meshes
Here are 14 public repositories matching this topic...
BlockuDoku game mechanics with clever implementation in mind
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Jul 5, 2022 - C#
Rhinoceros v6 / v7 plugin to convert meshes into high precision heightmap images
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May 22, 2022 - C#
MulDisplay is a .NET all in one (2D/3D) display API designed as a debugging/display tool. It can be used to easily display camera frames, 3D point clouds, 3D objects, 2D/3D overlays, etc..
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Jul 9, 2025 - C#
Adds an in-game "Split by loose parts" option for Resonite meshes, just like in Blender
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May 7, 2025 - C#
Program to create 2D triangle mesh for any surface domain.
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Sep 17, 2024 - C#
A package for Unity to stream large Pointcloud and (textured) mesh sequences from disk
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Aug 1, 2025 - C#
An experiment into procedural generation to generate landmasses and landscapes using Perlin noise.
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Jan 27, 2021 - C#
voxul is a voxel framework and voxel mesh editing tool for Unity.
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Mar 7, 2025 - C#
A component to procedurally generate pipe-like meshes in Unity
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Nov 20, 2019 - C#
A much faster implementation of combining skinned meshes without messing with skinned mesh prefabs
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Feb 23, 2022 - C#
A prototyped framework for deforming meshes in the editor and at runtime in Unity. Not in development anymore, but it's still pretty awesome!
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Apr 6, 2019 - C#
IsoMesh is a group of related tools for Unity for converting meshes into signed distance field data, raymarching signed distance fields, and extracting signed distance field data back to meshes via surface nets or dual contouring.
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May 18, 2025 - C#
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