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Version 7.41
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Version 7.41
Version Information
Version:
7.41
Release Date:
2026-03-24
Highlights
Facets removed from the game
- Map changes, Map objective changes
- Items added: Chasm Stone, Shawl, Splintmail, Wizard Hat, Consecrated Wraps, Crella's Crozier, Essence Distiller, Specialist's Array (shop item), Hydra's Breath
- Items reworked: Shiva's Guard, Bloodstone
- Items removed: Cornucopia, Eternal Shroud
- Neutral Items added: Forager's Kit, Stonefeather Satchel, Dagger of Ristul, Possessed Mask, Medallion of Courage (neutral), Partisan's Brand, Spellslinger, Stormcrafter, Conjurer's Catalyst, Dandelion Amulet, Enchanter's Bauble, Prophet's Pendulum, Harmonizer, Witchbane
- Neutral Items removed: Whisper of the Dread
Chronology
Changes
[edit]General Changes
[edit]Facets removed from the game
Innate abilities no longer scale with other abilities' level
- All innate abilities that used to scale with other abilities now either provide unchangeable bonuses or improve on 'per level' basis
- Abilities that improve with hero level have base value and increment value. Some also have amount of levels required for increment
- Added UI icon that shows you which parameters increase with hero level and what is the current value
- Some non-innate ability might have this per level UI as well
- Abilities that had 'per level up' scaling changed to be 'per level'
- This mostly affects heroes reworked in update 7.40 and Largo
- Flagbearer Creep Experience Bounty increased from 57 to 60
- First +1 Siege Creep timing decreased from 35:00 to 30:00
- Second +1 Siege Creep timing now occurs at 60:00
- Adjusted the meeting point of the lane creeps toward the offlane
- Now offlane creeps are slightly slowed upon leaving the base for a couple of seconds
- Safe lane creeps are slightly accelerated upon leaving the base for a couple of seconds
- Both of these changes are effective until the 7:30 mark
Map Objectives
[edit]- Roshan's pit preference has switched
- Wisdom Shrines and Lotus Pools now reverse their countdowns if heroes from opposing teams enter the area, * instead of pausing the countdown
- Wisdom Shrine Experience changed from 280 per interval to 200 base and 300 per subsequent shrine (200/500/800 etc)
Terrain Changes
[edit]- Tormentor spawns have been positioned closer towards Lotus Pools
- Tormentor spawn areas have been reduced to low ground relative to the lane's level
- Lotus Pools have been moved slightly closer to their respective offlane tower
- Twin Gates slightly moved away from the stairs towards the map border
- The watcher between the safe lane tier 1 tower and the tormentor has been repositioned
- Result:
- Tormentor is on the low ground which has three stairs: one leading to the Lotus Pool, one leading to the lane, and one leading to even higher ground area with the Twin Gate
- Twin Gate highground area is now smaller and has three stairs: one that leads to new Tormentor area, one that leads back to the lane, and one that goes two levels down straight to the end of the stream
- Watcher is now between two stairs: one that goes down to the Tormentor and one that goes up to the Twin Gate
- Ancient neutral camps near stream ends demoted to medium camps and moved slightly towards bases
- Medium neutral camp near offlane defender's gate has been demoted to a small neutral camp
- The tier 1 safe lane towers have been moved slightly away from their pull camps and where the creeps meet
- Radiant safe lane small camp has been slightly moved north away from the lane
- Radiant safe lane hard camp's spawn box has been moved towards the offlane to remove a bad ward location
- Radiant offlane tier 2 tower has been adjusted slightly to the left, such that creeps do not path on both sides of the tower
- The ramp leading from the Radiant tier 1 tower to the stream has been decreased in width and moved away from the tower
- The medium flooded camp near the safe lane tier 2 towers moved closer to the middle of the stream (substantially more for Dire than for Radiant)
- The medium flooded camp near the safe lane tier 2 towers can now only evolve once into a hard camp, rather than into an Ancient Camp
- The medium flooded camp near the bounty runes can now evolve twice into an Ancient Camp
- Removed several trees from Dire Safelane easy pull camp and Radiant Safelane hard pull camp
Mechanics Changes
[edit]- Health Restoration
- Health Restoration now applies to all forms of life gain
- Incoming Heal Amplification now stacks diminishingly with Health Restoration instead of additively with Outgoing Heal Amplfication
- Spells that previously had a separate value for incoming heal reduction now only modify Health Restoration
- As a result of the changes, spells that only modified Health Restoration will now additionally affect incoming heals
- Lifesteal and Damage Manipulations
- Physical and Magical Lifesteal will now take into account overall damage reductions/amplifications when computing how much to lifesteal
- Historically, Lifesteal was calculated before some damage reductions or amplifications were applied. As a result, you could gain health from attacks that dealt no damage (like attacks against a hero affected by Aeon Disk's Combo Breaker). This will not happen anymore
- The only amplification that is not taken into account is increased damage against illusions
- Miscellaneous
- All sources of reflection damage now have an ALT-note detailing mechanics of reflected damage
- Reflected damage cannot be reflected back
- Lifesteal and Spell Lifesteal don't apply to reflected damage
- Reflected damage doesn't affect Debuff Immune units
- Units with free movement now can miss their attacks when attacking uphill targets
- All sources of reflection damage now have an ALT-note detailing mechanics of reflected damage
- Neutral Items
- Tier 1 availability changed from 5:00 to 0:00
- Madstone crafting cost for Tier 1 items increased from 5 to 6
- Number of Enchantment choices increased from 4 to 5 for Tiers 2-5
- Enchantments are no longer randomized
- Now options are based on your hero's primary attribute, with some enchantments available to all heroes
Unit Changes
[edit]- Congregations of the Deep After neutrals cast this ability, all copies of Arm of the Deep , Tendrils of the Deep , and Congregations of the Deep on other neutral Boglet s, Croaker s, and Ancient Croaker s within 1200 range are put on 5s cooldown
- Water Bubble Radius is now affected by Area of Effect bonuses
- Arm of the Deep After neutrals cast this ability, all copies of Arm of the Deep , Tendrils of the Deep , and Congregations of the Deep on other neutral Boglet s, Croaker s, and Ancient Croaker s within 1200 range are put on 5s cooldown
- Tendrils of the Deep After neutrals cast this ability, all copies of Arm of the Deep , Tendrils of the Deep , and Congregations of the Deep on other neutral Boglet s, Croaker s, and Ancient Croaker s within 1200 range are put on 5s cooldown
- Damage decreased from 45–50 to 38–43
- Chain Lightning Damage rescaled from 140/180/220/260 to 120/170/220/270
- Damage increased from 13–14 to 15–16
- Damage increased from 22–24 to 24–26
- Damage increased from 20–21 to 22–23
- Switched Roshan's spawn preferences.
- Shockwave : Damage rescaled from 160 to 140/160/180/200
- Switched Tormentor spawn preferences.
- Slightly relocated the spawn locations.
- Spawn locations are now closer towards the Lotus Pools .
- The spawn locations are now on low ground, instead of high ground.
- The three ramps now lead towards the Lotus Pools, the lane, and the high ground towards the Twin Gates .
- Unyielding Shield
- Increased base barrier health from 2000 to 3000.
- Reduced barrier health regen from 40 to 20.
- Increased barrier health bonus per minute from 20 to 50.
- Increased barrier health regen bonus per minute from 3.5 to 5.
- Reflect
- Holding the
- Damage decreased from 30–32 to 25–27
- Seed Shot Damage rescaled from 100 to 80/95/110/125
Item Changes
[edit]- Increased Slow Resistance bonus from 25% to 30%.
- Now also modifies incoming healing (as a result of Health Restoration changes).
- Now is a guaranteed Tiers 1-4 option for Agility and Universal heroes.
- Attack Speed bonus decreased from 10/17/24/31 to 7/15/23/31.
- REWORKED recipe and stats.
OLD Arcane Boots Recipe: Boots of Speed ( 500), Ring of Basilius ( 425
), Recipe ( 475
)
Total cost: 1400 Mana regeneration bonus: 0.25 Movement speed bonus: 45
NEW Arcane Boots Recipe: Boots of Speed ( 500), Ring of Basilius ( 425
), Wizard Hat ( 250
), Recipe ( 325
)
Total cost: 1500 Mana bonus: 125 Mana regeneration bonus: 0.25 Movement speed bonus: 45
- Shield Wall
- Damage barrier increased from 140 to 160.
- Movement speed increased from 12 to 20.
- Now is a guaranteed Tier 5 option for Agility heroes only.
- Item cost changes:
- Now requires Perseverance ( 1400
) to build, instead of Cornucopia ( 1200
).
- Reduced Recipe cost from 600
to 400
.
- Total gold cost remains at 3900
.
- Now requires Perseverance ( 1400
- Avatar
- Rescaled duration from 9/8/7/6 to 9/8/7.
- Item cost changes:
- Now requires Splintmail ( 950
) to build, instead of Chainmail ( 550
).
- Reduced Recipe cost from 750
to 450
.
- Total gold cost increases ▲ from 2300
to 2400
.
- Now requires Splintmail ( 950
- Increased armor bonus from 6 to 7.
- Now builds into Mage Slayer .
- REWORKED recipe and stats.
OLD Bloodstone Recipe: Voodoo Mask ( 650), Soul Booster ( 3000
), Void Stone ( 700
)
Total cost: 4350 Health bonus: 450 Mana regeneration bonus: 3 Spell lifesteal bonus: 25% (Heroes) / 5% (Creeps)
NEW Bloodstone Recipe: Veil of Discord ( 1700), Soul Booster ( 3000
)
Total cost: 4700 Intelligence bonus: 15 Health bonus: 650 Spell lifesteal bonus: 20% (Heroes) / 4% (Creeps)
- Bloodpact
- No longer applies a basic dispel.
- No longer multiplies spell lifesteal by 3. Now increases spell lifesteal to 60% instead. (Spell Lifesteal during Bloodpact decreased from 75% to 60%.)
- Now also provides Spell Weakness Aura
- Enemy units within 1200 radius take 12% increased damage from spells.
- Effect does not stack with Spell Weakness .
- REWORKED recipe and stats.
OLD Bloodthorn Recipe: Orchid Malevolence ( 3275), Javelin ( 900
), Hyperstone ( 2000
), Recipe ( 450
)
Total cost: 6625 Intelligence bonus: 10 Health regeneration bonus: 6.5 Mana regeneration bonus: 3.25 Attack damage bonus: 10 Attack speed bonus: 95
NEW Bloodthorn Recipe: Orchid Malevolence ( 3275), Oblivion Staff ( 1625
), Javelin ( 900
), Recipe ( 600
)
Total cost: 6400 Intelligence bonus: 25 Mana regeneration bonus: 4 Attack damage bonus: 20 Attack speed bonus: 75
- Soul Rend Mana Cost increased from 125 to 150.
- No longer provides +8 intelligence .
- Swiftness Aura now also provides +2.5 Health Regen.
- Endurance now shares cooldown with Drum of Endurance.
- REMOVED
- Reduced gold cost from 550
to 500
.
- No longer builds into the following items:
- Now builds into the following items:
- CREATED
- Chipper damaged returned to attacking creeps decreased from 20 to 15.
- No longer builds into Veil of Discord .
- Increased gold cost from 800
to 900
.
- Reduced magic resistance bonus from 20% to 18%.
- No longer builds into the following items:
- CREATED
- CREATED
- REMOVED
- CREATED
- Reduced armor bonus from 8 to 6.
- Guard base damage block rescaled from 70 to70/45.
- Reduced Guard max health damage block from 2.2% to 2%.
- No longer builds into the following items:
- Now builds into the following items:
- Now is a guaranteed option for Strength heroes only.
- Tiers changed from 4/5 to 2-4.
- Health Restoration bonus rescaled from 30/40% to 10/15/20%.
- Now also modifies incoming healing (as a result of Health Restoration changes).
- Base Attack Time Reduction bonus rescaled from 12/18% to 8/12/16%.
- Increased intelligence reduction from 5% to 6%.
- REWORKED recipe and stats.
OLD Dagon Recipe: Diadem ( 1000), Voodoo Mask ( 650
), Recipe ( 1150
)
Total cost: 2800 / 3950 / 5100 / 6250 / 7400 Strength bonus: 7/9/11/13/15 Agility bonus: 7/9/11/13/15 Intelligence bonus: 7/9/11/13/15
NEW Dagon Recipe: Point Booster ( 1200), Crown ( 450
), Wizard Hat ( 250
), Recipe ( 1150
)
Total cost: 3050 / 4200 / 5350 / 6500 / 7650 Strength bonus: 6/7/8/9/10 Agility bonus: 6/7/8/9/10 Intelligence bonus: 6/7/8/9/10 Health bonus: 200,210,220,230,240,250 Mana bonus: 350/375/400/425/450 Cast range bonus: 60/90/120/150/180
- No longer provides +15/16/17/18/19% Spell Lifesteal.
- Energy Burst
- Cast range decreased from 700/750/800/850/900 to 640.
- Effective cast range with item's built-in Cast Range bonus decreased from 700/750/800/850/900 to 700/730/760/790/820
- No longer instantly kills non-ancient creeps.
- No longer heals for 75% of damage dealt.
- Reduced ranged attack range bonus from 140 to 130.
- REWORKED recipe and stats.
OLD Drum of Endurance Recipe: Robe of the Magi ( 450), Belt of Strength ( 450
), Wind Lace ( 250
), Recipe ( 500
)
Total cost: 1650 Strength bonus: 7 Intelligence bonus: 7
NEW Drum of Endurance Recipe: Headdress ( 425), Belt of Strength ( 450
), Wind Lace ( 250
), Recipe ( 525
)
Total cost: 1650 Strength bonus: 8
- Swiftness Aura now also provides +2.5 Health Regen.
- Endurance now shares cooldown with Boots of Bearing.
- CREATED
- No longer builds into Pavise .
- CREATED
- REMOVED
- Can no longer be disassembled.
- Now is a guaranteed Tier 5 option for all heroes.
- Cold Attack
- No longer has a separate value for incoming heal reduction (still reduces incoming heals due to Health Restoration changes)
- Health restoration reduction increased from 40% to 50%.
- Now is a guaranteed TIER 5 option for Intelligence heroes only.
- Now is a guaranteed Tier 5 option for all heroes.
- Now builds into Veil of Discord .
- CREATED
- Item cost changes:
- Boots of Bearing now requires Chasm Stone to build (+ 800
cost).
- Reduced Recipe cost from 1100
to 400
.
- Total gold cost increases ▲ from 4550
to 4650
.
- Boots of Bearing now requires Chasm Stone to build (+ 800
- Item cost changes:
- No longer builds into Mage Slayer .
- Now is a guaranteed option for all heroes on Tiers 2-3.
- Item cost changes:
- Increased Arcane Boots cost from 1400
to 1500
.
- Increased Recipe cost from 1125
to 1175
.
- Total gold cost increases ▲ from 4300
to 4450
.
- Increased Arcane Boots cost from 1400
- No longer grants 150 bonus mana.
- Reduced mana regeneration bonus from 1.5 to 1.
- Beat the Crowd cooldown increase from 6 to 10.
- CREATED
- Draw Forth can now target
trees and will pull the caster to it, destroying all trees on the way.
- No longer builds into Pipe of Insight .
- Now builds into Drum of Endurance .
- REWORKED recipe and stats.
OLD Heaven's Halberd Recipe: Vanguard ( 1700), Crown ( 450
), Recipe ( 450
)
Total cost: 2600 Health bonus: 275
NEW Heaven's Halberd Recipe: Talisman of Evasion ( 1300), Splintmail ( 950
), Ring of Regen ( 175
), Recipe ( 450
)
Total cost: 2875 Armor bonus: 9 Evasion bonus: 25%
- Can no longer be disassembled.
- No longer has Damage Block passive.
- Disarm
- Cooldown decreased from 20 to 16.
- Cast range increased from 650 to 750.
- Duration increased from 3 to 3.5.
- No longer builds into Nullifier .
- CREATED
- Reduced ranged attack range bonus from 140 to 130.
- Hurricane Thrust
- Decreased enemy cast range from 450 to 425
- Decreased enemy push distance from 450 to 425.
- CREATED
- Increased False Flight duration from 5 to 6.5. [?]
- Pollinate
- Health restoration loss increased from 30% to 50%.
- Now also modifies incoming healing (as a result of Health Restoration changes).
- Reduced Mana Regen Amplification from 40% to 30%.
- Reduced Mana Regen Amplification from 40% to 30%.
- Now also modifies incoming healing (as a result of Health Restoration changes).
- Now is a guaranteed option for Intelligence heroes only.
- Tiers changed from 2/3 to 2-4.
- Cast Range bonus rescaled from 125/135 to 125/135/145.
- Mana Regen bonus rescaled from 1/1.5 to 1/1.5/2.
- Max Mana Penalty increased from 10% to 10/12/14%.
- Can no longer be disassembled.
- Number of artifacts increased from 4 to 5 for Tier 2-5.
