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All changes to the Warlock in the 2024 Player’s Handbook

In 2024 Dungeons and Dragons, the Warlock is still an Eldritch-Blastin’ machine, but plenty has changed about the iconic caster.

DnD 2024 Warlock - a reptilian bronze-scaled Dragonborn in blue robes holds an orb of blue energy, observed by an ethereal eye

The 2024 Warlock is a spellcasting class that gains their abilities from an eldritch pact with a powerful being. Charisma fuels their blaster abilities, so they’ve plenty of utility in and out of combat. Plus, their unique spell mechanics make them an approachable yet varied class. This guide explains the new 2024 rules for the Warlock class in full.

Even with their mechanics tweaked, the Dungeons and Dragons Warlock remains one of the most popular DnD classes. If you want to build a Warlock from scratch, STOP reading here. Our Warlock 5e guide has all the information you need – this is simply a changelog of changes between the two versions of fifth edition.

2024 Warlock rules:

Hit points

Hit dice1d8 per Warlock level
HP at first level8 + Constitution modifier
HP at higher levels1d8 (5) + Constitution modifier per Warlock level after first

Proficiencies

Warlocks start out with proficiency in simple weapons and light armor. They can also choose two DnD skills. We’ve ranked how useful these will be:

SkillTierReason
ArcanaCLimited in-game uses, and you’re likely to dump your Int stat
DeceptionACharisma-based and a great non-violent problem-solver
HistoryCLimited in-game uses, and you’re likely to dump your Int stat
IntimidationBAnother Charisma-based problem-solver, but a bit more situational
InvestigationBGives you some utility, but still relies on Int
NatureCLimited in-game uses, and you’re likely to dump your Int stat
ReligionDAn Int-based skill with even fewer applications than usual

Pact Magic

Level: One

Pact Magic is the Warlock equivalent of spellcasting. You start out knowing two Warlock cantrips and two level-one spells. This table shows how these numbers will change as your Warlock levels up:

LevelCantripsPrepared spellsSpell slotsSlot level
12211
22321
32422
43522
53623
63723
73824
83924
931025
1041025
1141135
1241135
1341235
1441235
1541335
1641335
1741445
1841445
1941545
2041545

Unlike the DnD 2024 Wizard or the DnD 2024 Sorcerer, the Warlock only ever has one type of spell slot. Regardless of the spell’s level, any spell they cast automatically uses the highest possible spell slot for that spell. Warlocks regain all spell slots on a short or long rest, and they can swap one spell and one cantrip when they gain a Warlock level.

DnD 2024 Warlock, a gleeful blue-haired gnome holds a ball of floating energy

Eldritch Invocations

Level: One

Eldritch Invocations are unique abilities that a Warlock unlocks as they level. At level one, you start with one known Eldritch Invocation.

As long as you meet the prerequisites, you can learn an Eldritch Invocation. You can also swap one of your current Invocations with a new one when you gain a Warlock level. You can’t choose the same Invocation twice (unless the rules say so), and you can’t replace any Invocation you know that’s a prerequisite for another of your Invocations.

The 2024 Player’s Handbook features 28 Eldritch Invocations:

