Multi agent PPO implementation in Pytorch for Unity ML Agents environments.
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Updated
Jul 25, 2024 - Python
Multi agent PPO implementation in Pytorch for Unity ML Agents environments.
Controlling a 7 DOF manipulator from the panda gym reacher environment using DDPG
Controlling a double-jointed arm to reach target locations with Deep Deterministic Policy Gradients (DDPG)
Implementation of project 2 for Udacity's Deep Reinforcement Learning Nanodegree
DDPG algorithm applied for the double-jointed arm that can move to target locations.
Deep Reinforcement Learning: Continuous Control. Solve the Unity ML-Agents Reacher Environment.
Using DDPG to solve the Reacher environment (Udacity project)
Train double-jointed arms to reach target locations using Proximal Policy Optimization (PPO) in Pytorch
An implementation of DDPG agent to solve a Unity environment like Reacher and Crawler.
This repository trains independent multiple identical agents in Reacher Unity Environment.
Reinforcement Learning Project using DDPG
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