- Number of enchantments increased from 4 to 5 for Tier 2-5.
- REWORKED recipe and stats.
OLD Mage Slayer Recipe: Cloak ( 800), Orb of Venom ( 350
), Gloves of Haste ( 450
), Cornucopia ( 1200
)
Total cost: 2800 Health regeneration bonus: 5 Mana regeneration bonus: 2 Magic resistance bonus: 20% Attack damage bonus: 8 Attack speed bonus: 30
NEW Mage Slayer Recipe: Perseverance ( 1400), Cloak ( 800
), Blades of Attack ( 450
), Orb of Venom ( 350
)
Total cost: 3000 Health regeneration bonus: 6 Mana regeneration bonus: 2.5 Magic resistance bonus: 20% Attack damage bonus: 15
- Mage Slayer
- Damage type changed from magical to physical.
- Damage per second increased from 20 to 40.
- CREATED
- Berserk
- Now also grants 30% Slow Resistance for the duration.
- Bonus Movement Speed changed from +25 for all heroes to+8%/+12%.
- Armor reduction decreased from 8 to 7.
- ADDED as a TIER 2 neutral item.
- Valor
- No longer reduces the caster's armor.
- Enemy armor reduction decreased from 6 to 4.
- Ally armor bonus increased from 6 to 7.
- Item cost changes:
- Pupate
- Duration increased from 4 to 5.
- Bonus magic resistance increased from 35% to 50%.
- Reduced Mana Regen Amplification from 40% to 35%.
- Increased Recipe cost from 600
to 900
(total cost increases ▲ from 4700
to 5000
).
- Now also provides 50 Attack Range to melee heroes only.
- Damage bonus increased from 40 to 50.
- Attack Speed bonus increased from 45 to 50.
- Now is a guaranteed Tiers 1-4 option for Intelligence and Universal heroes.
- No longer provides +100 Cast Range bonus at Tier 4.
- Now provides +15% Mana Cost/Mana Loss Reduction at Tier 4.
- CREATED
- Nullifier now requires Splintmail ( 950
) to build, instead of Helm of Iron Will ( 975
) (total cost decreases ▼ from 4375
to 4350
).
- No longer provides +6 Health Regen.
- Increased mana regeneration bonus from 1 to 1.25.
- Now also modifies incoming healing (as a result of Health Restoration changes).
- Now also modifies incoming healing (as a result of Health Restoration changes).
- Now builds into Hydra's Breath .
- REWORKED recipe and stats.
OLD Orchid Malevolence Recipe: Oblivion Staff ( 1625), Cornucopia ( 1200
), Recipe ( 450
)
Total cost: 3275 Intelligence bonus: 10 Health regeneration bonus: 6 Mana regeneration bonus: 3 Attack damage bonus: 10 Attack speed bonus: 35
NEW Orchid Malevolence Recipe: Oblivion Staff ( 1625), Claymore ( 1350
), Recipe ( 300
)
Total cost: 3275 Intelligence bonus: 12 Mana regeneration bonus: 2.5 Attack damage bonus: 20 Attack speed bonus: 35
- CREATED
- Item cost changes:
- Now requires Energy Booster ( 800
) to build, instead of Wizard Hat ( 250
).
- Increased Recipe cost from 175
to 675
.
- Total gold cost decreases ▼ from 1400
to 1350
.
- Now requires Energy Booster ( 800
- Reduced mana bonus from 250 to 175.
- Reduced Health Regen bonus from 6.5 to 5.5.
- Now builds into the following items:
- Reduced Health Regen bonus from 6.5 to 5.5.
- Item cost changes:
- Barrier no longer affects units that have been affected by Barrier within Pipe of Insight's cooldown.
- Insight Aura no longer provides 2.5 health regen.
- Now builds into Dagon .
- READDED as a TIER 1 neutral artifact.
- Lifesteal 's lifesteal decreased from 7 to 5.
- No longer grants bonus primary attribute.
- CREATED
- Now is a guaranteed Tiers 1-4 option for all heroes.
- Burn can no be toggled without breaking invisibility or stopping channelling.
- Reverberate damage threshold increased from 180 to 220.
- Health Regen bonus increased from 12 to 14
- Mana Regen bonus increased from 6 to 7.
- Reset Cooldowns
- Cooldown decreased from 180/190/200/210s to 180s (no longer scales with uses).
- Mana cost decreased from 400 to 325.
- No longer refreshes items.
- Reset Cooldowns no longer refreshes items.
- Increased spell lifesteal from14%/2.8% to15%/3%.
- Refract
- Health cost decreased from 10% to 8%.
- Incoming damage decreased from 240% to 200%.
- MOVED from
Base Shops to
Secret Shops.
- No longer builds into Veil of Discord .
- Now builds into Heaven's Halberd .
- No longer builds into the following items:
- Now builds into Veil of Discord .
- Increased Slow Resistance bonus from 20% to 25%.
- Now also modifies incoming healing (as a result of Health Restoration changes).
- Increased Status Resistance bonus from 15% to 16%.
- Increased Slow Resistance bonus from 25% to 30%.
- Now also modifies incoming healing (as a result of Health Restoration changes).
- Burn Through
- Total Damage decreased from 90 to 80 (from 117 to 104 with Dormant Curio .
- Damage Threshold increased from 55 to 60.
- READDED as a TIER 2 neutral item.
- Verdurous Dale Health Regeneration bonus rescaled form 10 to 8 + 25% of the caster's health regeneration.
- No longer grants bonus health or health regen.
- Gut 'Em 's cooldown increased from 1 to 1.5.
- CREATED
- REWORKED recipe and stats.
OLD Shiva's Guard Recipe: Veil of Discord ( 1725), Platemail ( 1400
), Recipe ( 2050
)
Total cost: 5175 Strength bonus: 5 Agility bonus: 5 Intelligence bonus: 5 Health regeneration bonus: 5 Armor bonus: 15
NEW Shiva's Guard Recipe: Platemail ( 1400), Splintmail ( 950
), Chasm Stone ( 800
), Recipe ( 1350
)
Total cost: 4500 Armor bonus: 17 AoE Radius bonus: 75
- Arctic Blast
- Damage increased from 200 to 260.
- Radius decreased from 900 to 825 (effective spell radius unchanged due to item's built-in Area of Effect bonus).
- No longer increases damage taken from spells.
- Freezing Aura
- No longer reduces Health Restoration and Incoming Heal Amplification by 25%.
- Now pierces debuff immunity.
- REWORKED recipe and stats.
OLD Solar Crest Recipe: Pavise ( 1400), Crown ( 450
), Wind Lace ( 250
), Recipe ( 500
)
Total cost: 2600 Strength bonus: 4 Agility bonus: 4 Intelligence bonus: 4 Health bonus: 175 Mana bonus: 300 Armor bonus: 4 Movement speed bonus: 25
NEW Solar Crest Recipe: Pavise ( 1350), Chainmail ( 500
), Wind Lace ( 250
), Recipe ( 500
)
Total cost: 2600 Health bonus: 200 Mana bonus: 200 Armor bonus: 7 Movement speed bonus: 25
- Now builds into Crella's Crozier .
- Officially released as a new item.
- Reduced Recipe cost from 650
to 550
(total cost decreases ▼ from 2650
to 2550
).
- Passive reworked from Crackshot to Splitshot .
- Now builds into Hydra's Breath .
- CREATED
- Skitter duration increased from 10 to 14.
- No longer has a separate value for incoming heal reduction (still reduces incoming heals due to Health Restoration changes)
- CREATED
- CREATED
- Now builds into Heaven's Halberd .
- Now is a guaranteed Tiers 4-5 option for all heroes.
- Now is a guaranteed option for Universal heroes only.
- Tiers changed from 4/5 to 2-4.
- Attack Damage bonus rescaled from 10/20% to 8/12/16%.
- Status Resistance rescaled from 10/15% to 10/12/14%.
- Now also provides -10/12/14% Attack Speed.
- Now is a guaranteed Tiers 1-4 option for Strength and Intelligence heroes.
- Break now also goes on cooldown when the item is disassembled. Reassembling the item will remember the time remaining.
- Now is a guaranteed option for all heroes.
- Tiers changed from 2-4 to TIER 5 .
- Lifesteal bonus increased from 12/14/16% to 30%.
- Spell Lifesteal increased from 6/8/10% to 20%.
- Bonus Night Vision increased from 0/0/200 to 300.
- No longer builds into Heaven's Halberd .
- REMOVED
- REWORKED recipe and stats.
OLD Veil of Discord Recipe: Ring of Health ( 700), Chainmail ( 550
), Circlet ( 155
), Recipe ( 320
)
Total cost: 1725 Strength bonus: 4 Agility bonus: 4 Intelligence bonus: 4 Health regeneration bonus: 4.5 Armor bonus: 4
NEW Veil of Discord Recipe: Voodoo Mask ( 650), Robe of the Magi ( 450
), Fluffy Hat ( 250
), Recipe ( 350
)
Total cost: 1700 Intelligence bonus: 10 Health bonus: 175 Spell lifesteal bonus: 18% (Heroes) / 3.6% (Creeps)
- Magic Weakness renamed to Spell Weakness .
- No longer builds into Shiva's Guard .
- Now builds into Bloodstone .
- CREATED
- MOVED from
Base Shops to
Secret Shops.
- No longer builds into Bloodstone .
- Spell Lifesteal bonus against heroes/creeps increased from12%/2.4% to15%/3%.
- Now builds into Veil of Discord .
- No longer builds into the following items:
- Loaded now also increases max base damage by 6.
- REMOVED
- REMOVED
- Item cost changes:
- READDED as a TIER 5 neutral item.
- No longer grants bonus attack speed.
- Cleanse
- Mana cost increased from 75 to 150.
- Cooldown increased from 20 to 40.
- CREATED
- Reduced Mana Regen Amplification from 50% to 40%.
Hero Changes
[edit]- REMOVED The Quickening .
- Withering Mist
- Updated ability icon.
- Now affects incoming
heal sources.
- Rescaled health restoration reduction from 35% on each level to 24.5% + (0.5% * HeroLvl) .
- Mist Coil
- Reduced Borrowed Time cooldown from 90/85/80 to 85/75/65.
Talents:
- LVL 10 +10% Withering Mist restoration reduction ➜ +25 Curse of Avernus damage per second.
- LVL 15 +40 Curse of Avernus damage per second ➜ -10s Borrowed Time cooldown.
- REMOVED Greevil's Greed
Dividends ability component.
- REMOVED Hero Model
Seed Money ability component.
- REMOVED Unstable Concoction
Mixologist ability component.
- Corrosive Weaponry
- Increased movement speed slow per stack from 2%/2.5%/3%/3.5% to 2.5%/3%/3.5%/4%.
- Increased base attack damage reduction per stack from 2%/2.5%/3%/3.5% to 2.5%/3%/3.5%/4%.
- REMOVED Chemical Rage
Mixologist ability component.
Aghanim's Scepter upgrade:
- Aghanim's Scepter Synth now increases Greevil's Greed base gold bonus by 6, and max gold bonus by 6.
Aghanim's Shard upgrade:
- REMOVED Berserk Potion
Mixologist ability component.
- REMOVED Berserk Potion
Talents:
- LVL 10 +125 Unstable Concoction radius increased to +150.
- LVL 15 +2.5 attack damage per Greevil's Greed stack reduced to +3. [?]
- LVL 15 Acid Spray also grants armor to allies ➜ +1% Corrosive Weaponry movement speed slow/base attack damage reduction per stack.
- REMOVED Death Rime
- ADDED the Bone Chill
innate ability for Ancient Apparition .
- Applies a 4-second debuff to enemy units affected by
magical
spell damage sourced to Ancient Apparition.
- Has no stack limit.
- Applies a 2% movement speed slow per stack.
- Reduces the debuff-affected enemy units'
strength by 0.1 + 0.1 per 3 HeroLVL .
- This ability levels up at hero level 3/6/9/12/15/18/21/24/27/30.
- Each stack applies a new debuff on affected enemy unit, with each debuff duration independent of the other.
- Applies a 4-second debuff to enemy units affected by
- Cold Feet
- Ice Vortex
- Now applies a 8% movement speed slow.
- Now deals 20/40/60/80 damage per second.
- Reduced Chilling Touch mana cost from 45/50/55/60 to 35 on each level.
- Ice Blast now deals 12/24/36 damage per second.
Aghanim's Scepter upgrade:
- No longer grants Chilling Touch 40% mana cost reduction.
- Now additionally increases Bone Chill base
strength reduction by 0.3.
Talents:
- LVL 10 +2 Cold Feet Death Rime stacks ➜ +30 Cold Feet damage per second.
- LVL 15 +300 Cold Feet break distance reduced to +250.
- LVL 25 +50% Death Rime damage/movement speed slow ➜ +450 radius Cold Feet . [?]
- Increased base armor from 1 to 2.
- Persecutor
- Rescaled min movement slow from 12.5%/15%/17.5%/20% to 12% + (0.5% * HeroLvl) .
- Rescaled max movement slow from 25%/30%/35%/40% to 24% + (1% * HeroLvl0) .
- This component no longer levels up with Mana Void .
- Reduced Mana Break illusion mana burn factor from 0.5 to 0.25.
- Blink
- Rescaled max blink distance from 750/900/1050/1200 to 875/950/1025/1100.
- Reduced cooldown from 12/10/8/6 to 10.5/9/7.5/6.
- Increased mana cost from 50 on each level to 65/60/55/50.
- Counterspell
- Mana Void
Aghanim's Scepter upgrade:
- No longer reduces Blink cooldown by 1.
- Now Mana Break increases max mana burn per hit by 1.5%.
- Reduced
strength gain from 2.4 to 2.2.
- Reduced
agility gain from 3 to 2.7.
- Increased base movement speed from 285 to 300.
- Runic Infusion
- No longer grants the Regeneration Rune buff upon a Rune activation.
- Now grants 1.5 permanent
strength /
agility /
intelligence whenever
The Self or
The Double activates a Power Rune.
- Magnetic Field
- Now pulls in all runes within 1200/1800/2400/3000 radius to the cast location with a 150-acceleration speed.
- Runes within the Magnetic Field radius are automatically activated.
- Increased Spark Wraith slow duration from 0.5/0.6/0.7/0.8 to 0.7/0.8/0.9/1.
- Tempest Double
- Rescaled gold bounty from a flat 180/240/300 to 70 + (10 * HeroLvl) .
- Rescaled experience bounty from a flat 180/240/300 to 70 + (10 * HeroLvl) .
- REWORKED
Aghanim's Shard upgrade:
- OLD Spark Wraith
- Upon activation, the Spark Wraith splits into two, affecting a secondary closest enemy unit.
- Increases search radius by 100.
- Has a 0.8 secondary damage factor.
- NEW Now grants the Tempest Double a 12-second buff with the following Power Rune properties:
- OLD Spark Wraith
Talents:
- LVL 20 +50% Spark Wraith damage ➜ +200 Spark Wraith damage.
- LVL 25 -1.1s Spark Wraith activation delay ➜ +30s Spark Wraith duration.
- LVL 25
The Double has no penalties ➜ +1.5 Runic Infusion all
attributes bonus.
- REMOVED Coat of Blood .
- One Man Army
- REMOVED Berserker's Call
Call Out ability component.
- Culling Blade now grants 1/1.5/2 permanent armor per hero kill.
- Reduced
strength gain from 2.7 to 2.5.
- Reduced
agility gain from 2.7 to 2.5.
- Reduced
intelligence gain from 2.7 to 2.5.
- Increased base attack range from 400 to 425.
- REWORKED Ichor of Nyctasha
- OLD All
attribute sources affecting Bane are always evenly distributed across all three
/
/
attributes.
- NEW
- Applies a permanent debuff stack on the dying enemy hero that reduces 5% status resistance to all debuffs sourced to Bane in the following conditions:
- Upon a kill credtied to Bane.
- When the dying enemy hero dies while being affected by debuff sourced to Bane.
- Can be applied up to 5-max stacks.
- Applies a permanent debuff stack on the dying enemy hero that reduces 5% status resistance to all debuffs sourced to Bane in the following conditions:
- OLD All
- Nightmare
- REMOVED the
Dream Stalker ability component.
- ADDED vector-targeting functionality.
- Applies a 110-speed forced movement to the affected unit according to the vector-targeted direction by default.
- ADDED
Alt-Cast functionality.
- Toggle on swaps the functionality of the ability with Nightmare (Alt-Cast) , and causes the affected unit now remains stationary in place.
- REMOVED the
- REMOVED Sticky Napalm
Arsonist ability component.
- Firefly
Talents:
- LVL 10 +50 Flamebreak knockback distance ➜ +1s Smoldering Resin duration.
- LVL 10 +50 Sticky Napalm radius ➜ +5% Firefly max movement speed bonus.
- LVL 15 -8s Flaming Lasso cooldown ➜ +0.5% Sticky Napalm movement speed slow.
- LVL 15 +20 movement speed ➜ +30 Firefly damage per second.
