Devour is an active disabling ability that consumes a target unit, slowly digesting it and dealing damage over time to it. The unit is disabled, cannot be attacked and doesn't take damage from any other source while being digested.
If the caster is killed while the consumed unit is still being digested, the unit that was devoured will pop out. Only one unit can be digested at a time.
Devour |
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Consumes a target unit, slowly digesting it and dealing 5 damage per second to it. If the Kodo Beast is killed while the consumed unit is still being digested, the unit that was devoured will pop out.
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| Targets Allowed |
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Ground, Non-Hero, Enemy, Organic, Neutral |
| Damage |
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5 per second |
| Max Creep Level |
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5 |
| Notes |
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If the Kodo beast gets morphed into a different unit while devouring a target, the target immediatly dies.
Units with Devour cannot be devoured. |
| Hotkey |
: |
D |
|
Devour |
| |
Consumes an enemy unit, slowly digesting it and dealing 5 damage per second to it. If the creep is killed while the consumed unit is still digesting, the unit that was devoured will be released.
|
|
| Targets Allowed |
: |
Ground, Non-Hero, Enemy, Organic, Neutral |
| Damage |
: |
5 per second |
| Max Creep Level |
: |
5 |
| Notes |
: |
Units with Devour cannot be devoured. |
| Hotkey |
: |
D |
|
List of Objects with Devour
[edit]
| Balance Patch History |
|---|
| Version | Release | Balance Changes |
| 1.31.0 | 2019-05-28 | |
| 1.17 | 2004-09-20 | |