- Ljubljana, Slovenia
- https://juretriglav.si
- @juretriglav
- @juretriglav@mastodon.social
Highlights
Stars
CADAM is the open source text-to-CAD web application
Create Blender geometry nodes with python script
js13kGames / plusminus13
Forked from jure/plusminus13plusminus13 — a js13kGames 2024 game by @jure.
BreezeWhite / oemer
Forked from meteo-team/oemerEnd-to-end Optical Music Recognition (OMR) system. Transcribe phone-taken music sheet image into MusicXML, which can be edited and converted to MIDI.
Isaac Gym Environments for Legged Robots
Browser-based DAW and audio synthesis platform with dozens of effects, synths, and modules
Dante, a game in 13 kilobytes - JS13K 2022 submission
a proposal to add float16 TypedArrays to JavaScript
GeoCode maps 3D shapes to a human-interpretable parameter space, allowing to intuitively edit the recovered 3D shapes from a point cloud or sketch input.
Draw lines of varying widths with a soft blurry edge in THREE.js
Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Rende…
Raymarching abstraction for creating simple SDF animations with threejs
Web app that uses Codex and BabylonJS to turn natural language into 3D objects and instructions
Toolbox for molecular animations in Blender, powered by Geometry Nodes.
Runner script and optimized build pipeline for ShaderToy-style multibuffer WebGL2 fragment shaders
Navigation mesh utilities for three.js, based on PatrolJS.
An ever-changing VR collaboration by LCD Soundsystem and their fans.
iR Engine - Bringing us together on the open social spatial web. 🤖 🚀 👓 🕹️ 🧑🏿🚀
DDGI Minecraft is based on the 2019 SIGGRAPH paper, Dynamic Diffuse Global Illumination with Ray-Traced Irradiance Fields (2019), where we aimed to approximate indirect lighting and global illumina…
Offline Shader Editor with many cool features
Intro to Creative Coding workshop with p5.js and Tone.js
A Snapshot Interpolation library for Real-Time Multiplayer Games.
Signed is a 3D modeling and construction language based on Lua and SDFs. Signed will be available for macOS and iOS and is heavily optimized for Metal.
📡 Simple WebRTC video, voice, and data channels
An A-Frame component for placing raytraced surfaces in a scene.