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A lockstep ARPG demo for LockstepEngine
A battle of balls game, lol style, AI Agents base, support agent skills & unityMCP. 基于ET 10的双端C#游戏框架(.net10 + Unity2022.3.62, EUI+Luban+YooAsset),包含战斗系统(技能/buff/行为树),内置LOL风格球球大战demo
Quake-style multiplayer FPS demo that integrates a number of modern netcode techniques for quality of gameplay.
Demonstrate all the questions on LeetCode in the form of animation.(用动画的形式呈现解LeetCode题目的思路,完整单步/回看/变速/语音讲解在 algomooc.com)
仿王者荣耀demo。KCP-UDP+Protobuf; 帧同步; 定点数; 自制碰撞检测。服务端基于.netcore,利用自制项目CodingK_Session实现。
Origin-shifting package that works with Unity and FishNet. Adds supports for massive server-authoritative multiplayer worlds with FishNet and Unity
A step by step guide on how to do client side prediction with non physics based movement
This is a project where im trying to create a quite generic first person controller that can be use in different games and extended for your own needs. I started this project because i wanted to cr…
游戏服务器框架,网络层分别用SocketAPI、Boost Asio、Libuv三种方式实现, 框架内使用共享内存,无锁队列,对象池,内存池来提高服务器性能。还包含一个不断完善的Unity 3D客户端,客户端含大量完整资源,坐骑,宠物,伙伴,装备, 这些均己实现上阵和穿戴, 并可进入副本战斗,多人玩法也己实现, 持续开发中。
ET斗地主Demo,ET开源链接:https://github.com/egametang/ET
一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (skills) framework based on Entity-Component pattern. Configurat…
3d, 3rd person, one vs one multiplayer game using unity game engine. This game was made for the "Project 350" lab course in 3-2.
A set of utils and extensions for making unity development easier