An example of how to use the Tilia packages to create great content with VRTK v4.
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Updated
Apr 24, 2024 - C#
An example of how to use the Tilia packages to create great content with VRTK v4.
A collection of design patterns for solving common problems.
High-intensity virtual reality workout game
An in-browser implementation of JanusVR
Immersive Graph Visualization
Integration libraries for the Magnum C++11 graphics engine
Step into the worlds of Shadertoy with an Oculus Rift.
WebScreenVR enhance your workspace while in Virtual Reality, allowing you to cast your screen and different applications around you in a 3D environment.
Samples for Oculus Rift and OpenGL
TES3Unity is a recreation of the Morrowind Engine into Unity with gameplay/graphics enhancements. Also adapted for VR headsets.
VR IK using native Unity Mecanim IK
Moon Motion Toolkit - Free and open source toolkit for VR locomotion
Annwvyn C++ Open Source designed-for-VR game engine and application developement framework
OpenGL Quake BSP viewer with Oculus Rift support
C++ program which kills all Oculus Client processes in one click, invalidating the need to go through Task Manager and end tasks individually.
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