Starred repositories
OpenGL ES 3.0 Deferred Renderer
[old/obsolete] Tiny tree virtual file system - a small C++ library for app-internal VFS support. Like PhysicsFS.
Compression and Encryption Virtual File System for SQLite 3.
Generic pseudo-templated containers for C. Written entirely in C89 with design inspired by the C++ STL. /// DOCS ARE SLIGHTLY OUTDATED, PROJECT IS STABLE AND STILL BEING DEVELOPED
getopt.h file as a drop in addition to Visual Studio
tolua is a tool that greatly simplifies the integration of C/C++ code with Lua.
Minimalistic, cross platform, open source 3d game engine framework
μSynergy (Micro-Synergy) is a lightweight Synergy client
UNOFFICIAL Git mirror of PhysicsFS Mercurial repository. The official repository has also moved to GitHub; this one will no longer be updated. Official website:
A simple particle system library made with and for raylib. Works as header only library.
Splatting using OpenCL can reach more than 2 Bln Splats/s !
Lost Vikings Project Archive - a container file format & library optimized for games. (C++)
xCuri0 / glfw
Forked from glfw/glfwA multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input