2 unstable releases
| 0.2.0 | Jan 11, 2020 |
|---|---|
| 0.1.0 | Jan 10, 2020 |
#1827 in Graphics APIs
3KB
include-glsl
It's like include_bytes!, but it
compiles your shaders to SPIR-V first.
Dependencies
~33MB
~734K SLoC
Compile a GLSL shader into SPIR-V and include it as a u32 array
| 0.2.0 | Jan 11, 2020 |
|---|---|
| 0.1.0 | Jan 10, 2020 |
#1827 in Graphics APIs
3KB
It's like include_bytes!, but it
compiles your shaders to SPIR-V first.
~33MB
~734K SLoC