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heavy coding
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heavy coding

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Starred repositories

49 stars written in C
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3D Audio Engine Based on Openal

C 146 45 Updated Jan 24, 2022

OpenGL ES 3.0 Deferred Renderer

C 144 34 Updated Jul 9, 2017

[old/obsolete] Tiny tree virtual file system - a small C++ library for app-internal VFS support. Like PhysicsFS.

C 129 28 Updated Jan 14, 2017

Compression and Encryption Virtual File System for SQLite 3.

C 118 14 Updated Jul 25, 2021

Generic pseudo-templated containers for C. Written entirely in C89 with design inspired by the C++ STL. /// DOCS ARE SLIGHTLY OUTDATED, PROJECT IS STABLE AND STILL BEING DEVELOPED

C 95 6 Updated Jun 20, 2022

Peer to Peer virtual world

C 90 11 Updated Jun 8, 2013

Yet another (but better) modern OpenGL hello world

C 83 7 Updated Mar 10, 2019

getopt.h file as a drop in addition to Visual Studio

C 81 89 Updated Mar 8, 2020

tolua is a tool that greatly simplifies the integration of C/C++ code with Lua.

C 65 23 Updated Jun 16, 2014

Minimalistic, cross platform, open source 3d game engine framework

C 61 10 Updated Nov 9, 2020

μSynergy (Micro-Synergy) is a lightweight Synergy client

C 53 13 Updated Feb 7, 2018

UNOFFICIAL Git mirror of PhysicsFS Mercurial repository. The official repository has also moved to GitHub; this one will no longer be updated. Official website:

C 53 14 Updated Jul 2, 2021

A simple particle system library made with and for raylib. Works as header only library.

C 44 3 Updated Nov 11, 2024

Splatting using OpenCL can reach more than 2 Bln Splats/s !

C 38 4 Updated Aug 5, 2015

一个通用的C语言编写的类似STL功能的集合库,实现比较简单,通用性比较强

C 32 54 Updated Dec 26, 2016

Lost Vikings Project Archive - a container file format & library optimized for games. (C++)

C 19 7 Updated Jul 8, 2013

TRE library by Ville Laurikari

C 15 3 Updated May 25, 2012

A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

C 13 5 Updated Feb 27, 2018

Reusable particle system library

C 8 Updated Dec 8, 2018