InvocationsPrerequisitesSummary
Agonizing BlastLevel two Warlock, damage-dealing Warlock cantripAdd Charisma modifier to cantrip damage
Armor of ShadowsNoneCast Mage Armor without a spell slot
Ascendant StepLevel five WarlockCast Levitate without a spell slot
Devil’s SightLevel two WarlockSee in non-magical darkness for 120ft
Devouring BladeLevel 12 Warlock, Thirsting BladeTwo extra attacks with Thirsting Blade instead of one
Eldritch MindNoneAdvantage on concentration saves
Eldritch SmiteLevel five Warlock, Pact of the BladeDeal extra force damage with a Pact Weapon
Eldritch SpearLevel two Warlock, damage-dealing Warlock cantrip with 10ft+ rangeIncrease cantrip range by 30 times your Warlock level
Fiendish VigorLevel two WarlockCast False Life without a spell slot and gain the max possible temporary HP
Gaze of Two MindsLevel five WarlockSee and cast spells through another creature’s senses
Gift of the DepthsLevel five WarlockBreathe underwater, gain a swim speed, and cast Water Breathing without a spell slot
Gift of the ProtectorsLevel nine Warlock, Pact of the TomeA number of creatures can regain one HP when they drop to zero HP
Investment of the Chain MasterLevel five Warlock, Pact of the ChainFind Familiar creature gains a fly or swim speed, can attack using your bonus action, and deals necrotic or radiant damage
Lessons of the First OnesLevel two WarlockGain an Origin feat
LifedrinkerLevel nine Warlock, Pact of the BladeDeal extra necrotic, psychic, or radiant damage and roll one of your Hit Dice to regain HP
Mask of Many FacesLevel two WarlockCast Disguise Self without a spell slot
Master of Myriad FormsLevel five WarlockCast Alter Self without a spell slot
Misty VisionsLevel two WarlockCast Silent Image without a spell slot
One with ShadowsLevel five WarlockCan cast Invisibility without a spell slot while in dim light or darkness
Otherworldly LeapLevel two WarlockCast Jump without a spell slot
Pact of the BladeNoneConjure a Pact Weapon that adds your Charisma modifier to attack and damage rolls instead of Strength or Dexterity, and it deals necrotic, psychic, or radiant damage
Pact of the ChainNoneCast Find Familiar without a spell slot and gain new forms for your familiar, who can replace one of your attacks with their own
Pact of the TomeNoneGain a Book of Shadows with extra cantrips and ritual spells inside from any class spell list
Repelling BlastLevel two Warlock, damage-dealing Warlock cantrip that makes an attack rollYou can push Large or smaller creatures 10ft straight away from you
Thirsting BladeLevel five Warlock, Pact of the BladePact Weapon gains the Extra Attack feature
Visions of Distant RealmsLevel nine WarlockCast Arcane Eye without a spell slot
Whispers of the GraveLevel seven WarlockCast Speak with Dead without a spell slot
Witch SightLevel 15 WarlockGain 30ft of Truesight

What’s changed?

Compared with the 2014 rules, Warlocks can access far more Eldritch Invocations per level. This gives you more ways to tinker with an already extremely customizable Dungeons and Dragons class.

A DnD 2024 Warlock, an elf in long robes, projects an eldritch blast from her wand

Notable Reworks include:

  • Agonizing Blast, Repelling Blast, and Eldritch Spear are no longer limited to the Eldritch Blast cantrip.
  • Fiendish Vigor always gives maximum healing.
  • Gaze of Two Minds is now a bonus action, and you are no longer blinded, deafened, or unable to cast spells while using the feature.
  • Lifedrinker can now deal Necrotic, Radiant, or Psychic damage and restore hitpoints.
  • Witch Sight now grants Truesight up to 30 feet.
  • Pact of the Blade is now a bonus action and no longer counts as a magical weapon. However, it can now deal Necrotic, Psychic or Radiant damage.
  • Pact of the Chain no longer requires a ritual, and Find Familiar can be cast for free. New familiars include Skeleton, Slaad Tadpole, Sphinx of Wonder, Sprite, and Venomous Snake.

These reworks should motivate players to pick up some Invocations they ignored previously. With Warlock’s reputation so tied to the classic Agonizing + Repelling Blast combo, more invocations with potent effects could inspire players to try new combos.

Additionally, Devouring Blade and Lessons of the First Ones are entirely new options. Lessons of the First Ones has the potential to be quite disgusting if the feats synergize with the Invocations.

Since you can take the Invocation at every level, the Invocation gives away free feats, freeing the Warlock to pick Ability Score Improvement for stat bonuses. Particularly bold Warlocks could have 14 feats (and no other stat improvements) at the 20th level. Whether or not that’s a good idea is a tossup.

Magical Cunning

Level: Two

Magical Cunning lets a Warlock perform a one-minute rite once per long rest. After doing so, they regain expended Pact Magic spell slots, up to half their maximum (rounded up).

This newfound way to restore spell slots offsets one of the 2014 class’s biggest weaknesses. The 2024 Warlock can make their limited magical abilities stretch further, and they’re less likely to beg the party for a short rest every five minutes.

A blue elf with gold hair and a purple shawl, an Archfey Warlock

Warlock Subclass

Level: Three

At level three, your Warlock makes a pact with an Otherworldly Patron that grants them further power. This is when you choose the Warlock subclass you want to specialize in.