- LVL 20 +4s Smoldering Resin duration ➜ Attacks apply 1 Sticky Napalm stack.
- LVL 25 +10 Sticky Napalm damage ➜ +0.75s Flaming Lasso duration.
- REMOVED Rugged .
- Inner Beast is now Beastmaster 's
innate ability.
- Wild Axes
- Increased damage per axe from 30/65/100/135 to 40/80/120/160.
- Reduced damage amplification per stack from 6%/9%/11%/13% to 5%/6%/7%/8%.
- Summon Razorback
- RENAMED Call of the Wild Boar to Summon Razorback.
- RENAMED Boar to Razorback.
- No longer levels up with Summon Raptors .
- Razorback
- Increased armor from 0 to 1.
- Increased attack damage from 25/40/55/70 to 30/45/60/75.
- Summon Raptors
- RENAMED Call of the Wild Hawk to Summon Raptors.
- RENAMED Hawk to Raptor.
- No longer levels up with Summon Razorback .
- Increased number of raptors from 1 to 2.
- Has a 0.75 secondary raptor summon delay.
- Reduced cooldown from 45/40/35/30 to 30 on each level.
- Raptor
- Increased armor from 5 to 6.
- The summoned units are now invisible whenever Beastmaster is invisible or affected by Smoke of Deceit -based sources.
- Dive Bomb
- This ability is inactive when the Raptor are invisible.
- The summoned units now priorizes casting the ability on Beastmaster 's attacked enemy unit.
- Increased damage from 50/80/110/140 to 60/95/130/165.
- Increased root duration from 0.25/0.5/0.75/1 to 0.4/0.6/0.8/1.
- REWORKED
Aghanim's Shard upgrade:
- OLD Summon Raptors
- Increases number of hawks by 1.
- Increases hawk duration by 5.
- NEW Attacks on enemy heroes now applies Wild Axes debuff of its corresponding level.
- OLD Summon Raptors
Talents:
- LVL 10 -5s Summon Raptors / Summon Razorback cooldown ➜ +5 armor.
- LVL 15 +15 Inner Beast attack speed ➜ +200 Primal Roar cast range.
- Bloodrage
- REMOVED the
Old Blood ability component.
- CHANGED ability targeting type from Target Unit to No Target .
- No longer grants a 0.5 ally attack speed bonus factor.
- Now only affects Bloodseeker .
- REMOVED the
Aghanim's Shard upgrade:
- The Bloodrage enemy max health as pure damage now affects
debuff immune enemy units.
- The Bloodrage enemy max health as pure damage now affects
Talents:
- LVL 25 +2.5s Blood Rite silence duration increased to +3s.
- REWORKED Big Game Hunter
- OLD Grants a 1.2 streak gold factor for both enemy hero kills and assists.
- NEW
- Now applies a debuff to the top 3 networth enemy heroes. This debuff is visible only to Bounty Hunter 's faction.
- Grants Bounty Hunter a 1.15 * KillGold or a 1.15 * AssistGold if the dying has the debuff applied.
- REMOVED Cutpurse .
- REMOVED Shuriken Toss
Through and Through ability component.
- Increased Jinada gold change from 12 / 20 / 28 / 36
to 15 / 22 / 29 / 36
.
- Shadow Walk now grants 8%/12%/16%/20% movement speed bonus after the fade delay.
Aghanim's Shard upgrade:
- Friendly Shadow now grants 8%/12%/16%/20% movement speed bonus after the fade delay.
- Track no longer grants self 12%/16%/20% movement speed bonus.
Talents:
- LVL 10 +25 attack damage increased to +30.
- Primal Split
- Earth
- Reduced Hurl Boulder stun duration from 1.6/1.6/1.6/2 to 1.6/1.6/1.6/1.8.
- Storm
- Reduced Cyclone duration from 3/4/5/6 to 3/3.75/4.5/5.25.
- Earth
Talents:
- LVL 10 +1s Drunken Brawler bonus duration ➜ +2s/1s Drunken Brawler brewed up duration/bonus duration.
- Prickly
- Rescaled outgoing damage amplificaiton from 10% on each level to 4.5% + (0.5% * HeroLvl) .
- Rescaled debuff duration amplification from 10% on each level to 4.5% + (0.5% * HeroLvl) .
- Viscous Nasal Goo
- REMOVED Warpath
Seeing Red ability component.
Talents:
- LVL 25 +12% spell lifesteal ➜ -25 Bristleback damage threshold.
- Rescaled Spider's Milk enemy max health as heal per instance from 4% to 1.9% + (0.1% * HeroLvl) .
- CHANGED Insatiable Hunger ability operations:
- Now creates an aura that applies the buff of its corresponding level and values to Broodmother and all Spiderlings within the radius.
- Has a 800-radius and a 0.5-second aura linger duration.
- Spin Web
Talents:
- LVL 15 +150 Spiderlings health increased +175.
- LVL 15 +6 Incapacitating Bite attack damage bonus reduced to +5.
- LVL 25 The Insatiable Hunger base attack time reduction now affects Spiderlings .
- Increased
strength gain from 4 to 4.2.
- REMOVED Rawhide .
- Horsepower is now Centaur Warrunner 's
innate ability.
- REMOVED Double Edge
Counter-Strike ability component.
- REMOVED Reins of Chaos .
- REWORKED Fundamental Forging .
- OLD Grants two Artifact Choice from the current tier, and another two from the next tier whenever possible.
- NEW Grants an additional random enchantment that does not provide negative stats whenever crafting a neutral item .
- The enchantment is selected randomly from all available enchantments within their corresponding tier, including ones that are not available for
strength heroes.
- The selected enchantment will always be a different one used in crafting.
- The enchantment is selected randomly from all available enchantments within their corresponding tier, including ones that are not available for
- REMOVED Chaos Bolt
Cloven Chaos ability component.
- Reality Rift
- Increased Chaos Strike lifesteal from 24%/36%/48%/60% to 30%/40%/50%/60%.
Aghanim's Scepter upgrade:
- Phantasm
- No longer increases number of illusions by 1.
- All illusion-creating sources now affecting Chaos Knight has a 50% chance to create 1 additional illusion.
- Phantasm
- REMOVED Summon Convert and the following ability components:
- ADDED the Zealot
innate ability for Chen :
- This is now Chen 's fourth ability.
- Can be cast on any Chen's player-controlled unit, including Holy Persuasion units, to teleport it individually to Chen after a 6-second delay.
Doubletap this ability will teleport all current player-controlled units to Chen.
- U No longer applies Divine Favor of its corresponding level to teleporting units.
- Passively grants Chen a Zealot unit whenever he respawns, the unit has a Martyrdom ability.
- Zealot
- Has the same unit stats as the current Melee Creep , fully affected by the Super Melee Creep or Mega Melee Creep upgrade.
- Does not have the Runty
innate .
- This unit is considered as one of the Holy Persuasion units and is always affected by the ability bonuses.
- Does not have the Runty
- Has a 2.5 base health regeneration.
- Has a CreepBaseAtkDmg + SelfLvl * 2 base attack damage.
- Has 125-base
attack range .
- The unit has a 60-second respawn time once it is killed.
- Martyrdom
- Sends a 1000-projectile speed toward the
targeted enemy or allied unit.
- Applies a 25 + 20% * MaxHP as damage to the enemy unit.
- Heals for (25 + 20% * MaxHP) * 0.5 health on the allied unit.
- Has 500-cast range, 50-mana cost, and a 10-second cooldown.
- Sends a 1000-projectile speed toward the
- Has the same unit stats as the current Melee Creep , fully affected by the Super Melee Creep or Mega Melee Creep upgrade.
- Holy Persuasion
- Can now be
Globally cast directly on any existing Persuaded creeps that have not been damaged in the last 3 seconds to instantly kill them.
- Does not cost mana and has a 3-second cooldown.
- No longer grants 4/8/12/16 attack damage bonus.
- Now grants 0%/6%/12%/18% outgoing damage amplification.
- Can now be
- MOVED all Divine Favor active component to Zealot .
Talents:
- LVL 10 +150 Summon Convert attack speed bonus ➜ +25% Zealot max health/base attack damage increase.
- LVL 15 +14 Holy Persuasion creep attack damage ➜ +12% Holy Persuasion outgoing damage amplification.
- Reduced base movement speed from 290 to 285.
- Reduced Strafe archer attack speed bonus factor from 0.5 to 0.4.
Talents:
- LVL 20 +350 Death Pact max health increased to +400.
- Armor Power
- Chainmail can now be consumed to grant its bonuses.
- Grants 3% model size bonus per consumed Chainmail.
- Has a 150% max model size bonus.
- Chainmail can now be consumed to grant its bonuses.
- Reduced Battery Assault mana cost from 90 on each level to 75/80/85/90.
- Power Cogs
- REMOVED
Expanded Armature ability component.
- Clockwerk can now move freely through any Power Cog , sinking them down while walking over them.
- Other units can also walk over sunken Power Cogs.
- Increased Mana Shock mana burn from 35/70/105/140 to 35/75/115/155.
- Rescaled mana cost from 70 on each level to 60/65/70/75.
- REMOVED
- REMOVED Hookshot
Hookup ability component.
Aghanim's Scepter upgrade:
- Overclocking
- Increased duration from 13 to 18.
- Battery Assault
- Now also increases effect radius to 330.
- Power Cogs
- No longer grants 250 attack speed bonus.
- Now also increases effect aura radius to 330.
- Now grants a 1.25 armor bonus factor within proximity of a Power Cog .
- Rocket Flare
- No longer sets current cooldown to 3.5-second.
- Now has a 1.35 damage factor.
- Now has a 1.35 movement speed slow factor.
- Now has a 1.35 flying vision factor.
- Overclocking
Talents:
- LVL 10 +0.4s Rocket Flare slow duration ➜ +1.5 mana regeneration.
- LVL 15 +2 Power Cogs hit count ➜ -10s Hookshot cooldown.
- LVL 25 Power Cogs provides debuff immunity with 50% magic resistance ➜ 3 Rocket Flare charges.
- REMOVED Blueheart Floe .
- ADDED the Glacial Guard
innate ability for Crystal Maiden .
- Grants Crystal Maiden an 8-second CurrentMPCost * (0.3 + (0.02 * HeroLvl))
damage barrier per ability cast.
- The barrier value stacks additively, with each buff duration independent of the other.
- Grants Crystal Maiden an 8-second CurrentMPCost * (0.3 + (0.02 * HeroLvl))
- REMOVED Crystal Nova
Glacial Guard ability component.
- Arcane Aura
- REMOVED the
Arcane Overflow ability component.
- Now additionlly grants self 20%/40%/60%/80% mana regeneration amplification.
- REMOVED the
Talents:
- LVL 20 +225 attack speed ➜ +0.2 Glacial Guard mana cost to barrier base factor.
- Quick Wit
- MERGED Aggrandize into Quick Wit .
- Reduced max health as heal from 10% + (1.5% * HeroLvl) to 8.5% + (1.5% * HeroLvl) .
- Reduced max mana as heal from 10% + (1.5% * HeroLvl) to 8.5% + (1.5% * HeroLvl) .
- MERGED Aggrandize into Quick Wit .
- REMOVED Heart of Battle .
- Pixie Dust
- Now grants a 1.2 health regeneration bonus factor by default.
- Now grants a 1.2 mana regeneration bonus factor by default.
- All untargetable and hidden sources affecting Dark Willow now grants her the following bonuses for the duration:
- Reduced health regeneration bonus factor from 2.5 to 2.
- Reduced mana regeneration bonus factor from 2.5 to 2.
- REMOVED Cursed Crown
Shattering Crown ability component.
- REMOVED Shadow Realm
Throwing Shade ability component.
Talents:
- LVL 10 +10
intelligence increased to +12.
- LVL 15 -15s Terrorize cooldown increased to -20s.
- LVL 10 +10
- Increased base attack damage from 25-29 to 31-35.
- Break of Dawn
- The max power bonus is now granted for the entire duration of the
daytime sourced to Dawnbreaker .
- Rescaled max base attack damage bonus from 25% on each level to 10% + (1% * HeroLvl) .
- The max power bonus is now granted for the entire duration of the
- REMOVED Starbreaker
Starsurge ability component.
- REMOVED Celestial Hammer
Trailblazer ability component.
- REMOVED Luminosity
Solar Charged ability component.
- Solar Guardian
- Now turns the Time of Day to Dawnbreaker 's
daytime for 6 seconds.
- Reduced cooldown from 120/105/90 to 110/100/90.
- Now turns the Time of Day to Dawnbreaker 's
Aghanim's Scepter upgrade:
- No longer increases Solar Guardian heal per instance.
- Now grants HealAmp = MaxBaseAttackDamage heal amplification corresponding to Break of Dawn current max ability power.
Talents:
- LVL 10 +15% Celestial Hammer movement speed slow ➜ Celestial Hammer grants movement speed to allied units.
- LVL 10 +15% Break of Dawn max damage ➜ +25% Luminosity critical damage.
- LVL 15 -15s Solar Guardian cooldown increased to -20s.
- LVL 15 +40% Luminosity critical damage ➜ +40% Celestial Hammer contact damage/damage per second.
- Weave
- REMOVED the
Nothl Boon ability component.
- REMOVED the
Poison Bloom ability component.
- This ability no longer levels up with Nothl Projection .
- Rescaled armor bonus per stack from 0.5/0.75/1/1.25 to 1 on each level.
- Rescaled armor reduction per stack from 0.5/0.75/1/1.25 to 1 on each level.
- Rescaled duration from 8 on each level to 6.9 + (0.1 * HeroLvl) .
- REMOVED the
- REMOVED Nothl Boon .
- REMOVED Poison Touch
Poison Bloom ability component.
- Nothl Projection no longer applies a
strong dispel upon expiring.
Aghanim's Shard upgrade:
- Nothl Projection no longer grants 15% outgoing heal amplification while active.
- Weave now heals for 60 health per stack, this includes the stack that was applied upon cast.
- Increased base armor from 0 to 1.
- Rescaled Witchcraft base movement speed bonus from 0.75% + 0.75% * HeroLvl to 0.5% + 0.75% * HeroLvl .
- REMOVED
Mourning Ritual .
- Increased Silence projectile speed from 1400 to 1750.
- Exorcism
- Electromagnetic Repulsion
- REMOVED the
Transferrence ability component.
- Now deals 1.5 * CurrentInt as damage upon proc.
- REMOVED the
- Thunder Strike
- REMOVED the Kinetic Field
Thunderstorm ability component.
- REWORKED
Aghanim's Shard upgrade:
- OLD
- Adds ground-targeting functionality, Thunder Strike lies dormant for short duration and attaches itself to first enemy unit that comes within the radius.
- Increases cast range by 800, the number of strikes by 2, and the total duration by 5.
- NEW Grants Disruptor the Kinetic Fence ability.
- Reduced max ability level from 4 to 1.
- Increased cast range from 1050 to 1200.
- Increased effect delay from 0.4 to 1.
- Increased duration from 2.6/3.2/3.8/4.4 to 4.4.
- U Increased mana cost from to 50 to 70.
- Reduced cooldown from 20/18/16/14 to 14.
- OLD
Talents:
- LVL 15 +10%/+300 Glimpse distance to damage/max damage increased to +15%/+300.
- LVL 20 +150 Electromagnetic Repulsion effect radius/knockback distance ➜ +75 Static Storm radius.
- LVL 20 +1s Kinetic Field duration ➜ +1s Kinetic Field / Kinetic Fence duration.
- LVL 25 +150 Static Storm radius ➜ +6/x0.5 Thunder Strike strikes/strike interval.
- LVL 25 -12s Glimpse cooldown ➜ 2 Glimpse charges.
- REWORKED Lvl ? Pain .
- OLD Applies a 25% outgoing attack damage amplifcation to heroes whose level is lower than Doom 's current hero level.
- NEW Applies a 2.5-second incoming damage-counter debuff to the attacked enemy unit upon a successful attack.
- Deals 15% * IncomingDamageTaken magical spell damage within a 66-radius upon debuff expiration.
- If the hero level is a multiple of 6, deals 0.15 * IncomingDamageTaken * 1.66 magical spell damage within a 66 * 1.66 -radius upon debuff expiration.
- Devour
- REMOVED the
Gluttony ability component.
- Now grants a new Devoured Ability 1 and Devoured Ability 2 upon cast by default.
- REWORKED
Alt-Cast functionality.
- Toggles on now swaps the functionality of the ability with Devour (Alt-Cast) , and does not acquire the devoured unit's ability.
- Reduced cooldown from 70 to 66.
- REMOVED the
- Scorched Earth
- Now grants 7/8/9/10 self health regeneration bonus.
- Increased radius from 600 to 666.
- Increased Infernal Blade bash duration from 0.6 to 0.66.
- Doom
Aghanim's Scepter upgrade:
Aghanim's Shard upgrade:
- OLD Scorched Earth heals Doom and his player-controlled units for 60% of the damage values.
- NEW
- Devour
- Replaces 66-second cooldown with 2 charges that has a 66-second restore time.
