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Unbiased & physically-based GPU HIPRT (C++/HIP) interactive path tracing renderer

C++ 312 12 Updated Jun 14, 2026

A little rasterizer program using knowledge from ssloy's tinyrenderer series and other sources.

C++ 2 Updated Jan 4, 2025

A basic path tracer implementing the forward BRDF sampling using DirectX Ray Tracing (DXR)

C++ 50 4 Updated Jun 20, 2024

3D engine with modern graphics

C 7,088 753 Updated Jun 14, 2026

My toy engine, mainly for rendering experiment and prototyping.

C++ 316 25 Updated Feb 24, 2026

c-ray is a small, simple path tracer written in C

C 858 47 Updated May 28, 2026

Physically based renderer demo written using Vulkan.

C 93 1 Updated Nov 11, 2024

💥 A modern cross-platform game engine (WIP)

C++ 195 27 Updated Jun 14, 2026

Renderer using C++, Embree and USD to achieve Path Tracing techniques on the CPU

C++ 56 4 Updated Oct 27, 2023

Modern cross-platform graphics engine written in C++

C++ 543 42 Updated Jun 8, 2026

🎲 Modern 3D graphics made simple with C++20 cross-platform framework and rendering abstraction API on top of DirectX 12, Vulkan & Metal

C++ 962 62 Updated Mar 16, 2026

A physically based mesh renderer named Ada Path Tracer based on Taichi lang

Python 63 1 Updated Feb 1, 2025

A simple interactive ray-tracing renderer.

C++ 50 5 Updated Nov 17, 2024

Pupil Ray is a rendering methods playground for personal learning, witch is based on the HWRT framework PupilOptixLab(OptiX7.5).

C++ 8 1 Updated Jan 4, 2024

An interactive OpenCL wavefront path tracer

C++ 77 16 Updated Jun 4, 2024

A simple, single-header library which implements C preprocessor

C++ 60 12 Updated Apr 27, 2025

A pure C++ implementation of a fast, small, in-memory inflate (zlib, gzip, deflate decompression)

C++ 22 2 Updated Dec 1, 2023

Unreal Engine Sky Atmosphere Rendering Technique

C++ 830 78 Updated Sep 11, 2022

"Progressive Multi-Jittered Sample Sequences" in C++

Jupyter Notebook 39 Updated Jul 31, 2020

Eary's Version of AgX

146 6 Updated Jan 18, 2026

Scripts to import data into blender for use with testing/benchmarking renderers

Python 13 1 Updated Dec 15, 2021

Fast O(1) offset allocator with minimal fragmentation

C++ 1,045 59 Updated Apr 30, 2024

GPU加速-光线追踪-基于物理渲染器

C++ 51 9 Updated Mar 16, 2023

a simple physically based rendering renderer.

C++ 11 1 Updated Jun 2, 2021

Generates an image from a DOM node using HTML5 canvas

JavaScript 10,777 1,688 Updated Apr 8, 2024

Simple cross-platform game engine using OpenGL.

C++ 25 3 Updated Jun 2, 2026

A simple spheres ray tracer made with Rust based on Peter Shirley's book

Rust 10 Updated Sep 2, 2018

Game engine inspired by id Tech and Source written in C#

C# 63 10 Updated Apr 16, 2026

initial commit

C++ 120 10 Updated Jul 14, 2020

Code in this repository is obsolete. Use this fork: https://github.com/movableink/webkit

488 133 Updated May 27, 2024
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