Graphics2D_Win32_Desktop_Project Simple Drawing Application Based on Mathematics and Problem Solving with C++
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Updated
Jan 30, 2023 - C++
Graphics2D_Win32_Desktop_Project Simple Drawing Application Based on Mathematics and Problem Solving with C++
Drawing algorithms for Computer graphics (Line - Circle - Ellipse - Curve - Clipping) using C++
A graphics simulation built in Turbo C++ using BGI, demonstrating the Cohen-Sutherland Line Clipping Algorithm with a horizontally moving bar. A ball bounces within a window and deflects upon hitting the clipped bar, visualizing basic 2D collision and clipping in real-time. Ideal for academic graphics projects and retro demos. Best run in Turbo C++
Algorithms for Computer Graphics
PixSoR - Pixel Software Renderer with Shader Emulation.
This is a C++ project that uses Windows API and OpenGL to create a graphical user interface (GUI) for drawing and manipulating 2D shapes. The project implements various algorithms for line, circle, ellipse, curve, filling, and clipping operations. The user can interact with the window using mouse only, and can choose the shape color, filling quarte
Using OpenGL to create computed-aided graphics.
A complete repository of CSE3222 Computer Graphics Course . This repository covers various graphics algorithms.
All things in this repository are very important for a graphics course. If you are doing a graphics course, then these things are very essential for you.
Computer Graphics and multimedia
Code Repository for Computer Graphics Theory and Sessional!
OneLoneCoder-Inspired In-Console 3D Graphics Engine
Polygon Clipping and Offsetting - C++, C# and Delphi
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