- Enables
ancient creeps targeting.
- Grants Devoured Ability 1 and Devoured Ability 2 a 1.2 area-of-effect bonus factor and 40% outgoing spell damage amplification.
- Devour
Talents:
- LVL 15 Devour can target ancient creeps ➜ +66 attack damage.
- LVL 15 +5% Scorched Earth movement speed bonus increased to +7%.
- LVL 20 -10s Scorched Earth cooldown ➜ -10s Doom cooldown.
- LVL 25 Doom applies Break ➜ Permanent Scorched Earth . [?]
- Reduced strength gain from 3.6 to 3.2.
- Reduced base
movement speed from 315 to 310.
- Breathe Fire
- Damage Reduction rescaled from 30% to 20%/24%/28%/32%.
- Cast range increased from 600 to 1000.
- Fixed the cast indicator not matching the actual damage range of the ability, and also to properly reflect cast range bonuses.
- Dragon Tail
- REMOVED
Fire Dragon ability component.
- No longer has an Elder Dragon Form specific cast range.
- Now has 25 radius AoE by default.
- REMOVED
- Wyrm's Wrath
- REMOVED the following ability components:
- Now always grants the 10/20/30/40 bonus
magical damage on attack and 25/50/75/100 Area of Effect bonus.
- Elder Dragon Form
- Now evolves per level. The bonuses are cumulative
- Level 1: Green Dragon: Attacks apply a Corrosive poison that deals 25
magical damage per second for 3 seconds. Affects buildings.
- Level 2: Red Dragon: Attacks have
splash damage that deals 75% of
attack damage to all enemies within 275 AoE range.
- Applies Corrosive poison to all affected units. Other
attack modifiers will affect only the primary target.
- Applies Corrosive poison to all affected units. Other
- Level 3: Blue Dragon: Attacks also apply a Frost debuff, which pierces
Debuff Immunity and slows attack by 50 and
movement speed by 30%.
Splash attacks apply Corrosive poison and Frost slow to all affected units. Other
attack modifiers will affect only the primary target.
- Level 1: Green Dragon: Attacks apply a Corrosive poison that deals 25
- Bonus
Move Speed increased from 20 to 25/30/35.
- No longer provides bonus attack damage.
- Now also increases cast range of all abilities by 350. (Doesn't affect items.)
- Now evolves per level. The bonuses are cumulative
Aghanim's Scepter upgrade:
- Wyrm's Wrath effectiveness no longer improved while in Elder Dragon Form .
- REWORKED Black Dragon stats:
- 40 Bonus Move Speed
- 35 Corrosive Damage
- 100%
Splash Damage
- 350
Splash Radius
- 65 Attack Slow
- 45% Movement Slow
- +20%
Magic Resistance
Unobstructed Movement
Aghanim's Shard upgrade:
- Fireball
- No longer has Elder Dragon Form specific cast range.
- Increased damage per second from 75 to 85.
- Reduced duration from 8 to 6.
- Fireball
Talents:
- LVL 20 +60% Breathe Fire Damage/Cast Range ➜ +200 Breathe Fire Damage.
- LVL 25 +50% Wyrm's Wrath effect during Elder Dragon Form ➜ +50% Wyrm's Wrath Bonuses.
- Reduced
base attack damage from 29‒36 to 27‒34.
- Precision Aura
- This ability no longer levels up with Marksmanship .
- Rescaled base self-
agility bonus factor from 4%/8%/12%/16% to 10% on each level.
- Gust
Knockback duration now scales inversely with distance from the target, similar to knockback distance.
- Has a 0.4-second min knockback duration.
- Multishot
- Drow Ranger can now use items while channeling.
- Now applies a self 35% movement speed slow.
Aghanim's Scepter upgrade:
- Frost Arrows now affects incoming
heal sources.
- Frost Arrows now affects incoming
Aghanim's Shard upgrade:
- Glacier
- No longer grants
True Strike atop the Glacier.
- No longer increases the number of Multishot arrows by 1.
- Now Drow Ranger deals 25% more damage when attacking from high ground while on the Glacier .
- No longer grants
- Glacier
- CHANGED Stone Remnant max charges from 7 + 1 per 4 LevelUp to 7 + (SelfLvl / 4) .
- Reduced max charges per hero level from 1/5/9/13/17/21/24/29 to 1/4/8/12/16/20/24/28.
- Increased Boulder Smash enemy slow duration from 1.25/2.5/3.25/4 to 1.75/2.5/3.25/4.
- Increased Geomagnetic Grip
silence duration from 2/2.5/3/3.5 to 2.3/2.7/3.1/3.5.
- Increased Magnetize damage per second from 45/85/125 to 45/90/135.
Talents:
- LVL 25 +175 Geomagnetic Grip Remnant Damage increased to +250.
- Slugger
- This ability no longer levels up with Echo Slam .
- Rescaled hero damage from 150/250/350/450 to 135 + (5 * HeroLvl) .
- Rescaled creep damage from 30/45/60/75 to 27 + (3 * HeroLvl) .
- Fissure
- REMOVED the
Resonating Ridge ability component.
- Increased
stun duration from 0.8/1/1.2/1.4s to 1/1.2/1.4/1.6.
- REMOVED the
- Aftershock
- Increased Echo Slam
projectile speed from 550 to 650.
- REMOVED Tip the Scales .
- Momentum is now Elder Titan 's
innate ability.
- No longer applies a self 85 attack speed slow.
- No longer grants a 0.25 movement speed to attack speed bonus factor.
- Now grants (CurrentMS - 305) * (0.036 + (0.004 * HeroLvl)) armor bonus.
- Only considers movement speed values that Elder Titan has above his base movement speed.
- Does not grant negative armor bonus when affected by movement speed slow sources slowing Elder Titan below the base movement speed.
- Astral Spirit
- No longer grants 1.5/3/4.5/6 armor bonus per enemy hero.
- No longer grants 0.5 armor bonus per enemy creep.
- Astral Spirit
- U No longer has a 550 max movement speed cap.
- REMOVED Natural Order
Deconstruction ability component.
- Reduced Earth Splitter
cooldown from 100 on each level to 100/95/90.
Talents:
- LVL 10 +25
attack speed ➜ +150 Echo Stomp wake-up damage threshold.
- LVL 15 +25 Astral Spirit
Bonus Attack Damage per hero ➜ +0.2 Momentum movement speed to attack speed bonus factor.
- LVL 20 +350 Echo Stomp wake-up damage threshold ➜ +30 Astral Spirit
Bonus Attack Damage per Hero.
- LVL 10 +25
- Increased
strength gain from 2.3 to 2.5.
- Immolation
- This ability no longer levels up with Fire Remnant .
- Increased radius from 175 to 200.
- Increased damage per second from 10/18/26/34 to 10 + (1 * HeroLvl) .
- Searing Chains
- Sleight of Fist
Aghanim's Shard upgrade:
- Reduced Immolation radius bonus from 175 to 150.
- Enchant
- REMOVED the
Spellbound ability component.
- Grants Enchantress and her player-controlled units 50/100/150/200
attack range bonus on the
debuff -affected enemy unit.
- Increased cast range from 500/550/600/650 to 500/600/700/800.
- REMOVED the
- Nature's Attendants
Talents:
- LVL 25 +70 Untouchable
attack speed slow increased to +80.
- LVL 25 +70 Untouchable
- REMOVED Gravity Well .
- Event Horizon
- This is now Enigma 's
innate ability.
- This ability no longer levels up with Black Hole
- Rescaled
movement speed slow from 8%/12%/16%/20% to 4% + (1% * HeroLvl) .
- This is now Enigma 's
- REMOVED the Demonic Summoning
Splitting Image ability component.
Talents:
- LVL 15 +60 Malefice damage instance ➜ +100 Event Horizon radius.
- CHANGED Distortion Field ability operations:
- OLD
- Has a 1800-radius aura that affects all offensive and incoming enemy attack projectiles.
- Applies a 35%/40%/45%/50% attack projectile speed slow within the 600-proximity radius, and levels up with Chronosphere .
- Both auras are centered around Faceless Void , and affects attack projectiles even if Faceless Void isn't the attacked target.
- NEW
- This ability no longer levels up with Chronosphere .
- Now only applies to incoming attack projectiles heading toward Faceless Void or an allied hero.
- The first aura has 1200-radius and is centered around Faceless Void.
- The second aura has a 500-proximity radius and is centered on the attacked allied hero within the first aura radius.
- Hence, allied heroes must be within the first aura radius to be affected by this ability.
- Rescaled attack projectile speed slow from 35%/40%/45%/50% to 40% on each level.
- OLD
- The Time Dilation duration is extended corresponding to the Chronosphere
disable duration.
- REMOVED Time Zone .
Aghanim's Scepter upgrade:
- Now grants Faceless Void the Reverse Time Walk ability.
- The Time Walk Time Lock procs no longers misses if the Reverse Time Walk sub-ability is cast too quickly.
- REWORKED
Aghanim's Shard upgrade:
- OLD
- Increases Time Walk max travel distance by 150.
- Grants Faceless Void the Reverse Time Walk ability.
- NEW
- Time Dilation
- Increases movement speed slow per stack by 5%.
- Increases attack speed slow per stack by 5.
- Both the movement speed slow and attack speed slow values are transfered to Faceless Void as movement speed bonus and attack speed bonus.
- The bonus values decays over the entire buff duration.
- The buff duration is also extended corresponding to the Chronosphere disable duration.
- Time Dilation
- OLD
Talents:
- LVL 15 +8%/+8 Time Dilation movement speed/attack speed slow per cooldown ➜ +125 Time Walk max travel distance.
- Ink Trail
- Now applies the debuff to enemy heroes when the enemy hero is affected by the following sources:
Spell damage sourced from Grimstroke 's abilities, including but not limited to:
- Created
illusions .
- Grants self a unique 5% + (0.5% * HeroLvl) incoming damage reduction from the debuff-affected enemy units.
- Now applies the debuff to enemy heroes when the enemy hero is affected by the following sources:
- Stroke of Fate
- REMOVED
Fine Art ability component.
- ADDED
Alt-Cast functionality.
- Toggles and swaps the ability with Stroke of Fate (Alt-Cast) , the ability now has a
point-targeted functionality with the projectile traveling forward from Grimstroke 's right side, accordingly to his facing direction.
- Toggles and swaps the ability with Stroke of Fate (Alt-Cast) , the ability now has a
- REMOVED
- Ink Swell
- REMOVED the
Inkstigate ability component.
- REMOVED the Ink Explosion sub-ability.
- REMOVED the
- Reduced base movement speed from 320 to 315.
- REMOVED Chop Shop .
- Afterburner is now Gyrocopter 's
innate ability.
- Both attack damage and spell damage sourced to Gyrocopter grants self 1 movement speed per affected enemy hero.
- Has a 0.5 creep bonus factor.
- Has a 3.9 + (0.1 * HeroLvl) buff duration.
- The movement speed bonus stacks additively, with each buff duration independent of the other.
- REMOVED the Rocket Barrage
Afterburner ability component.
- REMOVED the Call Down
Secondary Strikes ability component.
Aghanim's Scepter upgrade:
- MOVED Flak Cannon ability upgrade component to Side Gunner .
- Now grants Gyrocopter the Side Gunner ability.
- Mistwoods Wayfarer
- This ability no longer levels up with Sharpshooter .
- Increased proc chance from 14%/21%/28%/35% to 14% + (1% * HeroLvl) .
- CHANGED Acorn Shot ability operations:
- No longer grants 100 attack range bonus upon cast.
- Rescaled cast range from CurrentAtkRange + 100 to 675/700/725/750.
- The cast range no longer utilizes the attack range mechanic.
- Increased Bushwhack cast range from 1000 to 1100.
- Scurry
- REMOVED the
Go Nuts ability component.
- No longer has a 2 evasion factor for the duration.
- REMOVED the
- Sharpshooter
- Now additionally considers the Spirit Bear as heroes, other
creep-heroes as creeps.
- REMOVED the
Hipshot ability component.
- Now additionally considers the Spirit Bear as heroes, other
Aghanim's Scepter upgrade:
- U REMOVED Decoy
Hipshot ability component.
- U REMOVED Decoy
Talents:
- LVL 10 +150 health increased to +175..
- LVL 15 +1 Acorn Shot bounces ➜ +10
agility .
- LVL 20 -3 Armor Corruption ➜ +2 Acorn Shot bounces.
- Quas
- Wex
- Exort
Aghanim's Scepter upgrade:
- Invoke
- Now whenever Invoker gets
Aghanim's Scepter or
Aghanim's Shard , these items are inert in the inventory until Invoker activates them manually. Upon activation, he will be presented with three upgrades to choose from. Upgrades themselves for both
Aghanim's Scepter and
Aghanim's Shard are unchanged.
- You can't change selected upgrades. Selling
Aghanim's Scepter and buying it again will provide the same upgrade you chose the first time.
- You can't change selected upgrades. Selling
- Now whenever Invoker gets
- No longer provides +1 level to all three orbs. Now it provides +1 level only to a single orb you choose.
- Aghanim's Scepter twister damage decreased from 40 + 10 * Wex Level to 30 + 10 * Wex Level
- Invoke
- REMOVED Wellspring
- ADDED the Equilibrium
innate ability for Io .
- Grants a max 5% + (0.5% * HeroLvl) outgoing damage amplification the closer Io is to full health.
- Grants a max 5% + (0.5% * HeroLvl) health restore amplification the close Io is to zero health.
- Grants a max 5% + (0.5% * HeroLvl) heal amplification the close Io is to zero health.
- All ability values scales linearly with Io's current to max health ratio.
- Overcharge
- REMOVED the following ability components:
- Now grants 35/60/85/110 attack speed bonus.
- Now grants 8%/10%/12%/14% outgoing spell amplification bonus.
- Double Trouble
- Ice Path
- REMOVED the
Ice Breaker ability component.
- REMOVED the Destroy Ice Path sub-ability.
- REMOVED the
- Increased Liquid Fire mana cost from 0 to 20.
- Increased Liquid Frost mana cost from 0 to 20.
Aghanim's Shard upgrade:
- Now also reduces Liquid Fire mana cost by 20.
- Now also reduces Liquid Frost mana cost by 20.
Talents:
- LVL 10 +60 Ice Path damage increased to +75.
- LVL 15 -3s Dual Breath cooldown increased to -3.5s.
- REMOVED Duelist .
- Bladeform is now Juggernaut 's
innate ability.
- Increased base
agility bonus per stack from 2% on each level to 2.5% + (0.05% * HeroLvl) .
- Increased base
- REMOVED Blade Fury
Bladestorm ability component.
- REWORKED
Aghanim's Shard upgrade:
- OLD Blade Fury
- Applies a 35%
movement speed slow to enemy units within the radius.
- Increases the effect radius by 100.
- Applies a 35%
- NEW Healing Ward
- Increases hit count by 1.
- Increases max health as health regeneration by 1.5%.
- OLD Blade Fury
Talents:
- LVL 10 +4% Duelist damage amplification ➜ -1s Bladeform stack gain interval.
- LVL 15 +40 Blade Fury movement speed while active increased to +45.
- LVL 15 +1% Healing Ward max health as health regeneration ➜ -15s Omnislash cooldown.
- LVL 20 +90 Blade Fury damage per second increased to +100.
- LVL 20 +1 Healing Ward hit count ➜ +15% Blade Dance critical strike damage.
- Reduced base movement speed from 320 to 315.
- REMOVED Special Reserve .
- ADDED the Bright Speed
innate ability for Keeper of the Light :
- Grants 1 movement speed bonus per 2.5
intelligence .
- Ezalor leaves behind a 3-second 400-vision radius per 300-distance moved.
- Grants 1 movement speed bonus per 2.5
- Blinding Light
- Chakra Magic
- Increased mana restore from 90/160/230/300 to 105/170/235/300.
- Rescaled cooldown from 18/16/14/12 to 19/16/13/10.
- Spirit Form
- REMOVED Recall .
- No longer grants 10%/15%/20% movement speed bonus.
- Now applies a 1.5 Bright Speed movement speed factor while active.
- Grants Solar Bind the Solar Bind ability while active.
Talents:
- LVL 15 -5s Blinding Light cooldown ➜ +90 Blinding Light damage.
- LVL 15 -2s Chakra Magic cooldown ➜ +0.3x Spirit Form Bright Speed movement speed factor.
- LVL 20 +200 Chakra Magic mana restore ➜ +10% Solar Bind magic resistance reduction.
- LVL 20 +10% Spirit Form movement speed bonus ➜ +15s Spirit Form duration.
- Reduced base movement speed from 315 to 310.
- Reduced base attack speed from 110 to 100.
- Switch Discipline
- REMOVED the
Flutter ability component.
- Now grants 12% attack damage bonus to the first Katana Mode attack.
- Now grants 12% spell damage bonus to the first Katana Discipline ability cast.
- Now grants self a 2-second 12% movement speed bonus upon switching to the Sai Discipline .
