This repository contains implementation of different AI algorithms, based on the 4th edition of amazing AI Book, Artificial Intelligence A Modern Approach
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Updated
Oct 2, 2021 - Jupyter Notebook
This repository contains implementation of different AI algorithms, based on the 4th edition of amazing AI Book, Artificial Intelligence A Modern Approach
A repository containing codes and algorithms for the AI course 18CSC305J.
Astar A* pathfinding Unity C#
Pathfinding Visualizer application that visualizes graph based search algorithms used to find the shortest path. Algorithms used: Breadth first search, Depth first search, Best first search and A* search made with java swing
N-Puzzle implementation with BFS, DFS, Greedy and A*
A code to solve 8 Puzzle game using A star algorithm.
A* ( Star) algorithm for dynamic graphs on GPU
Mangalyaan is a web application that helps a Mars rover to find the shortest path between two points on a surface while avoiding obstacles on the way using different searching algorithms.
This is an Artificial Intelligence project which solves the 8-Puzzle problem using different Artificial Intelligence algorithms techniques like Uninformed-BFS, Uninformed-Iterative Deepening, Informed-Greedy Best First, Informed-A* and Beyond Classical search-Steepest hill climbing.
Freecell solitaire Solver Project for Artificial Intelligence course from University of Macedonia
Route Planner with OpenStreetMap is a C++ based project which used the A* Search algorith for finding the distance between two points on a map.
Jogo com algoritmo de busca para fugir de uma ou várias IA em um labirinto
Exmple of the A star algorithm
A Simple Implementation of A Star Search Algorithm
Implementation of A* Graph Search Algorithm for a 2D Path Planning Problem with ROS
This is a Maze Pathfinding Application that includes the A* Algo as-well as the BFS Algo
A Kotlin multiplatform puzzle game based on the Sliding-Puzzle problem that uses A* search algorithm to solve it
Python codes for A* algo, RBFS algo and IDS algo on 8_PUZZLES problem.
Round table arrangemnet solution using greedy, Astar and UCS algorithms on graph data structure.
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