Below you’ll find a summary of the four options available in the 2024 Player’s Handbook. If you want more information on the many DnD Warlock Patrons available in the 2014 rules, head to the linked guide.

Archfey Warlock

An Archfey Warlock always has the following additional spells prepared. They don’t count towards the regular number of spells your Warlock knows.

Warlock levelSpells
3Calm Emotions, Faerie Fire, Misty Step, Phantasmal Force, Sleep
5Blink, Plant Growth
7Dominate Beast, Greater Invisibility
9Dominate Person, Seeming

At level three, Steps of the Fey allows Warlocks to cast Misty Step a number of times equal to their Charisma modifier without expending a spell slot. They regain all uses of this ability after a long rest.

Whenever an Archfey Warlock casts Misty Step, they can apply one of the following effects:

  • Refreshing Step – After teleportation, you or a creature you can see within 10 feet of yourself gains 1d10 Temporary Hit Points.
  • Taunting Step – Creatures within five feet of the space you just left must succeed in a Wisdom saving throw against your spell save DC. If they fail, they have a disadvantage on attack rolls against creatures other than you until the start of your next turn.

A DnD 2024 Warlock stands atop a battlefield, preparing to cast a spell from her wand - a small pseudodragon familiar rests on her shoulder

From level six, when you take damage, Misty Escape lets you cast Misty Step as a reaction. You’ll also get new Steps of the Fey options:

  • Disappearing Step – You become invisible until your next turn begins or break invisibility by attacking, dealing damage, or casting a spell.
  • Dreadful Step – Creatures within five feet of the space you left or the space you appear in (your choice) must succeed in a Wisdom saving throw or take 2d10 Psychic Damage.

At level 10, Beguiling Defenses means you’re immune to being charmed. Plus, after a creature you can see hits you with an attack roll, you can spend a reaction and half the incoming damage.

The attacker must pass a Wisdom save (against your spell save DC) or take psychic damage equal to the damage you take. You must finish a long rest or spend a Pact Magic spell slot before you can use this feature again.

Finally, the 14th-level Bewitching Magic feature lets Archfey Warlocks cast Misty Step for free whenever they cast an enchantment or illusion spell that costs an action and a spell slot.

A DnD 2024 Warlock - a Dwarf Warlock, bedecked in gold braided jewelry, receives an Epic boon from their celestial patron

Celestial Warlock

The additional spells a Celestial Warlock always has prepared are:

Warlock levelSpells
3Aid, Cure Wounds, Guiding Bolt, Lesser Restoration, Light, Sacred Flame
5Daylight, Revivify
7Guardian of Faith, Wall of Fire
9Greater Restoration, Summon Celestial

The level-three Healing Light ability is a bonus action that lets you heal a creature you see within 60 feet. To do so, you spend d6s from a pool provided by this feature, equal to your Charisma modifier. You roll the die you choose to spend, and the total determines how much HP the target regains. A long rest will restore all spent d6s from your pool.

At level six, Radiant Soul means you’re resistant to radiant damage. Plus, once per turn, you can add your Charisma modifier to the damage for a spell that deals radiant or fire damage. This extra damage is only dealt to one of the spell’s targets.

From level 10, Celestial Resilience modifies your Magical Cunning ability. When you use Magical Cunning or finish a short or long rest, you gain temporary HP equal to your Warlock level plus your Charisma modifier. You can also choose up to five creatures you can see, and each gains temporary HP equal to half your Warlock level plus your Charisma modifier.

Finally, at level 14, there’s Searing Vengeance. When you or a friend within 60 feet is about to make a death save, you can restore HP equal to half the creature’s HP maximum and end the prone condition, if the target has it.

Additionally, every creature you choose within 30 feet of the original target takes 2d8 plus your Charisma modifier in radiant damage and becomes blinded until the end of the current turn. This ability can only be used once before you need a long rest.

A DnD 2024 Warlock with a Fiend Patron, a grey skinned, white haired, horned tiefling holding an orb of fire

Fiend Warlock

A Fiend Warlock always has these additional spells prepared:

Warlock levelSpells
3Burning Hands, Command, Scorching Ray, Suggestion
5Fireball, Stinking Cloud
7Fire Shield, Wall of Fire
9Geas, Insect Plague

Level-three Warlocks of this subclass get Dark One’s Blessing, meaning that when you or an ally within 10 feet brings an enemy to zero HP, you gain temporary HP equaling your Charisma modifier plus your Warlock level.