- Hero Model
- Bash sources are no longer passively disabled on Kez in the Sai Discipline .
- Increased base cooldown from 7.75 to 8.
- REMOVED the
- Grappling Claw
- Now always destroys the
unit-targeted tree.
- Now always lands on the destroyed tree coordinates.
- Now always destroys the
- Raptor Dance no longer sets magic resistance to the absolute value.
- Grappling Claw
- Reduced Talon Toss cast range from 1200 on each level to 650/750/850/950.
- Shodo Sai
- REMOVED the
Shadowhawk ability component.
- CHANGED ability operations:
- No longer applies a 4% * EnemyHeroLVL parry critical strike bonus and a 0.8-second parry stun duration.
- Both the
critical strike component and the
marked debuff are now two separate ability components.
marked
- No longer has a 17% proc chance to apply the marked debuff.
- Hence, the marked debuff can only be applied in the following conditions:
- Upon a Shodo Sai parry.
- Upon Raven's Veil cast.
- Increased stun duration from 0.4 on each level to 0.5/0.6/0.7/0.8.
- Hence, the marked debuff can only be applied in the following conditions:
- No longer has a 17% proc chance to apply the marked debuff.
- REMOVED the
Aghanim's Scepter upgrade:
- Switch Discipline no longer resets the corresponding linked ability cooldown if it was already on cooldown.
Aghanim's Shard upgrade:
- Shodo Sai
- Now applies a 0.2-second mark stun duration bonus.
- Now applies a 50% mark critical strike bonus.
- Shodo Sai
- Admiral's Rum
- The ability no longer passively procs if the buff is applied via Ghostship ,
- Reapplying the buff refreshes its duration and no longer stacks.
- Reduced damage reduction from 20% to 18%.
- Rescaled movement speed bonus from 10% on each level to 7.75% + (0.25% * HeroLvl) .
- Reduced damage timer from 6 to 5.
- Reduced rum buff duration from 6 to 5.
- Rescaled cooldown from 60 on each level to 60.5 - (0.5 * HeroLvl) .
- Ghostship
- Now applies a 2 ability factor to the incoming damage reduction, movement speed bonus, and buff duration.
- REMOVED the Tidebringer
High Tide ability component.
- REMOVED the X Marks the Spot
Grog Blossom ability component.
Talents:
- LVL 10 U -15s Admiral's Rum cooldown ➜ 60% Tidebringer movement speed slow. [?]
- LVL 10 U +30 attack damage ➜ +1s Admiral's Rum buff duration.
- LVL 15 +70 Tidebringer damage increased from to +75.
- LVL 20 +15% Admiral's Rum damage delayed ➜ +80% Tidebringer cleave.
- LVL 25 +130% Tidebringer cleave ➜ +25% Tidebringer armor piercing.
- Catchy Lick
- Can now latch on and pull runes, and doing so refunds the mana cost.
- Now applies the health regeneration component to Largo if the affected enemy unit is killed by this ability.
- Reduced buff duration from 10 to 8.
- Amphibian Rhapsody
- Bullbelly Blitz now deals 20/30/40 damage upon cast.
- Hotfeet Hustle
- Reduced movement speed bonus from 16%/22%/28% to 16%/20%/24%.
- Reduced slow resistance bonus from 70%/80%/90% to 70%/75%/80%.
Aghanim's Scepter upgrade:
- Amphibian Rhapsody
- No longer deals 50 damage when any two song-based abilities are cast at the same time.
- Bullbelly Blitz
- Now additionally deals 6/12/18 damage per Groovin' stack when this ability is cast at the same time with another song-based ability.
- Amphibian Rhapsody
Talents:
- LVL 15 1.5% Croak of Genius max health damage per second reduced to 1%.
- LVL 25 1.35x Amphibian Rhapsody ability effects factor reduced to 1.3x.
- REWORKED Outfight Them!
- OLD
- Grants a self 30%/40%/50%/60% health restoration amplification buff when attacking an equal, higher, or max leveled enemy hero.
- This ability levels up with Duel
- NEW
- Grants self 1 + (0.1 * HeroLvl) passive armor bonus.
- Grants self a 6-second 1 + (0.1 * HeroLvl) armor bonus upon casting any abilities.
- Has a 1200-radius aura centered around Legion Commander that grants allied heroes a 6-second (1 + (0.1 * LegionCommanderHeroLvl)) * 0.5 whenever her allied heroes cast any abilities.
- Each armor bonus buff component value stacks additively, with each buff duration independent of the other.
- OLD
- Overwhelming Odds
- Press the Attack
- REMOVED the
Spoils of War ability component.
- Recasting the ability now creates an independent buff instance.
- U The ability is no longer passively applied on self if Legion Commander is the Duel victor.
- REMOVED the
- CHANGED Moment of Courage ability operations:
- No longer has a 25% proc chance.
- Now has a 7/6/5/4-required incoming attacks to proc component
- Does not proc unless Legion Commander is both attacking and being attacked.
- The proc-prepared stats is kept indefinitely until this condition can be fulfilled.
- Reduced cooldown from 1.7/1.4/1.1/0.8 to 0.3 on each level.
- Duel
- REMOVED the
Spoils of War ability component.
- Can now use any abilities, except item abilities, while active. Legion Commander will stop her attack command as per normal during the other ability's cast animations.
- REMOVED the
- REWORKED
Aghanim's Scepter upgrade:
- OLD Duel
- Grants self
debuff immunity for the entire duration.
- Increases duration by 1.
- Grants self
- NEW
- Press the Attack
- Increases movement speed bonus by 12%.
- Adds
area-targeting functionality, and affects all allied units within 500 radius.
- Legion Commander is always affected upon cast regardless if she is within the radius.
- Now applies the ability centered around self when Legion Commander is the Duel victor.
- Press the Attack
- OLD Duel
- REWORKED
Aghanim's Shard upgrade:
- OLD Duel
- Increases Overwhelming Odds radius by 100 while the Duel is active.
- Grants 5 bonus victor attack damage, and retroactively increases the permanant bonus attack damage granted.
- NEW Overwhelming Odds
- Increases radius by 100.
- Grants a 6-second SpellDmg * 0.5
all damage barrier . This ability component considers the total spell damage applied within the radius.
- OLD Duel
Talents:
- LVL 10 +12% Press the Attack movement speed ➜ +1 Outfight Them! armor bonus.
- LVL 20 +8% Moment of Courage proc chance ➜ -1 Moment of Courage required incoming attacks.
- LVL 20 +300 Press the Attack radius ➜ +1s Duel duration.
- LVL 25 +1.5s Press the Attack debuff immunity with 50% magic resistance bonus ➜ Refreshes Duel cooldown upon victory.
- REMOVED Chronoptic Nourishment .
- Diabolic Edict
- Reduced
intelligence gain from 3.8 to 3.4.
- Reduced base mana regeneration from 0.75 to -1.
- REMOVED Death Charge .
- ADDED new Sacrifice
innate ability for Lich :
- This is now in the fifth ability ability slot.
- Instant kills an allied unit and grants Lich CurrentHP * 0.42 + (0.03 * HeroLvl) as mana restore.
- Has a 0.69 + (0.06 * HeroLvl) experience factor.
- The ability starts on a 120-second initial cooldown with no charges.
- Has a 700-cast range, 2-max charges, and a 120-second restore time.
- Creeps killed this way are considered as denies, granting experience to enemy heroes within the radius.
- REMOVED Frost Shield
Growing Cold ability component.
- REMOVED Sinister Gaze
Evil Eye ability component.
- Chain Frost
Talents:
- LVL 20 U +4s Frost Shield duration ➜ Chain Frost on death.
- LVL 20 U Chain Frost on death ➜ 2 Frost Shield charges.
- LVL 25 +100 Chain Frost damage increment ➜ Unlimited Chain Frost bounces.
- Increased base attack damage from 16-22 to 26-32.
- Increased base attack speed from 100 to 120.
- Increased base movement speed from 315 to 320.
- Ghoul Frenzy is now Lifestealer 's
innate ability.
- No longer grants 2%/4%/6%/8% movement speed bonus.
- Reduced attack speed bonus from 30/50/70/90 to 5 * HeroLvl .
- Rage now grants self 9%/12%/15%/18% movement speed bonus upon cast.
- Open Wounds
- MOVED Feast to the third ability slot.
- REMOVED
Fleshfeast ability component.
- This ability no longer levels up with Infest .
- Rescaled max health as lifesteal from 2%/2.25%/2.5%/2.75% to 1.45%/2.05%/2.65%/3.25%.
- Rescaled max health as damage from 2%/2.25%/2.5%/2.75% to 1.45%/2.05%/2.65%/3.25%.
- Increased self max health bonus per hero kill from 10 on each level to 10/15/20/25.
- REMOVED
- Infest
- REMOVED
Gorestorm ability component.
- Can now be cast on
ancient creeps .
- REMOVED
- REWORKED
Aghanim's Shard upgrade:
- Consume
- OLD Applies a 3.5-second Open Wounds duration of its corresponding level to all enemy units within the damage radius upon cast.
- NEW
- Applies a 3-second 0.3 * ConsumeUnitRemainingHP damage per second debuff within the damage radius upon cast.
- Only applies the debuff when the Consumed unit is a creep-type unit.
- Consume
Talents:
- LVL 10 +3% Ghoul Frenzy movement speed ➜ +20 movement speed.
- LVL 15 +15% Open Wounds movement speed slow ➜ 50 attack speed on Open Wounds target.
- LVL 15 +50 Ghoul Frenzy attack speed ➜ +175 Infest damage.
- LVL 20 +15% Infest target movement speed/health reduced to +12%.
- REMOVED Combustion .
- Slow Burn is now Lina 's
innate ability.
- CHANGED ability operations:
- OLD Splits all spell damage from Lina 's abilities applied to two damage components.
- All abilities now have a 0.6 impact damage.
- Applies a 3-second (0.6 * ImpactDamage / 3) damage per second debuff.
- Can be dispelled by
basic dispel sources.
- NEW
- Lina 's abilities now apply a 4-second (0.64 * ImpactDamage / 4) damage per second debuff.
- The debuff applied is
death dispellable .
- OLD Splits all spell damage from Lina 's abilities applied to two damage components.
- CHANGED ability operations:
- Reduced Dragon Slave damage from 85/165/245/325 to 65/125/185/245.
- Reduced Light Strike Array damage from 110/160/210/260 to 80/120/160/200.
- Laguna Blade
- REWORKED
Aghanim's Shard upgrade:
- Laguna Blade
- OLD Grants self a 10-second 1 * SpellDmg as
damage barrier upon ability cast.
- NEW Grants self a 5-second 12 Fiery Soul stacks upon ability cast.
- OLD Grants self a 10-second 1 * SpellDmg as
- Laguna Blade
Talents:
- LVL 15 +150 Light Strike Array damage reduced to +110.
- LVL 25 +150% Fiery Soul self critical damage against targets affected by Lina 's abilities ➜ +150% Slow Burn self critical damage against targets affected by Lina 's abilities.
- LVL 25 +60% Combustion damage per proc ➜ +0.16/+1s Slow Burn factor/duration.
- CHANGED To Hell and Back ability operations:
- OLD Grants self a 90-second 20% outgoing spell damage amplification and 1.2 debuff duration factor upon respawn.
- NEW
- Grants self a EnemyHeroRespawnTime * 1 -duration 1.2 debuff duration upon a kill or an assist.
- Grants self a 90-second 20% outgoing spell damage amplification upon respawn or
reincarnation . The buff dispels itself instantly once Lion gets a kill and assist.
- REMOVED Mana Drain
Essence Eater ability component.
- Finger of Death
- REMOVED the
Fist of Death ability component.
- ADDED Fist of Death This ability functionally supplements its parent ability. sub-ability .
- Upon cast, grants a 20-second buff that turns Lion into a 250-
attack range
melee hero with a 650-distance 25% cleave.
- Attacks now apply the finger_of_death_delay debuff to all cleaved valid enemy units.
- Grants a 20/30/40 + 30 * FingerStacks attack damage bonus.
- Enemy heroes killed within the kill grace duration still grant permanent stacks.
- ADDED
Alt-Cast functionality.
- Toggles on swaps the functionality of the ability with Finger of Death (Alt-Cast) , Lion does not turn into a
melee hero.
- Toggles on swaps the functionality of the ability with Finger of Death (Alt-Cast) , Lion does not turn into a
- Upon cast, grants a 20-second buff that turns Lion into a 250-
- Reduced damage bonus per kill from 40 to 30.
- Reduced cooldown from 120/80/40 to 110/70/30.
- REMOVED the
Aghanim's Scepter upgrade:
- Fist of Death
- Now additionally increases cleave damage by 25%.
- Now additionally increases buff duration by 10.
- Fist of Death
- Increased attack
projectile speed from 900 to 1125.
- Disruption can now be cast on the Spirit Bear .
- REMOVED Lucent Beam
Moonstorm ability component.
- Lunar Orbit
- REWORKED
Aghanim's Shard upgrade:
- OLD Increases
instant attack factor and glaives rotation speed.
- NEW Increases damage reduction by 10% and provides Luna with 20% bonus
movement speed for the duration.
- OLD Increases
Talents:
- LVL 20 -2s Lucent Beam
cooldown ➜ 1.5x Lunar Orbit damage/speed.
- LVL 25 +30 Lunar Blessing attack damage bonus reduced to +25.
- LVL 20 -2s Lucent Beam
- Increased Apex Predator damage to neutrals from 2% per level to 18% + (2% * HeroLvl) .
- Summon Wolves
- Reduced max ability level from 6 to 4.
- Reduced number of wolves from 3 to 2.
- REMOVED the following ability components:
- Lycan Wolf
- Reduced level from 1/2/3/4/5/6 to 1/2/3/4.
- Reduced health from 325/375/425/475/525/575 to 325/375/425/475.
- Reduced magic resistance from 40%/50%/60%/70%/70%/70% to 40%/50%/60%/70%.
- Reduced attack damage from 22-24/28-30/34-36/40-42/46-48/52-54 to 22-24/28-30/34-36/40-42.
- Reduced base attack time from 1.2/1.1/1/0.9/0.9/0.9 to 1.2/1.1/1/0.9.
- Reduced movement speed from 400/420/440/460/460/460 to 400/420/440/460.
- Reduced gold bounty from 21 / 26 / 36 / 41 / 46 / 51
to 21 / 26 / 36 / 41
.
- Reduced model scale from 0.9/0.95/0.975/0.99/1.1/1.2 to 0.9/0.95/0.975/0.99
- REMOVED Hamstring .
- Shapeshift
- REMOVED
Pack Leader ability component.
- The aura now affects and grants all Lycan 's player-controlled units movement speed bonus and critical strike.
- REMOVED
- REWORKED
Aghanim's Shard upgrade:
- OLD
- Causes one of the three lanes' creep waves to include two Lane Wolves , which behave like the lane creeps that cannot be controlled by the player, and move at the same speed as they do.
- These Lane Wolves have Cripple .
- NEW
- Increases the number of Summon Wolves by 1.
- Grants Lycan Wolf the Hightail ability.
- This is now the Lycan Wolf's third ability.
- Increased buff duration from 6 to 8.
- OLD
Talents:
- LVL 25 +2 Wolves Summoned ➜ x0.75 Summon Wolves base attack time.
- Increased base
agility from 12 to 14.
- Solid Core
- This ability no longer levels up with Reverse Polarity .
- Rescaled slow resistance bonus from 20/30/40/50% to 24% + (1% * HeroLvl) .
- Shockwave
- Empower
- REMOVED
Eternal Empowerment ability component.
- No longer can self-cast this ability.
- Now affects Magnus passively with a 1.3 ability values factor.
- REMOVED
Aghanim's Shard upgrade:
- Increased Skewer bonus distance from 275 to 300.
- Special Delivery
- CHANGED ability operations:
- Marci 's
Courier will take all items from the stash before its teleport within the
fountain area.
- Upon its teleport, the Courier will attempt to transfer all items automatically, then heads back to the fountain.
- The Courier remains still next to Marci in the following conditions:
- Has extra items within its inventory after teleporting.
- When it did not transfer any items.
- Marci 's
- Rescaled cooldown from 240 on each level to 245 - (5 * HeroLvl) .
- CHANGED ability operations:
- Rebound
- REMOVED
Pick-Me-Up ability component.
- ADDED
Alt-Cast functionality.
- Toggle on swaps the functionality of the ability with Rebound (Alt-Cast) , and enables Marci to move the
unit-targeted ally with her to the landing location.
- U Reduced ally landing damage bonus factor from 1.5 to 1.
- Toggle on swaps the functionality of the ability with Rebound (Alt-Cast) , and enables Marci to move the
- REMOVED
- Bodyguard
- REMOVED the
Buddy System ability component.
- No longer counter-attack enemy units that attacks the buff-affected ally within 275 radius, with a 0.45-second downtime.
- Now passively grants self 12%/18%/24%/30% lifesteal and 12%/18%/24%/30% bonus base attack damage.
