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Meson-based GBA toolchain

Meson 21 2 Updated Sep 1, 2025

Modern GBA Software Development Kit

C 32 4 Updated Oct 23, 2023

A commenting system powered by GitHub Discussions. :octocat: 💬 💎

TypeScript 10,972 431 Updated Jul 6, 2025

Provides GBA optimized functions for some common, handy operations.

C 78 5 Updated May 10, 2024

Tag verification and creation using your changelog file. All Git providers supported for public and self-hosted instances. Designed to help automated release creations in CI/CD workflows.

Go 6 1 Updated Dec 1, 2025

Github action to run https://github.com/sanjP10/release

Shell 2 Updated Jun 9, 2025

implemented PlayStation(PSX) on an FPGA.

C 200 4 Updated Dec 11, 2025

An attempt to understand how DOOM engine works

C++ 678 37 Updated Aug 16, 2022

Viewer and editor for files of NDS games

C# 402 62 Updated Nov 26, 2022

ELF Shared Library Loader

C 9 4 Updated Jul 17, 2015

The GBA-as-N64/GC controller from Game Boy Interface.

C 61 12 Updated Dec 2, 2021

Disassembly of the Pokémon Gold and Silver 1997 Space World demo

Assembly 374 69 Updated Dec 2, 2025

Single-header C library that fixes WiFi performance issues for online gaming and other low-latency real-time network traffic.

C++ 230 20 Updated Aug 25, 2018

A custom Ruby-powered game engine that supports RPG Maker games.

C# 26 10 Updated Oct 17, 2017

[DEVELOPMENT HAS BEEN DISCONTINUED] The successor of MMDAI is https://github.com/hkrn/nanoem / MMDAI was a fork project of MMDAgent and VPVM a.k.a. MMDAI2 was an application to create a motion comp…

C++ 125 28 Updated May 10, 2016