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Examples

Making raylib bindings in zig is pretty straight forward since zig has a built-in c parser, so I am now on a quest to port all the examples.

category: core

Examples using raylib core platform functionality like window creation, inputs, drawing modes and system functionality.

## example developer
01 core_basic_window ray
02 core_input_keys ray
04 core_input_mouse_wheel ray
06 core_input_multitouch Berni
08 core_2d_camera ray

category: models

Examples using raylib models functionality, including models loading/generation and drawing, provided by raylib models module.

## example developer
74 models_loading ray

category: shaders

Examples using raylib shaders functionality, including shaders loading, parameters configuration and drawing using them (model shaders and postprocessing shaders). This functionality is directly provided by raylib rlgl module.

## example developer
74 shaders_basic_lighting Chris Camacho