- Now grants both the
unit-targeted ally and self a 7-second 90/160/230/300 all damage barrier upon cast.
- The barrier depletes either upon Marci or upon the unit-targeted ally receiving damage.
- Marci 's attacks on enemy heroes applies a 0.3 * AtkDmg barrier restore value.
- Increased cast point from 0 to 0.2.
- Reduced cast range from 1000 to 500.
- Increased mana cost from 50 on each level to 60/65/70/75.
- REMOVED the
- Dauntless
- No longer considers Mars ' allied heroes as valid units.
- Reduced health regeneration amplifcation bonus per enemy from 70% to 40%.
- Bulwark
- Arena of Blood
- REWORKED
Aghanim's Scepter upgrade:
- OLD Bulwark
- Creates 4 invulnerable Mars Soldiers on both sides of Mars , with 150-distance between all units, and moves alongside with Mars when activated, an enemy can only be attacked by one soldier at a time.
- Applies 1 * MarsAtkDmg + 75 attack damage within 275 radius per soldier, with a 1-second attack interval.
- Applies a 0.2-second 325-distance non-disabling knockback duration.
- Applies a 0.2-second 30% movement speed slow per attack.
- NEW Arena of Blood
- Grants Mars and his allies inside the arena a 20-second 35% attack damage bonus when an enemy hero dies within the arena radius.
- Applies a 35% of their max health as heal and 35% max mana as mana restore when an enemy hero dies within the arena radius.
- Reapplying the buff applies an independent buff instance.
- Increases duration by 1.
- Reduced cooldown by 10.
- OLD Bulwark
Talents:
- LVL 10 +20% Dauntless health regeneration amplification per enemy ➜ +1.5 mana regeneration.
- LVL 20 -16s Arena of Blood cooldown ➜ +70 Arena of Blood damage.
- REMOVED
Undulation .
- REMOVED
Venomous Volley .
- REMOVED Mystic Snake
Engorged ability component.
- Gorgon's Grasp
Talents:
- LVL 10 +10% Stone Gaze physical attack damage amplification increased to +12%.
- LVL 15 -3s Mystic Snake cooldown increased to -4s.
- LVL 15 +8% Split Shot self attack damage ➜ +1 Gorgon's Grasp arrows.
- LVL 20 +1 Gorgon's Grasp arrows ➜ +12% Split Shot self attack damage.
- LVL 20 +3 Mystic Snake bounces ➜ x1.4 Mystic Snake first damage/mana restore.
- LVL 25 +2s Stone Gaze duration increased to +2.5s.
- Reduced base movement speed from 320 to 315.
- REMOVED Sticky Fingers .
- ADDED the Geomancy
innate ability for Meepo :
- Grants the following ability bonuses that stacks additively corresponding to the terrain that the
Prime and Meepo Clones are currently on at the moment.
- Grants 1 health regeneration bonus per stack if there is a tree within 250 radius.
- Grants 2% movement speed bonus per stack when standing on solid ground.
- A successful attack now applies a 2-second 2% movement speed slow per stack.
- If the corresponding Meepo is within multiple terrain features, that Meepo will provide multiple terrain-based ability bonuses.
- Grants the following ability bonuses that stacks additively corresponding to the terrain that the
- Ransack
- No longer grants self a 3/5/7/9 lifesteal-based heal.
- Now affects
debuff immune enemy units.
- Increased creep damage to 9/12/15/18.
- Now follows the global
lifesteal mechanic.
- Increased creep lifesteal factor from 0.3 to 0.6.
- CHANGED Divided We Stand ability operations:
- REMOVED the following ability component:
- No longer grants self 10%/15%/20% magic resistance.
- Now grants all Clone the
Prime's
items with shared cooldowns.
Attributes granted by items are shared 100% among all Meepos.
- The granted stats and traits from the items are distributed equally among all Clones, this includes mechanic proc chance, mana burn, armor, attack damage, etc.
- Hence, this amounts to a 1/ΣMeepo penalty factor on each Meepo.
- Consumables can be used, but they are consumed for all Meepos upon cast, and cannot be cast on the
Prime from the Clone.
- REWORKED experience gain operations:
- OLD All Clones only gain 0.3 × ΣXP within the experience share radius, the remaining 0.7 × ΣXP is split evenly to nearby ally heroes ( n ). This results in the following experience factor:
- EXPR
- When the Clone is within the radius: 0.3 / (n + 1)
- Per ally hero within the radius: (n + 0.7) / n(n + 1)
- When the
Module:Symbol:48: bad argument #1 to 'pairs' (table expected, got nil) (stack trace logged) Prime is an ally hero: 1.3 / (2n + 2)
- EXPR
- NEW
- Now considers any amount of Meepo within the experience share radius as one allied hero.
- This grants the
Prime 100% * XP from kills and assists as long as one Meepo is within the experience share radius.
- All other experience gained by any of the Meepos within the radius amounts to a 1/ΣMeepo factor within the experience share radius for the
Prime.
- OLD All Clones only gain 0.3 × ΣXP within the experience share radius, the remaining 0.7 × ΣXP is split evenly to nearby ally heroes ( n ). This results in the following experience factor:
- Increased max level from 3 to 4
- U Increased number of clones from 1/2/3 to 1/2/3/4.
- Rescaled level requirement from 4/11/18 to 3/10/17/24.
- REMOVED Selemene's Faithful .
- ADDED the Celestial Quiver
innate ability for Mirana :
- The next attack applies a 3 * HeroLvl magicial attack damage bonus.
- Has 2 base charges, and grants 1 charge per 7 levels.
- Has a 6-second restore time, with 0-cooldown, and 0-mana cost.
- REMOVED Starstorm
Starstruck ability component.
- REMOVED Leap
Leaps and Bounds ability component.
- U MOVED Moonlight Shadow to the fourth ability slot.
Aghanim's Shard upgrade:
- Leap
- No longer grants self a 150% ensured critical damage on all attacks for its buff duration.
- Now grants 2 Celestial Quiver bonus charges for its buff duration.
- Leap
Talents:
- LVL 20 +35 base attack damage ➜ +35 Celestial Quiver damage.
- Mischief
- This ability no longer levels up with Wukong's Command .
- Rescaled cooldown from 24/20/16/12 to 24.5 - (0.5s * HeroLvl) .
- Tree Dance
- REMOVED
Simian Stride ability component.
- Leaping between trees now can be interrupted by
root and
leash sources.
- Reduced max ability level from 5 to 4.
- Increased cast point from 0.1s to 0.2s.
- Increased cast range from 800 to 900.
- Increased cast range on trees from 800 to 900.
- Reduced leap speed from 700 to 600.
- Reduced cooldown from 1.4/1.2/1.0/0.8/0 to 0.9/0.6/0.3/0.
- REMOVED
- Wukong's Command
- ADDED new Changing of the Guard sub-ability, teleports and transform into any one of his soldiers within the radius after a 1.5-second effect delay, leaving another solider in his previous position.
- Disjoints projectile while teleporting, Monkey King is invulnerable, indistinguishable from other soldiers, and cannot act.
- The selected solider has a small ring around it visibile ally-only.
- Does not interact with the passive
Wukong's Command Soldiers .
- Once the effect is over, Monkey King reappears and the leaves the previous soldier's position empty.
- ADDED new Changing of the Guard sub-ability, teleports and transform into any one of his soldiers within the radius after a 1.5-second effect delay, leaving another solider in his previous position.
Talents:
- LVL 10 +90 Primal Spring max damage ➜ +350 Tree Dance cast range.
- LVL 15 +450 Tree Dance cast range ➜ No Primal Spring cooldown.
- LVL 20 No Primal Spring cooldown ➜ Undispellable Jingu Mastery .
- REMOVED the following abilities:
- ADDED the Ebb and Flow
innate ability for Morphling :
- Hero Model now scales accordingly to the
agility to
strength ratio up to 0.6 to 1.4 .
- Now has a 0.2
agility to
ranged attack range factor.
- Now has a 0.15
agility to attack speed factor.
- Now has a 0.2
strength to cast range factor.
- Now has a 0.2
strength to slow resistance factor.
- These granted bonuses persists Morph and Morph Replicate .
- Hero Model now scales accordingly to the
- Waveform
- Increased Adaptive Strike base damage from 25/50/75/100 to 50/70/90/110.
- U Morph
- The
unit-targeted enemy hero's primary attribute is now Morphling 's primary attribute while active.
- Morphling PrimaryAttr = Target PrimaryAttr
- The
- REWORKED Supernatural .
- OLD
- Can attack Ethereal units, and can attack when she is affected by Ethereal sources.
- Muerta 's attacks deals magical attack damage to Ethereal units.
- NEW
- Grants Muerta a stack of 1% outgoing spell amplification whenever an enemy hero dies within 925 radius.
- Grants the spell damage amplification bonus if she is credited for the hero kill
Globally .
- Has a 0.5 stack loss on death factor.
- Has a 1 + (1 * HeroLvl) max stacks.
- OLD
- REMOVED Dead Shot
Dance of the Dead ability component.
- REMOVED Gunslinger
Quickdraw ability component.
- Pierce the Veil
- MOVED to the fifth ability slot.
- No longer grants 70/100/130 attack damage bonus.
- Now grants 75% base attack damage bonus.
- Upon learning the ability, Muerta now can attack Ethereal units, and can attack when she is affected by Ethereal sources.
- Has the following ability effects when either Muerta or her attacked target is Ethereal:
- Muerta 's attacks now deals magical attack damage to Ethereal units.
- All
lifesteal sources are considered as
spell lifesteal only for attacks.
- REWORKED
Aghanim's Shard upgrade:
- OLD Pierce the Veil
- Passively grants a stack of permanent 2% outgoing spell damage amplification retroactively per enemy hero dying within 925 radius while the ability is active.
- Also grants the spell damage amplification bonus if she is credited for the hero kill while the ability is active.
- Grants 30% spell lifesteal for its duration.
- NEW Grants Muerta the Spectral Slug ability.
- Deals 225 damage, applies a 250-distance knockback, and turns the
unit-targeted enemy Ethereal.
- This additionally disarms and renders the affected unit immune to physical damage.
- Applies a 3-second 30% movement speed slow with a 20% magic resistance reduction.
- Has a 500-cast range, 12-second cooldown, with a 75-mana cost.
- Deals 225 damage, applies a 250-distance knockback, and turns the
- OLD Pierce the Veil
Talents:
- LVL 15 +55 Gunslinger damage ➜ +15
intelligence .
- LVL 15 +55 Gunslinger damage ➜ +15
- CHANGED Eelskin ability operations:
- OLD Grants 8% * NagaIllusions evasion bonus based on Naga Siren-based illusions within 900 radius. Does not consider Naga Siren herself and enemy-based Naga Siren illusions.
- NEW Grants Naga Siren 4.9% + (0.1% * HeroLvl) evasion bonus.
- REMOVED
Deluge .
Talents:
- LVL 10 +100 Reel In pull speed increased to +125.
- LVL 15 -50% Mirror Image illusion damage taken reduction increased to -75%.
- LVL 20 -20s Song of the Siren cooldown reduction increased to -25s.
- Increased base attack damage from 16‒26 to 20‒26.
- REMOVED Nature's Profit .
- Spirit of the Forest
- This ability no longer levels up with Wrath of Nature .
- Increased tree radius from 300/400/500/600 to 300 + (10 * HeroLvl) .
- Increased Treant multiplier from 1 to 2.
- All ability components are now applied to the summoned Treants .
- Sprout
- REMOVED Sprout
Soothing Saplings ability component.
- Increased flying vision radius from 250 to 400
- REMOVED Sprout
- Nature's Call
- Treant
- Now has 25% magic resistance.
- Now has tree-walking .
- Now deals 4/8/12/16 bonus conditional attack damage to enemy heroes, affected by Spirit of the Forest .
- Reduced health from 550 to 450.
- Rescaled movement speed from 305/310/315/320 to 300/315/330/345.
- Treant
Talents:
- LVL 15 x1.3 Sprout heal per second/+1 Nature's Profit gold bag per interval ➜ +100 Teleportation
damage barrier .
- LVL 25 3x Spirit of the Forest factor and Treant health/attack damage ➜ 3x Treant health/attack damage.
- LVL 15 x1.3 Sprout heal per second/+1 Nature's Profit gold bag per interval ➜ +100 Teleportation
- Sadist
- REMOVED the
Profane Potency ability component.
- This ability no longer levels up with Reaper's Scythe .
- Increased health regeneration bonus per unit kill from 3.5/5/6.5/8 to 3.7 + (0.3 * HeroLvl) .
- Increased mana regeneration bonus per unit kill from 3.5/5/6.5/8 to 3.7 + (0.3 * HeroLvl) .
- REMOVED the
- Ghost Shroud
Talents:
- LVL 20 +15% Ghost Shroud self restoration amplification ➜ +75 radius bonus.
- LVL 25 +0.5% Heartstopper Aura damage ➜ +0.3 Reaper's Scythe damage per missing health.
- REMOVED Heart of Darkness .
- Hunter in the Night is now Night Stalker 's
innate ability.
- Void
- REMOVED
Voidbringer ability component.
- Reduced max ability level from 5 to 4.
- U Reduced damage from 80/160/240/320/400 to 80/160/240/320.
- U Reduced movement speed slow from 50%/50%/50%/50%/60% to 50% on each level.
- U Reduced attack speed slow from 50/50/50/50/60 to 50 on each level.
- U Reduced
nighttime slow duration from 1.6/2.2/2.8/3.4/4 to 1.6/2.2/2.8/3.4.
- U Reduced cooldown from 11/10/9/8/8 to 11/10/9/8.
- U Reduced mana cost from 90/95/100/105/105 to 90/95/100/105.
- REMOVED
- ADDED the Midnight Feast ability.
- This is now Night Stalker 's third ability.
- Applies a 6/8/10/12 lifesteal-based self-heal when attacking enemy units.
- Allied units and buildings are not considered valid units.
- Has an active component, and can only be cast during
nighttime . Instant kills a non-ancient enemy unit or neutral creep restore 10%/15%/20%/25% max health and 10%/12%/14%/16% max mana.
- Has 125-cast range, 39/36/33/30-second cooldown, with 0-mana cost.
- REWORKED
Aghanim's Scepter upgrade:
- OLD Crippling Fear
- Reduces cooldown by 5.
- Adds a toggle functionality, that allows Night Stalker to continously apply its ability effect within the radius. [?]
- Has a 50-mana cost activation with 6% max mana cost per second.
- NEW Hunter in the Night
- Now refreshes cooldowns of non-ultimate abilities upon an enemy hero kill.
- Increases bonus movement speed by 15%.
- Increases bonus attack speed by 50.
- OLD Crippling Fear
- REWORKED
Aghanim's Shard upgrade:
- OLD Hunter in the Night
- Can be cast on a non-player unit to instantly kill it and restore 25% self max health and 25% self max mana.
- Has a 150-cast range, 35-second cooldown, with a 50-mana cost.
- NEW Void now affects all enemy units within 400 radius of the
unit-targeted enemy.
- OLD Hunter in the Night
Talents:
- LVL 10 +5s Dark Ascension duration ➜ +10 Crippling Fear damage per second.
- LVL 20 +40 Crippling Fear damage per second ➜ +75 Crippling Fear radius.
- LVL 25 +100 Hunter in the Night attack speed ➜ +100 Midnight Feast lifesteal.
- REMOVED Nyxth Sense .
- ADDED the Mana Burn
innate ability for Nyx Assassin :
- The following damage sources sourced to Nyx Assassin deals 12% * DmgDealt :
Attack damage sources, including
instant attack and
active attack modifier sources.
Spell damage sources, including Spiked Carapace damage instances.
- The following damage sources sourced to Nyx Assassin deals 12% * DmgDealt :
- Mind Flare
- Vendetta
- REMOVED the
Scuttle ability component.
- Now applies a 4-second
Break upon breaking invisibility.
- REMOVED the
Aghanim's Shard upgrade:
- Vendetta
- No longer applies aa 4-second Break.
- Now grants a 15-second haste and unobstructed movement buff upon cast.
- Now reduces cooldown by 10.
- Vendetta
- REMOVED Dumb Luck
Learning Curve ability component.
- Multicast
- REMOVED the
Fat Chance ability component.
- Now increases proc chance by 0.0625% per
strength .
- REMOVED the
Aghanim's Scepter upgrade:
- Fireblast
- Now also grants this ability 0.75 cast animation factor.
- Now also reduces cooldown by 1.
- Increased Unrefined Fireblast cooldown from 6 to 7.
- Fireblast
Talents:
- LVL 10 -1s Fireblast / Unrefined Fireblast cooldown ➜ +2/+0.01 Dumb Luck mana/mana regeneration per
strength .
- LVL 10 +12 Ignite burn damage reduced to +10.
- LVL 15 +2/+0.01 Dumb Luck mana/mana regeneration per
strength ➜ +20/+35 Bloodlust allied/self attack speed.
- LVL 20 +35 Bloodlust attack speed ➜ +175 Fireblast damage.
