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cg

Everything related to computer graphics
93 repositories

The “Quite OK Image Format” for fast, lossless image compression

C 7,299 347 Updated Oct 5, 2025

A tiny WebGPU renderer written in Rust

JavaScript 143 11 Updated Oct 21, 2022

Individual chapter sandboxes for Oct 2021 Codrops article on THREE.MeshPhysicalMaterial

HTML 71 23 Updated Oct 27, 2021

A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.

C++ 932 50 Updated Aug 7, 2025

Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Rende…

GLSL 2,096 192 Updated Oct 10, 2025

🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧

Rust 7,560 247 Updated Nov 19, 2024

💡 Experimental real-time global illumination renderer 🦀

Rust 5,176 193 Updated Jul 7, 2025

🕹 A quick'n'dirty game sample using kajiya, physx-rs, and dolly

Rust 739 23 Updated Jun 18, 2022

🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

C++ 19,123 1,456 Updated Jun 25, 2023

3D engine with modern graphics

C 6,513 680 Updated Oct 9, 2025

A toy physically based GPU path tracer (C++/OpenGL/GLSL)

C++ 2,003 195 Updated Feb 9, 2024

🔆 A React abstraction for the LGL Raycaster

TypeScript 271 8 Updated Jan 28, 2022

Stochastic Screen Space Reflections (SSSR)

C 302 34 Updated Sep 5, 2022

Performant plane reflections in three.js r139

JavaScript 116 11 Updated Apr 20, 2022

RTX Global Illumination (RTXGI)

C++ 767 66 Updated Feb 5, 2024

Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.

JavaScript 1,598 143 Updated Sep 30, 2025

⚡️ A React abstraction for the popular three-gpu-pathtracer

TypeScript 205 19 Updated Jul 7, 2025

Intel® Open Image Denoise library

C++ 1,953 182 Updated Sep 1, 2025

Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.

C++ 3,368 553 Updated Mar 22, 2025

NVIDIA Real-time Denoising (NRD) library

HLSL 631 56 Updated Oct 9, 2025

FidelityFX Super Resolution 2

C 2,053 201 Updated Aug 26, 2023

WebGPU Pathtracer implementation

Rust 37 Updated Feb 24, 2025

Implements Screen Space Reflections in three.js

Roff 578 49 Updated Jun 10, 2023

Physically based renderer with Path Tracing and Photon Mapping.

C++ 367 32 Updated Mar 11, 2022

Toy path tracer for my own learning purposes (CPU/GPU, C++/C#, Win/Mac/Wasm, DX11/Metal, also Unity)

C++ 1,102 113 Updated Apr 12, 2025

roadmap to becoming a graphics developer

1,168 72 Updated Jul 18, 2025

Simple Vulkan raytracing tutorials

C++ 382 29 Updated May 12, 2025

Physical based rendering with Vulkan using glTF 2.0 models

C++ 1,106 136 Updated Aug 17, 2025

Ray tracing glTF scene with Vulkan

C++ 602 38 Updated Sep 29, 2025

List of some useful databases and resources for Computer Graphics

101 2 Updated Jan 9, 2023