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A jam submission

OverhangView game page

Reach the top for the biscuit!
Submitted by Astreosen — 1 day, 9 hours before the deadline
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Overhang's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#3033.4643.464
Audio#9152.8212.821
Overall#9772.9112.911
Gameplay#10462.7142.714
Theme#10562.8572.857
Enjoyment#10582.8572.857
Visuals#12402.7502.750

Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
You risk all your progress everytime you make a jump (there is a cookie at the top)

What code and assets did you not make from scratch during the jam (if any)?
all assets were made by me, the player model was used from one of my previous games

How many people worked on the game?
1

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Comments

Viewing comments 20 to 1 of 26 · Previous page · First page
Submitted

Fun concept! But the grappling hook most of the time got stuck to the air or floor, and sometimes it launched at the very top of the map even if I didn't want it to (a limited range for the grappling hook can be applied), overall nice idea but needs tuning :)

Submitted

Hook didnt feel responsive, couldnt throw as i wanted most of the time also got stuck to air or writing. Since map is huge, hook wind/unwind speed being higher would feel better, also the animation frames of chars volume differ a lot making char look unstable. Backround is beautiful and map generally has a nice aesthetic vibe with the music. just the cherry tree(tree/bush with red fruits) having outline made it feel out of place since nothing else had outlines.
I really liked the concept tho if you intend to work on the hook again id love to play it even after jam. Good luck on your next jam!

Developer

thanks for the suggestions! I will try to improve it so it’s better to play!

Submitted

Enjoyed the game a fair bit.

Managed to thread the needle and get the hook pretty much at the end of the level fairly early on (by accident) and spent a few mins just climbing the rope xD

Only real criticism from me is that I feel like the climbing is a little too slow for my preference. Other than that though, really good game

Submitted

I really like the idea of this game. It is kind of like the game "Getting Over It" or "Jump King" but with a grapple hook - and that sounds awesome.

But as others have mentioned, it is quite buggy. Half the times you shoot the rope, it seems to get stuck in yourself. I also experienced I got launched across the map when I retracted the hook, ultimately falling to my death. I understand that the game should be difficult, but the difficulty should feel fair, and not be because of random bugs.

The level design looks good. The tutorial bit in the beginning was good. I see a lot of potential here.

Developer

sorry man, in my testing I didn’t run into many bugs. I meant for it to feel difficult from the actual gameplay

Submitted

I really like the concept of the grappling hook, however there were a few problems.

The grappling hook was really buggy and I couldn't play the game as intended due to this. Sometimes it would barely move, sometimes it would hook on the air, and sometimes it would fly to the stratosphere and hook on the ceiling. These can definitely be fixed, and I'm so sorry that you couldn't fix these issues due to time constraints.

The environment is very good, and the graphics are nice. The music is also quite nice too, good job!

Overall, a game that suffers from bugs on its core mechanic. The polishing is done really well though, good job!

Submitted

The mechanic is fun and the visuals have a vibe, goodjob!

Submitted

I do like the idea of using the grappling hook to get up to places you couldn't physically do alone and also having to make sure to not get fall damage. The hook might be a bit buggy, but hopefully you'll get more time to work on it after this jam ends!

Submitted

I really enjoyed your grappling hook mechanic! There has to be some restrictions though, right now the range is too large; I can literally hook to the level ceiling (or maybe it was all intended?!). Had a lot of fun with your game, good job! 

Submitted

I like the mechanics here - they add a lot more challenge to how grappling hooks normally work in games and I think that gives room for more depth to how you approach climbing. I did have some trouble getting the grappling hook to launch consistently from the player and not just land at my feet. I think that may have been from me misunderstanding how to swing it properly regardless, I think it would help the player understand their mistake by having a gauge or something show how much power they had accumulated for the swing. Still a really cool submission!

Submitted

Cool game! I managed to make it pretty far. The grappling hook mechanics are quite good, but its pretty hard to throw correctly, and occasionally it'll shoot out super far away. Unity physics bugs are always pesky... Great work!

Submitted

Fun game!  I really enjoyed the idea conceptually, but I feel that the time it takes to pull yourself up from the rope makes the game a bit less enjoyable.  Personally, I would recommend giving the player more control over the length of the rope via the use of the scroll wheel (though you may need to balance this mechanic or players will be able to launch themselves by drawing the rope in quickly).  That said, I was not able to make it to the cookie due to falling on the third section.  Nevertheless, great game!

Submitted

Hey bro! Pretty fun to just run arround, nice game!

Submitted

using the grappling hook thing was very fun, great game

Submitted

Neat idea! I like the concept of swinging and tossing a grappling hook, but unfortunately for me it was very unresponsive and I couldn't get past the drop-off.

Developer(+1)

i did mention it is difficult so i hope it didnt affect your rating, thanks for the feedback, i will try to fix the grappling hook after the jam

Submitted

It didn't really affect the rating all that much. I definitely got the whole difficulty bit (the Foddian game vibes were on-point!) It was more down to the grappling hook not moving when I had tossed it, and it happened quite a bit. Oh, and the background pixel art is really cool (forgot to mention that)!

Submitted

Loved! congratz on the solo game

Submitted

Nice game! The visuals and audio were great! I really struggled with trying to throw the hook and it was pretty inconsistent. I did manage to throw it out of the level though lol. Fun regardless! Just needs a few tweaks.

Developer

i ran out of time so i never got to fix that bug lol

Submitted

Cool idea! The hook was sometimes inconsistent to use, but I still had fun with it!

Submitted

The game admittedly for me is kind of hard to control. At least when trying to climb up the rope from the hook. I have to use the momentum of my player moving left and right to climb up which makes it pretty awkward. But I do like the idea, visuals, and music. A bit more polish to make the gameplay a bit more consistent would help. Nonetheless, it's notable you worked hard on this so congrats on your game!

Developer

thanks for the feedback

Submitted

That's a pretty good Game idea. You can Improve the game by increasing the climbing speed and adding some physics to the hook.

Developer

Guys please leave constructive criticism in the comments on what I should change after the jam to make the game better!

Viewing comments 20 to 1 of 26 · Previous page · First page