- LVL 25 +220 Fireblast damage ➜ +10% all Multicast chances.
- LVL 10 -1s Fireblast / Unrefined Fireblast cooldown ➜ +2/+0.01 Dumb Luck mana/mana regeneration per
- Reduced
agility gain from 2 to 1.7
- Reduced base armor from 3 to 2.
- REMOVED Healing Hammer .
- Degen Aura
- REMOVED
Omnipresent ability component.
- This ability no longer levels up with Guardian Angel .
- Rescaled movement speed slow from 10%/20%/30%/40% to 11% + (1% * HeroLvl) .
- REMOVED
- Purification now affects
debuff immune enemy units.
- Repel
- No longer grants 6/12/18/24 + 3/4/5/6 * CurrentDebuff
strength bonus.
- No longer grants 3/4/5/6 * CurrentDebuff health regeneration bonus.
- Reduced cooldown from 50/45/40/35 to 40/36/32/28.
- No longer grants 6/12/18/24 + 3/4/5/6 * CurrentDebuff
- Hammer of Purity
- Now affects
debuff immune enemy units.
- Now applies a 0.3 * DamageDealt self-heal over the next 5 seconds.
- Reduced base damage from 25/50/75/100 to 20/40/60/80.
- Reduced main attack damage to damage bonus factor from 1.55/1.7/1.85/2 to 1.3/1.5/1.7/1.9.
- Reduced cooldown from 20/15/10/5 to 13/10/7/4.
- Now affects
- Guardian Angel
- CHANGED ability targeting type from Target Area to No Target .
- All ability effects are now applied as an aura centered around Omniknight that follows him, and has no linger duration.
- U CHANGED buff dispel type from Any to Death .
- Increased radius from 400 to 700.
- Reduced duration from 5/6/7 to 4/4.5/5.
- CHANGED ability targeting type from Target Area to No Target .
Aghanim's Scepter upgrade:
- Guardian Angel
- Increased radius from 700 to Global.
- Reduced health restoration factor from 2.5 to 2.
- Guardian Angel
Talents:
- LVL 10 +35 base attack damage reduced to +30.
- LVL 10 +1s Repel duration ➜ +200 Repel cast range.
- LVL 15 +5 Repel
strength /health regeneration per dispelled debuff ➜ -0.5s Hammer of Purity cooldown.
- LVL 20 +2s Guardian Angel duration ➜ +125 Degen Aura radius.
- REMOVED
Clairvoyant Curse .
- REMOVED
Clairvoyant Cure .
- Prognosticate
- MOVED False Promise to the sixth ability slot.
- REWORKED
Aghanim's Scepter upgrade:
- OLD False Promise
- NEW Grants Oracle the Diviner's Deck ability.
- This is now Oracle fifth ability.
- Grants two undispellable buffs upon acquiring the ability upgrade and every 90 seconds.
- The first buff is the current applied ability values, while the second buff is the upcoming buff.
- Has the following options
- Diviner's Deck (Death) grants 40% outgoing spell amplification.
- Diviner's Deck (The Lovers) grants 40% outgoing heal amplification
- Diviner's Deck (The Tower) grants a 400
damage barrier with a 7-second regeneration delay.
- Diviner's Deck (The World) grants a 2.5
intelligence factor.
- Diviner's Deck (The Fool) grants a 2 incoming gold factor.
Talents:
- LVL 15 Fortune's End heals/damages for 80 per effect dispelled ➜ +100 Fortune's End radius.
- Reduced base
agility from 22 to 17.
- Reduced base armor from 1 to 0.
- REMOVED Ominous Discernment .
- Essence Flux is now Outworld Destroyer 's
innate ability:
- REMOVED Astral Imprisonment
Overwhelming Devourer ability component.
- ADDED the Objurgation ability.
- This is now Outworld Destroyer 's third ability.
- Grants 80/160/240/320 passive max mana.
- Grants a 10-second 120/180/240/300 + 12% * MaxMana
damage barrier .
- Has a 36/34/32/30-second cooldown with a 250-mana cost.
- Reapplying the buff creates an independent instance.
- This is now Outworld Destroyer 's third ability.
- Sanity's Eclipse
- REWORKED
Aghanim's Scepter upgrade:
- OLD Essence Flux passively grants the following ability effects at 20% max health:
- Applies a self strong dispel.
- Grants a 12-second
damage barrier equal to 65% max mana, while reducing current mana to 0.
- Has a 80-second cooldown, cannot be reset. Disabled by Break.
- NEW Objurgation
- Increased max mana to barrier factor by 0.04.
- Passively grants the following ability effects at 20% max health:
- Applies a self strong dispel.
- The damage instance applied that would bring Outworld Destroyer below 20% is negated.
- Grants self a
death dispellable
damage barrier of its corresponding level.
- Applies a 80-second
death dispellable debuff, this effect cannot proc while the debuff is active.
- OLD Essence Flux passively grants the following ability effects at 20% max health:
Talents:
- LVL 15 +8% Astral Imprisonment max mana steal ➜ +5% Essence Flux mana restore.
- LVL 20 +0.15 Sanity's Eclipse max mana difference factor ➜ +10% Astral Imprisonment max mana steal.
- LVL 20 +450 health ➜ -10s Objurgation cooldown.
- Increased Swashbuckle slow duration from 0.4 to 0.6.
- Increased Shield Crash damage from 50/100/150/200 to 60/120/180/240.
- Reduced Lucky Shot armor reduction from 3/5/7/9 to 2/4/6/8.
- Increased Rolling Thunder stun duration from 0.8/1/1.2 to 1.2 on each level.
- Blur
- This ability no longer levels up with Coup de Grace .
- Rescaled vanish radius from 625/550/475/400 to 500 on each level.
- Rescaled vanish buffer from 0.4/0.6/0.8/1 to 0.8 on each level.
- Increased movement speed bonus from 6%/9%/12%/15% to 9.5% + (0.5% * HeroLvl) .
- REMOVED the following Stifling Dagger ability components:
- REMOVED Coup de Grace
Methodical ability component.
- Increased Illusory Armaments illusion min damage bonus from 2% * (HeroLvl / 3 - 1) to 2% * (HeroLvl / 3) .
- REMOVED Blinding Sun .
- Dying Light is now Phoenix '
innate ability.
- REMOVED Sun Ray
Hotspot ability component.
Talents:
- LVL 10 +0.5% Blinding Sun miss chance ➜ +1% Dying Light current health loss as damage.
- Colossal
- No longer grants 25% outgoing damage amplification on buildings.
- Now grants 10% + 1% per 100 MaxHP slow resistance bonus.
- Now grants 0.005 per 100 MaxHP area-of-effect factor.
- REMOVED Uproar
Provoke the Beast ability component.
- Pulverize
- Puckish
- Illusory Orb
- REMOVED
Curveball ability component.
- Now deals 3% * SpellDmg in 0.5-second intervals within the projectile's radius
- ADDED
vector-targeting functionality. The projectile's path can be curved in any direction.
- ADDED
Alt-Cast functionality.
- Toggles on swaps the functionality of the ability with Illusory Orb (Alt-Cast) , causes the projectile to be launched straight.
- Increased projectile speed from 550 to 750.
- REMOVED
- REMOVED Waning Rift
Jostling Rift ability component.
- Flesh Heap
- REMOVED Rot
Rotten Core ability component.
- REMOVED Dismember
Fresh Meat ability component.
Aghanim's Scepter upgrade:
- Reduced base movement speed from 330 to 325.
- Oblivion Savant
- REMOVED
Rewards of Ruin ability component.
- Now grants self 1.5% outgoing spell amplification per
tower destroyed.
- REMOVED
- Nether Ward
- REMOVED
Siphoning Ward ability component.
- CHANGED spell damage source from the Nether Ward to Pugna .
- REMOVED
- REMOVED Succubus
Bondage ability component.
- REMOVED
Masochist .
- REMOVED
Bondage .
- Scream of Pain
- Now reflects 0.25 * SplDmg back dealt to Queen of Pain to all heroes within the radius.
- Considers illusions as creeps.
- Increased damage from 75/150/225/300 to 90/175/260/345.
- Now reflects 0.25 * SplDmg back dealt to Queen of Pain to all heroes within the radius.
Talents:
- LVL 20 +100 Scream of Pain damage increased to +115.
- REMOVED
Dynamo .
- Increased Static Link attack damage change per second from 5/10/15/20 to 6/12/18/24.
- REMOVED Storm Surge
Thunderhead ability component.
- REMOVED Eye of the Storm
Thunderhead ability component.
- REWORKED
Aghanim's Shard upgrade:
- OLD Static Link
- Now additionally applies a percentage-based movement speed slow corresponding to the attack damage change value.
- Increases cast range by 150.
- Increases link break distance by 150.
- NEW Storm Surge
- Has a 2 proc chance factor while Eye of the Storm active.
- Ability procs now strikes all enemy units within the storm radius.
- Does not strike the same enemy twice per proc.
- Reduces downtime by 2 while active.
- OLD Static Link
Talents:
- LVL 10 +10% spell lifesteal ➜ +4 armor.
- LVL 20 x1.25 Storm Surge damage/movement speed slow increased to x1.3.
- Smoke Screen
- Rescaled miss chance from 30%/45%/60%/75% to 40%/50%/60%/70%.
- Rescaled mana cost from 65/70/75/80 to 75 on each level.
- Increased Blink Strike slow duration from 0.5 to 0.75.
Aghanim's Scepter upgrade:
- Increased Tricks of the Trade cast range bonus from 300 to 500.
Talents:
- LVL 25 U -1.25s Cloak and Dagger fade delay ➜ -4s Tricks of the Trade cooldown.
- Dark Carnival Barker
- REMOVED the following ability components:
- Ringmaster 's souvenirs now consists of the following abilities:
- Escape Act no longer applies a 0.5-second
stun duration on the
unit-targeted ally.
- Impalement Arts
- Rescaled first damage from 50 on each level to 20/35/50/65.
- Rescaled enemy heroes max health damage per second from 3.5%/4%/4.5%/5% to 3%/4%/5%/6%.
- Reduced creep damage per second from 100 on each level to 85/90/95/100.
- Reduced slow duration from 0.8 on each level to 0.5/0.6/0.7/0.8.
- Rescaled charges from 1/2/3/4 to 3 on each level.
- Reduced mana cost from 80 to 50.
Aghanim's Scepter upgrade:
- The Escape Act Impalement Arts damage radius is now affected by area-of-effect bonuses.
Talents:
- LVL 10 +85 Impalement Arts impact damage ➜ +1 Impalement Arts charge.
- Increased base attack damage from 26‒32 to 27‒33.
- REMOVED Might and Magus
innate ability.
- ADDED the Curiosity
innate ability for Rubick :
- Grants 1 stack per hero level.
- Each stack grants 1 base attack damage bonus, 2 area-of-effect bonus, 0.3% self buff duration amplification, and 0.3% offensive debuff duration amplification.
- These granted ability bonuses stack additively.
- Within 1200 radius of Rubick 's radius, an enemy hero casting an ability will grant 2 stacks with a 20-second buff duration.
- If that certain enemy hero dies within 3 seconds after taking damage sourced from Rubick , he gains 1 buff stack permanently.
- Fade Bolt
- Now applies a 6%/12%/18%/24% outgoing spell damage to debuff-affected enemy units.
- Rescaled total attack damage reduction from 5/15/25/35% to 6/12/18/24%.
- REMOVED Arcane Supremacy
Arcane Accumulation ability component.
- Spell Steal
- REMOVED Spell Steal
Frugal Filch ability component.
- No longer grants 10%/20%/30% debuff amplification to acquired abilities.
- Now grants 10%/20%/30% cooldown reduction to acquired abilities.
- REMOVED Spell Steal
Aghanim's Shard upgrade:
- Rescaled Telekinesis Land distance bonus from a 1.35 factor to a flat 225 .
Talents:
- LVL 10 +0.25% Might and Magus ability bonuses ➜ +200 health.
- LVL 10 +165 Telekinesis Landing damage ➜ -2s Telekinesis cooldown.
- LVL 15 +20% Fade Bolt damage reduction ➜ -3s Fade Bolt cooldown.
- LVL 15 -25% Stolen Spells cooldown ➜ x0.5 Stolen Spells mana cost factor.
- LVL 20 -5s Telekinesis cooldown ➜ +325 Telekinesis Land damage. [?]
- LVL 20 -5s Fade Bolt cooldown ➜ +12% Fade Bolt attack/spell damage reduction.
- LVL 25 +400 Telekinesis Land distance ➜ 2x Curiosity ability bonuses.
- Caustic Finale
- This ability no longer levels up with Epicenter .
- Rescaled damage from 20/40/60/80 to 17 + (3 * HeroLvl) .
- Rescaled max health as damage from 3%/7%/11%/15% to 2.5% + (0.5% * HeroLvl) .
- Reduced duration from 4.5/5/5.5/6 to 4.5 on each level.
- Increased Burrowstrike cast range from 525/600/675/750 to 550/625/700/775.
- Sand Storm
- REMOVED the
Sandblast ability component.
- Now immediately fades into invisibility if the Burrowstrike ends within the ability aura radius.
- REMOVED the
- REMOVED Stinger
Final Sting ability component.
Talents:
- LVL 20 +75/+7 Epicenter base/incremental radius ➜ +6 Epicenter pulses.
- LVL 25 +50% Sand Storm movement speed slow ➜ +35% Sand Storm movement speed slow/blind.
- LVL 25 +8 Epicenter pulses ➜ +125 Stinger damage.
- REMOVED Shadow Servant
- Rescaled Menace damage amplification from 2.5% to 1.9% + (0.1% * HeroLvl) .
- Disruption can now be cast on the Spirit Bear .
- Disseminate
- REMOVED Disseminate
Promulgate ability component.
- Rescaled shared damage from 20%/25%/30%/35% to 16%/24%/32%/40%.
- REMOVED Disseminate
Talents:
- LVL 20 +150 Demonic Purge damage ➜ -20s Demonic Purge cooldown.
- LVL 25 -30s Demonic Purge cooldown ➜ Demonic Purge applies Shadow Poison . [?]
- Necromastery
- REMOVED the
Lasting Presence ability component.
- This ability no longer levels up with Requiem of Souls .
- Reduced max stacks from 20/22/24/26 to 20 on each level.
- Increased damage per soul from 1/2/3/4 to 1.35 + (0.15 * HeroLvl) .
- REMOVED the
- Shadowraze
- REMOVED the Shadowraze
Shadowmire ability component.
- Now increases damage by 3 per Necromastery stack.
- Reduced base damage from 90/160/230/300 to 85/150/215/280.
- REMOVED the Shadowraze
- CHANGED Feast of Souls ability operations:
- OLD Requires a min 5 Necromastery stacks to cast.
- NEW
- Shadow Fiend gains stacks from enemy units within 600 radius, prioritizing enemy heroes.
- Each enemy unit within the search radius can affect the Necromastery stack once per cast, and can collect stacks from up to 4/6/8/10 independent enemy units.
- Affected enemy creeps granting 1 stack, and affected enemy heroes granting 3 stacks
- Once the duration is over, Shadow Fiend loses the Necromastery stack corresponding to the enemy units who are still alive, while retaining the rest of the stacks for 8 seconds.
- Reduced movement speed bonus from 5%/7%/9%/11% to 4%/6%/8%/10%.
- Reduced attack speed bonus from 40/55/70/85 to 35/50/65/80.
- Requiem of Souls now has a 20-max stacks limit.
Aghanim's Shard upgrade:
- Shadowraze
- Now applies a 6-second 12% movement speed slow to all affected enemy units.
- Reapplying the debuff refreshes its duration and increases the movement speed slow values.
- Shadowraze
Aghanim's Scepter upgrade:
- Increased Requiem of Souls damage per return line factor from 0.6 to 1.
Talents:
- LVL 15 +120 Shadowraze damage ➜ +2 Feast of Souls Necromastery stack per enemy hero.
- LVL 20 +2 Necromastery attack damage per stack ➜ +5 Necromastery max stack.
- Fowl Play
- Now grants 1/2/3/4/5/6 per 5 HeroLvl number of illusions.
- Now grants 5% + 5% per 5 HeroLvl .
- REMOVED Chicken Fingers .
- Mass Serpent Ward
Aghanim's Shard upgrade:
- OLD Fowl Play
- NEW Grants Shadow Shaman the Urnaconda ability.
- Throws a projectile to the area-targeted location and deals 275 damage within 225 radius.
- Creates a 15-second Serpent Ward at the center of the area-targeted location.
- Has a 4 health factor.
- Has a 4 damage factor.
- Has a 650-cast range.
- Has a 50-second cooldown with a 115-mana cost.
- OLD Fowl Play
- Increased base movement speed from 290 to 300.
- REMOVED Brain Drain .
- Suffer In Silence is now Silencer 's
innate ability:
- Now permanently steals 1
intelligence from enemy heroes in the following conditions:
Globally from kills credited to Silencer
- Within 925-distance of Silencer.
