#apple

adc

Rust implementation of the Apple Data Compression scheme used in DMG images

3 unstable releases

0.2.1 Sep 16, 2020
0.2.0 Sep 14, 2020
0.1.0 Jul 21, 2020

#1341 in Compression

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1,658 downloads per month
Used in 2 crates

MIT license

10KB
182 lines

Implementation of the Apple Data Compression scheme in Rust

ADC is a rather basic run length compression scheme. This library implements decompression only.

Example

use adc::AdcDecoder;
use std::io::Read;

let input: &[u8] = &[0x83, 0xfe, 0xed, 0xfa, 0xce, 0x00, 0x00, 0x40, 0x00, 0x06];
let mut d = AdcDecoder::new(input);
let mut data = vec![0; 11];
let bytes_out = match d.read_exact(&mut data) {
    Ok(val) => val,
    Err(err) => panic!("error: {:?}", err),
};
println!("{:?} bytes decompressed", bytes_out);

adc-rs

Build and Testcrates.io

A native rust implementation of the Apple Data Compression scheme used for example in DMG images. Supports decompression only.

Documentation

# Cargo.toml
[dependencies]
adc = "0.2"

Example

use adc::AdcDecoder;
use std::io::Read;

let input: &[u8] = &[0x83, 0xfe, 0xed, 0xfa, 0xce, 0x00, 0x00, 0x40, 0x00, 0x06];
let mut d = AdcDecoder::new(input);
let mut data = vec![0; 11];
let bytes_out = match d.read_exact(&mut data) {
    Ok(val) => val,
    Err(err) => panic!("error: {:?}", err),
};
println!("{:?} bytes decompressed", bytes_out);

Changelog

0.2.1

  • Fixed two decoding bugs

0.2.0

  • Switched to an API based on the Read trait (breaking change)

0.1.0

  • Initial release

Dependencies

~125KB