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LLGL
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LLGL
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Commits on Apr 28, 2023
Removed CMake option LLGL_GL_ENABLE_EXT_PLACEHOLDERS (it's always enabled now) and replaced "PostReport" calls in GL/VK extension loaders by LLGL_TRAP.
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Commits on Apr 24, 2023
Fixed warning about lambda captures that require C++14.
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Commits on Apr 23, 2023
Moved utility header files into Utils/ folder.
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Replaced ColorRGBAf with float[4] in CommandBuffer::SetBlendFactor function.
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Commits on Apr 4, 2023
Minor documentation improvements and added ResourceBinding example to RunExamples* scripts.
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Commits on Mar 13, 2023
Started with refactoring PipelineLayout interface and individual resource binding support for D3D12.
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Commits on Feb 20, 2023
Updated GettingStarted and documentation PDF files.
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Commits on Feb 9, 2023
Updated ChangeLog-v0.03.md document.
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Commits on Dec 31, 2022
Updated documentation.
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Commits on Oct 28, 2022
Updated ChangeLog-v0.03 document.
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Commits on Oct 7, 2022
Removed "VsyncDescriptor" structure and replaced it by single "vsyncInterval" parameter.
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Commits on Sep 21, 2022
Updated ChangeLog-v0.03 docu.
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Commits on Jan 29, 2021
Fixed GL binding of image textures and emulated sampler states in "SetResource" function.
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Commits on Nov 27, 2020
Fixed Vulkan image layout transition and some typos.
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Commits on Jan 22, 2020
Updated external/README.md and ChangeLog-v0.03.md documents.
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Commits on Jan 11, 2020
Implemented "CopyBufferFromTexture" function for D3D11 backend.
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Commits on Dec 8, 2019
Added OS icons to docu/Icons folder; free license from www.flaticon.com
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Commits on Nov 28, 2019
Renamed "ImageDataSize" function to "GetMemoryFootprint" (overloaded function).
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Renamed "TextureBufferSize" function to "GetMemoryFootprint".
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Updated platform and renderer support information in "Getting Started" document.
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Commits on Nov 9, 2019
Replaced "SetGraphics/ComputeResourceHeap" function by "SetResourceHeap" in <CommandBuffer> interface.
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Commits on Nov 1, 2019
Refactored storage buffer declaration:
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Commits on Oct 16, 2019
Fixed typos in ChangeLog-v0.03 document.
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Commits on Oct 5, 2019
Merged <GraphicsPipeline> and <ComputePipeline> into unified interface <PipelineState>.
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Commits on Sep 30, 2019
Simplified interface for stream-output buffers and removed "SetStreamOutputBuffer*" functions.
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Commits on Sep 29, 2019
Refactored "ReadTexture" function to support subresource regions; also added "CopyImageBufferRegion".
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Commits on Sep 15, 2019
Removed "MultiSamplingDescriptor" struct and replaced it by "samples" and "sampleMask" attributes.
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Commits on Sep 7, 2019
Updated ChangeLog-v0.03 document.
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Update ChangeLog-v0.03.md
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Commits on Sep 4, 2019
Refactored format attributes and added "FormatFlags" enumeration.
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Extended block compression formats (now supported: BC1 to BC5).
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Commits on Sep 2, 2019
Continued with compressed texture formats.
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Commits on Aug 31, 2019
Updated reference manual.
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Refactored "ShaderReflection QueryReflection()" function signature to "bool Reflect(ShaderReflection&)".
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Removed from <Shader> interface: "Disassemble" function (feature no longer supported).
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