The public CGAL repository, see the README below
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Updated
Nov 26, 2024 - C++
The public CGAL repository, see the README below
Interactively explore unstructured datasets from your dataframe.
3D mesh stylization driven by a text input in PyTorch
An elegant Python interface for visualization on the web platform to interactively generate insights into multidimensional images, point sets, and geometry.
A set of tools to visualize and interact with sequences of 3D data.
Read the wiki installation instructions for sublime character rigging, intuitive Blender imports and easy Unreal exports!
Computational geometry in Julia
A list of resources about deep learning solutions on 3D shape processing
A prototyped framework for deforming meshes in the editor and at runtime in Unity. Not in development anymore, but it's still pretty awesome!
IsoMesh is a group of related tools for Unity for converting meshes into signed distance field data, raymarching signed distance fields, and extracting signed distance field data back to meshes via surface nets or dual contouring.
2D-Finite Element Analysis with Python
Extraction of 3D skeletons from meshes.
A two-dimensional triangular mesh generator with pre- and post-processing utilities written in pure MATLAB (no toolboxes required) designed specifically to build models that solve shallow-water equations or wave equations in a coastal environment (ADCIRC, FVCOM, WaveWatch3, SWAN, SCHISM, Telemac, etc.).
parallel finite element unstructured meshes
A new boolean operations filter for VTK
A Unity tool to generate signed distance field volumes (as Texture3D assets) from meshes.
SpriteMesh is a plugin for Godot that allows you to create 3D meshes based on a 2D sprite.
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