphics for the main sampler screen. This is where you can do rudimentary editing of the samples that are played in the sequencer.
There are two screens. The main screen with the controls:
Volume (this one may be changed later)
Speed (Playspeed. The sample also pitches up or down)
Filter (in the middle the sound is unchanged, away from center it engages either hi-pass or lo-pass filters)
Sample select (already implemented)
This is what we have so far:
The task is quite simple:
Fit in the remaining three controls on the main screen. (Volume (blue), speed (green), filter (yellow))
Feel free to play around with some graphical representations of filter and speed, etc.
The text was updated successfully, but these errors were encountered:
litter update - animation mockup version 1. I decided to shrink down the interactive animation part to make it easier to read. The typography is still needed to be improved.
We need some good graphics for the main sampler screen. This is where you can do rudimentary editing of the samples that are played in the sequencer.
There are two screens. The main screen with the controls:
This is what we have so far:
The task is quite simple:
Feel free to play around with some graphical representations of filter and speed, etc.
The text was updated successfully, but these errors were encountered: