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Starred repositories
提供一些UnityEditor工具链开发的常用小技巧与示例(Provides some common tips and examples for developing the UnityEditor toolchain)
Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the …
MarkPad - a visual Markdown editor (inspired by the Downmarker project)
AssetStudio is an independent tool for exploring, extracting and exporting assets.
Scut is a free, open source, stable game server framework, which support C#/Python/Lua script, and support Unity3d, Cocos2dx, FlashAir client access.
Darkest Dungeon port in Unity. Almost completely identical to the original. Platforms: PC/Android.
A pure c# implementation of Lua 5.2 focus on compatibility with Unity
The MSBuild Community Tasks Project is an open source project for MSBuild tasks.
a simple UI framework based on UGUI
An application designed to create installed Unreal Engine builds (aka Rocket builds) from Unreal Engine GitHub source.
An example of use of compute shaders and procedural instancing.
Fast KDTree for Unity, with thread-safe querying.
Open Sound Control (OSC) C# classes interface for the Unity3d game engine
23 Object Oriented Design Patterns Sample Code by C#
Microsoft Document Translator (Archive) - Replaced by the MicrosoftTranslator/DocumentTranslation project in this repository.
Verasl / BoatAttack
Forked from Unity-Technologies/BoatAttackDemo Project using the Universal RP from Unity3D
A Mini WeChat client for mobile device based on Unity3D using MVVM framework
This client-project is written for kbengine(a MMOG engine of server)
Super small example of using offscreen render targets to achieve a portal effect in Unity
基于Unity3D框架Game Framework( http://gameframework.cn )的教程和实例,对应教程:http://www.benmutou.com/archives/category/unity3d/game-framework
Bridge.lua is a C#-to-Lua Compiler,which generates equivalent and consistent lua code