At level six, Dark One’s Own Luck lets you add 1d10 to an ability check or saving throw before seeing its result. This can be done a number of times equal to your Charisma modifier before you need to finish a long rest. However, you can only apply the effect once per roll.

The level-ten ability Fiendish Resilience makes you resistant to one DnD damage type (except force) of your choice. You can change the damage type whenever you finish a short or long rest.

The capstone for this subclass is Hurl Through Hell. Once per turn, when you hit a creature with an attack roll, you can force them to make a Charisma saving throw against your spell save DC. On a fail, the target takes 8d10 psychic damage (if it isn’t a Fiend), and it’s incapacitated until the end of your next turn.

A DnD 2024 Warlock leaps through the air, covered in frost and surrounded by arms of black smoke

Great Old One Warlock

As a Great Old One Warlock, your always-prepared extra spells are:

Warlock levelSpells
3Detect Thoughts, Dissonant Whispers, Phantasmal Force, Tasha’s Hideous Laughter
5Clairvoyance, Hunger of Hadar
7Confusion, Summon Aberration
9Modify Memory, Telekinesis

The level-three Awakened Mind ability lets you communicate telepathically with a creature you can see within 30 feet as a bonus action. After you activate Awakened Mind, you and your chosen creature can speak telepathically as long as you’re within a number of miles equal to your Charisma modifier. The connection lasts for minutes equal to your Warlock level.

Also at level three, Psychic Spells lets you change a Warlock spell’s damage type to psychic when you cast it. If you cast an enchantment or illusion Warlock spell, you don’t need to provide verbal or somatic components.

From level six, Clairvoyant Combat changes how Awakened Mind works. When you use Awakened Mind, you can force your target to make a Wisdom saving throw against your spell save DC. If they fail, they have disadvantage on attack rolls against you, while you gain advantage on attack rolls against the target.

These effects last for the duration of Awakened Mind. Once you’ve used Clairvoyant Combat, you must finish a short or long rest or, alternatively, spend a Pact Magic spell slot before you can use it again.

A DnD 2024 Elf Celestial Warlock holding aloft a holy symbol of their god Selune

The level-ten feature Eldritch Hex means you always have Hex prepared, and casting it also gives a target disadvantage on saving throws for a chosen ability. Another level-ten ability the Great Old One Warlock gains is Thought Shield, which prevents others from using telepathy or magic to read your thoughts. You’re also now resistant to psychic damage, and any creature that deals psychic damage to you takes that same amount of damage.

Last of all, at level 14, is Create Thrall. With this, you can cast a version of Summon Aberration which has a duration of one minute but doesn’t require concentration.

The Aberration also appears with temporary HP equal to your Warlock level plus your Charisma modifier. Any time this Aberration hits a creature targeted by your Hex spell, it deals extra psychic damage equal to the bonus damage of the spell.

A serious looking DnD 2024 Warlock, a half-elf woman with white hair and a single eye and facial scars, holding a green gem

Ability Score Improvement

Choose one of the following:

Contact Patron

Level: Nine

Warlocks get Contact Patron, which lets them communicate directly with their Patron through the Contact Other Plane spell. You can cast the spell without expending a slot once per long rest, and the spell automatically succeeds in its saving throw.

Mystic Arcanum

Level: 11, 13, 15, 17

You can choose one level-six Warlock spell to become a Mystic Arcanum. This means you can cast it without a spell slot once per long rest. Any time you gain a Warlock level, you can replace an arcanum spell with another Warlock spell at the same level.

Epic Boon

Level: 19

In DnD 2024, every class is guaranteed an Epic Boon feat at the 19th level. You can check out our DnD 2024 feats guide to see what Epic Boons there are.

Eldritch Master

Level: 20

Eldritch Master means that, whenever you use Magical Cunning, you get all your Pact Magic spell slots back rather than just some.

For more on the recent rules changes, here’s how DnD 2024 backgrounds are different. Or, for help finishing your build, here’s all you need to know about DnD races.