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122 public repositories
matching this topic...
Unity Shader which achieves flat-shading, without the need for duplicating polygon vertices.
Updated
May 27, 2017
ShaderLab
Updated
Oct 16, 2017
ShaderLab
Displacement with Dispersion
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Dec 12, 2017
ShaderLab
Updated
Dec 30, 2017
ShaderLab
Updated
Jan 16, 2018
ShaderLab
A unity shader for rendering shadow in AR scene.
Updated
Mar 30, 2018
ShaderLab
Alloy physical shader framework for Unity.
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Apr 17, 2018
ShaderLab
Updated
Aug 28, 2018
ShaderLab
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Aug 30, 2018
ShaderLab
Updated
Oct 9, 2018
ShaderLab
Shader that has 3 layers of materials height blended together using splat map. It also has distance based tesselation and displacement!
Updated
Nov 13, 2018
ShaderLab
a simple water shader in Unity
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Nov 25, 2018
ShaderLab
Updated
Dec 3, 2018
ShaderLab
Updated
Dec 18, 2018
ShaderLab
water ripple shader for Unity
Updated
Jan 14, 2019
ShaderLab
Shaders developed as a part of 'Game Programming 2' course assignment
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Feb 20, 2019
ShaderLab
Updated
Mar 4, 2019
ShaderLab
It is unity package for generating thick surface
Updated
Apr 2, 2019
ShaderLab
Unity shader to add the wetness☔ or dryness🏜️ to the texture
Updated
Jun 6, 2019
ShaderLab
Updated
Jun 17, 2019
ShaderLab
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