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Description
Describe the bug
With linux desktop compilation and even the basic hello world
example or an empty body, when I make the window of the desktop native C.O.R.E. application full screen, the CPU usage is excessive. I'm using built-in / onboard graphics, not a GPU, so the CPU ends up doing a lot of work regardless.
Running the hello world
example - full screen - my CPU usage goes up to between 60-80% ; compared to idling at or below 5% CPU usage.
Making the window smaller helps a lot. If the window size is reduced to perhaps 2/3rds or 3/4ths of full screen, the cpu usage barely increases, except on resize. There is an intermediate point of window size that causes intermittent spikes in cpu usage, but with a floor not far above baseline.
Note: this is not a critical or breaking issue for me, currently. Just wanted to make the devs aware.
I trust that this will be improved in the future.
How to reproduce
- run
hello world
example - observe CPU usage
- full screen the window
- observe CPU usage
- adjust window size smaller
- observe CPU usage
- adjust window size again
- observe CPU usage
- repeat the previous 2 steps
Example code
Relevant output
Platform
Linux
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