- When the enemy hero dies while being affected by a debuff sourced to Silencer.
- Now permanently steals 2
intelligence from enemy heroes when the debuff-affected enemy hero is affected by
Silence sources, following the aformentioned conditions above.
- Reduced outgoing damage amplification on silenced enemy units from 8%/12%/16%/20% to 5% + (0.5% * HeroLvl) .
- Reduced incoming damage reduction from silenced enemy units from 8%/12%/16%/20% to 5% + (0.5% * HeroLvl) .
- Now permanently steals 1
- Reduced Arcane Curse silenced factor from 1.25 to 1.
- Glaives of Wisdom
- REMOVED the
Synaptic Split ability component.
- Reduced max ability level from 5 to 4.
- U Rescaled enemy
intelligence loss per attack from 2/3/4/5/5 to 2/3/4/5.
- U Rescaled self
intelligence gain per attack from 2/3/4/5/5 to 2/3/4/5.
- U Rescaled
intelligence to damage factor from 0.35/0.5/0.65/0.8/0.8 to 0.35/0.5/0.65/0.8.
- U Rescaled duration from 10/20/30/40/40 to 10/20/30/40.
- Reduced mana cost from 14/16/18/20/20 to 12/14/16/18.
- REMOVED the
- REWORKED
Aghanim's Shard upgrade:
- OLD Increases Brain Drain permanent
intelligence steal by 2.
- NEW Glaives of Wisdom
- Increases
intelligence change per attack by 1.
- Attacks now bounce once from the primary target to a secondary target within 450 radius.
- Has a 1 bounce damage factor.
- Increases
- OLD Increases Brain Drain permanent
Talents:
- LVL 10 +25 attack speed ➜ +7% Suffer In Silence damage manipulation.
- LVL 10 U +0.25x Arcane Curse silence multiplier ➜ +25 attack speed.
- LVL 25 2 Arcane Curse charges ➜ +2s Global Silence duration.
- LVL 25 +1.25x Glaives of Wisdom damage increased to +1.3x.
- REMOVED Shield of the Scion
Shield of the Scion ability component.
- REMOVED Skywrath Mage
Staff of the Scion ability component.
- REMOVED Ruin and Restoration
innate ability.
- ADDED the Shield of the Scion
innate ability for Skywrath Mage :
- Whenever Skywrath Mage deals magical damage with his abilities to an enemy hero, he gains a magic damage barrier equal to 13.5 + (1.5 * HeroLvl) for 12s. Each instance stacks independently.
- Concussive Shot now considers Summon Spirit Bear as a true hero for prioritization. Creep heroes are now considered as secondary targets.
- Seaborn Sentinel
- This ability no longer levels up with Corrosive Haze .
- No longer grants 8/16/24/32 attack damage bonus.
- Now grants 11.4% + (0.6% * HeroLvl) attack damage bonus
- Reduced health regeneration bonus from 2.5/5/7.5/10 to 1.75 + (0.25 * HeroLvl) .
- Reduced armor bonus from 3/4/5/6 to 1.8 + (0.2 * HeroLvl) .
- Guardian Sprint
- REMOVED
Leg Day ability component.
- Now grants self a 2.5-second 100% slow resistance bonus buff upon cast.
- The granted bonus decays to 0% over the buff duration.
- REMOVED
- REMOVED Corrosive Haze
Brineguard ability component.
Aghanim's Scepter upgrade:
- Seaborn Sentinel
- Reduced health regeneration bonus from 22 to 20.
- Reduced armor bonus from 10 to 8.
- Seaborn Sentinel
Talents:
- LVL 10 +14 Seaborn Sentinel bonus attack damage ➜ +30 Bash of the Deep damage.
- LVL 15 +40 Bash of the Deep damage ➜ +3 Corrosive Haze armor reduction.
- LVL 20 -4 Corrosive Haze armor ➜ +16% Seaborn Sentinel attack damage bonus.
- Saltwater Shiv
- Reapplying the modifier now applies an independent stack.
- Now affects incoming
heal sources.
- Increased cast range from AtkRange to AtkRange + 50 .
- Increased health restoration change from 2%/4%/6%/8% to 4%/8%/12%/16%.
- Increased health regeneration change from 2/4/6/8 to 4/8/12/16.
- Increased movement speed change from 2/4/6/8 to 4/8/12/16.
- Increased cooldown from 10/8/6/4 to 14/12/10/8.
- Increased mana cost from 20 on each level to 25/30/35/40.
- REMOVED Buckshot .
- ADDED the Boomstick
innate ability for Snapfire :
- Grants Snapfire outgoing damage amplification based on the distance she is to the damaged enemy units.
- Grants a 0% min outgoing damage amplification at 495 + (5 * HeroLvl) -distance.
- Grants a 35% max outgoing damage amplification at 50 + (5 * HeroLvl) -distance.
- Grants Snapfire outgoing damage amplification based on the distance she is to the damaged enemy units.
- Scatterblast
Talents:
- LVL 15 +1 Lil' Shredder attacks increased to +2.
- REWORKED Keen Scope
- OLD
- Grants self 160/260/360/460 attack range bonus.
- This ability levels up with Assassinate .
- NEW
- Now grants self a 1.5% + (0.05% * HeroLvl)
conditional attack damage bonus per 100-distance between Sniper and the attacked target.
- Now grants self a 1.5% + (0.05% * HeroLvl)
- OLD
- REMOVED Shrapnel
Scattershot ability component.
- Take Aim
- REMOVED the
Ghillie Suit ability component.
- Updated ability effects.
- Now passively grants self 160/240/320/400 attack range.
- Rescaled active attack range from 100/150/200/250 to 75/150/225/300.
- REMOVED the
- Assassinate
- No longer has a 1/1.1/1.2 instant attack factor.
- Now applies Keen Scope of its corresponding level upon projectile impact.
- EXPR AtkDmg = (| SniperPosition - TargetedEnemyPosition | / 100 * 1.5% + (0.05% * HeroLvl)) + CurrentAtkDmg
Talents:
- LVL 10 +55 Take Aim attack range bonus ➜ +50 Take Aim passive attack range bonus.
- Increased base health regeneration from 1 to 1.5.
- Increased base movement speed from 290 to 295.
- Shadow Step
- Increased cast range from 750/900/1050/1200 to 825/950/1075/1200.
- Increased illusion damage dealt from 32%/38%/44%/50% to 35%/40%/45%/50%.
- Reduced illusion damage taken from 200% on each level to 200%/185%/170%/155%.
- Reduced cooldown from 30/26/22/18 to 24/21/18/15.
- Haunt
- Reduced illusion damage dealt from 30/55/80% to 30/50/70%.
- Rescaled duration from 5/6/7 to 6 on each level.
- Reduced cooldown from 180/160/140 to 160/150/140.
Aghanim's Shard upgrade:
- U Updated Dispersion active ability effects.
- REMOVED Herd Mentality .
- ADDED the Empowering Haste
innate ability for Spirit Breaker :
- Now removes the max movement speed cap.
- Grants a 2-second 8% movement speed bonus whenever Spirit Breaker stuns an enemy hero.
- Grants a 1-second 2% movement speed bonus upon stunning creeps.
- Reapplying the buff applies another independent instance.
- Has the following ability interactions with Charge of Darkness :
- Can gain new stacks while is active active.
- The buff duration is suspended while the ability is active.
- REMOVED Charge of Darkness
Bull Rush ability component.
- REMOVED Greater Bash
Bull's Hit ability component.
- REWORKED
Aghanim's Scepter upgrade:
- OLD Grants Spirit Breaker the Planar Pocket ability.
- NEW Greater Bash
- Whenever a Greater Bash-affected unit cascades with another enemy unit, the secondary enemy units are also damaged, stunned, and knocked. Enemy units killed this way will keep cascading back and knock other enemy units.
- Has a 185-hero collision radius, and a 0.25 cascading bash damage factor.
- Has a 100-creep collision radius, and a 0.0625 creep cascading bash damage factor.
- Has a 1.5 knockback distance factor.
- Has a 1.3 knockback height factor.
- This ability upgrade is applied to Greater Bash applied via Charge of Darkness and Nether Strike as well.
- REWORKED
Aghanim's Shard upgrade:
- OLD Increases Charge of Darkness movement speed by 85.
- NEW Grants Spirit Breaker the Planar Pocket ability.
- The ability effects are dispelled once the distance between the
unit-targeted ally is ≥ 900 -distance.
- Now can be cast without interrupting Charge of Darkness .
- Reduced magic resistance bonus from 75% to 40%.
- Increased cooldown from 25 to 30.
- The ability effects are dispelled once the distance between the
Talents:
- LVL 15 +45 attack damage ➜ +60 Charge of Darkness movement speed bonus.
- LVL 20 -0.3s Greater Bash cooldown ➜ +8%/+2% Empowering Haste hero/creep movement speed bonus.
- Static Remnant
- REMOVED the Static Remnant
Static Slide ability component.
- U CHANGED ability targeting type from No Target to Point Target .
- Has 800-cast range.
- Now creates the remnant at Storm Spirit 's current location and moves towards the
point-targeted location in 300-speed.
- REMOVED the Static Remnant
- REMOVED Electric Vortex
Shock Collar ability component.
- Ball Lightning no longer grants 3 Galvanized charges per level.
- Increased base
strength from 23 to 24.
- REMOVED Vanquisher .
- Wrath of God is now Sven 's
innate ability:
- This ability no longer levels up with God's Strength .
- Increased base attack damage per
strength from 0/0.2/0.3/0.4 to 0.08 + (0.02 * HeroLvl)
- REMOVED Warcry
Heavy Plate ability component.
Aghanim's Shard upgrade:
- Warcry
- No longer passively grants 6 armor bonus to allied units within 1200 radius with a 0.5-second aura linger duration.
- Now increases effect radius by 200.
- Now grants a 300
physical damage barrier while active.
- Warcry
Talents:
- LVL 10 +10% Vanquisher bonus damage ➜ +20% God's Strength slow resistance.
- LVL 20 +20% God's Strength slow resistance ➜ 0.75x Storm Hammer cooldown/mana cost factor.
- REMOVED
Squee's Scope .
- REMOVED
Spoon's Stash .
- ADDED new M.A.D.
innate ability for Techies :
- Reactive Tazer
- U Updated Detonate Tazer ability icon.
- Now can be cast on allied units.
- Now has a 600-cast range.
- U Now deals 60/110/160/210 damage upon proc.
- Blast Off!
- REMOVED Blast Off!
Spleen's Secret Sauce ability component.
- CHANGED from applying a self-stun to a self-root and self-disarm during the leap animation.
- Now applies the current health as self damage component before the radius damage.
- REMOVED Blast Off!
- Proximity Mines
- MOVED the ability to sixth ability slot.
- CHANGED spell damage source from the Proximity Mine to Techies .
- REWORKED
Aghanim's Scepter upgrade:
- OLD Increases various Minefield Sign ability bonuses.
- NEW Grants Techies the Minefield Sign ability.
- MOVED the ability to fifth ability slot.
- REWORKED
Aghanim's Shard upgrade.
- OLD Reactive Tazer
- Enables casting Reactive Tazer on allied units, with all ability effects centering and following the targeted ally around.
- Has a 500-cast range.
- Now deals 300 damage upon proc.
- NEW
- Grants Techies the Detonate M.A.D. sub-ability.
- M.A.D.
- This ability is now in the fourth ability slot.
- Increases max mana to damage by 10%.
- Enables planting the M.A.D. unit at the
area-targeted location.
- Has 200-health.
- Only one unit can exist from the active component at one time.
- The unit has Permanent Invisibility and can be destroyed before it detonates.
- Upon the Detonate M.A.D. sub-ability cast, the unit becomes visible and has
invulnerability , then explodes after a 1.5-second delay.
- Has 450-cast range.
- Has a 30-second cooldown, with no mana cost.
- OLD Reactive Tazer
Talents:
- LVL 15 +3 mana regeneration ➜ x1.25 Reactive Tazer buff/debuff duration.
- LVL 25 +252 damage increased to +253.
- Reduced base health regeneration from 1 to 0.
- REMOVED Third Eye .
- ADDED the Inner Peace
innate ability for Templar Assassin :
- After remaining stationary for 0.25 seconds, grants Templar Assassin the following ability bonuses:
- A max 2.7 + (0.3 * HeroLvl) flat health regeneration bonus.
- A max 2.2 + (0.2 * HeroLvl) flat mana regeneration bonus.
- These regeneration bonuses increase linearly from 0 to its max value in 2.05 - (0.05 * HeroLvl) seconds.
- The following conditions resets the regeneration bonuses:
- Moving from the current position/coordinates.
- Taking incoming damage from any enemy unit.
- After remaining stationary for 0.25 seconds, grants Templar Assassin the following ability bonuses:
- REMOVED Refraction
Refractor ability component.
- Meld
- REMOVED the
Hidden Reach ability component.
- The following ability components are now applied to Psi Blades -affected enemy units
- The attack damage instance.
- The debuff.
- REMOVED the
Aghanim's Scepter upgrade:
- U Psionic Projection now applies a 3-second
silence upon teleport.
- Psionic Trap now also applies a min 0.25 seconds to max 3 seconds
silence corresponding to the charge-up time.
- U Psionic Projection now applies a 3-second
- REWORKED
Aghanim's Shard upgrade:
- OLD Psionic Trap
- Grants Psionic Trap 125-vision radius bonus.
- Now also applies a min 0.25 seconds to max 3 seconds
silence corresponding to the charge-up time.
- NEW Refraction
- Enables casting the ability while being disabled.
- Increases attack bonus damage by 30.
- OLD Psionic Trap
Talents:
- LVL 15 +3 Meld armor reduction ➜ +3 max Psionic Traps .
- LVL 15 Refraction castable while disabled ➜ +225 Meld attack range.
- LVL 20 +40 Refraction damage ➜ +4 Meld armor reduction.
- Increased base armor from 5 to 6.
- Conjure Image
- REMOVED Sunder
Condemned ability component.
Aghanim's Shard upgrade:
- Demon Zeal
- Reduced duration from 30 to 25.
- Reduced cooldown from 60 to 45.
- Demon Zeal
Talents:
- LVL 15 +15% Reflection slow/damage ➜ -25% Sunder min current health change.
- Increased
strength gain from 3.6 to 3.7.
- REMOVED Blubber .
- ADDED the Leviathan's Catch
innate ability for Tidehunter :
- Grants self 3 max health, 2 attack range bonus, and 1 physical attack damage block bonus per hero lvl.
- Whenever an enemy hero dies while affected by debuff sources sourced to Tidehunter , a Fish spawns within 400 radius centered around the dead enemy hero.
- The fish launches itself 400-distance toward Tidehunter upon spawn, and Tidehunter can eat the fish.
- Has 1-hit count, with an indefinite duration.
- Anchor Smash
- REMOVED the
Krill Eater ability component.
- Rescaled radius from 375 to 225 + CurrentAtkRange .
- REMOVED the
- Kraken Shell
- REMOVED
Kraken Swell ability component.
- Applies a
strong dispel on self upon accumulating 600/550/500/450 player-based damage.
- Has 7-second damage counter.
- REMOVED
Talents:
- LVL 20 Blubber procs Anchor Smash with 50% instant attack power ➜ Kraken Shell dispel procs Anchor Smash with 50% instant attack power.
- Exposure Therapy
- REMOVED Timber Chain
Shredder ability component.
- REMOVED
Twisted Chakram .
Aghanim's Shard upgrade:
- U MOVED Flamethrower to the fourth ability slot.
- Increased base health regeneration from 0.25 to 0.5.
- Reduced base movement speed from 310 to 305.
- REMOVED March of the Machines
Repair Bots ability component.
- REMOVED Defense Matrix ability.
- ADDED the Deploy Turrets ability.
- 0.5 seconds upon cast, drops a group of 3 uncontrollable turrets, destroy trees, and deals 40/80/120/160 damage within 250 radius at an
area-targeted location.
- Upon landing, the group of Keen Cannons land 70-distance away from the center of the targeted location, and applies the following knockback values:
- Applies a 100-distance offensive knockback over a 0.1-second duration on all enemy units.
- Applies a 350-distance self knockback over a 0.3-second duration on Tinker .
- Has a 600-cast range.
- Has a 24/22/20/18-second cooldown, with a 100/120/140/160-mana cost.
- Keen Cannon
- Has a 0.5-second drop interval per turret.
- Has 40/80/120/160 health, 0.55-turn rate, with a 4.5-second duration.
- Has a 5 / 10 / 15 / 20
gold bounty and a 5 / 10 / 15 / 20
bounty.
- Each turret activates with a 0.5-second delay after the previous one. Hence, it has a 0.1
0.6
1.1 activation time.
- These turrets seek enemy heroes within 650/700/750/800 radius, and has a 1.5-second fixed attack rate.
- Deals 20/40/60/80 magical damage to the primary attacked hero, and deal 0.5 * Dmg splash damage to other enemy units within 200 radius.
- Has 1200-projectile speed, with a 70-projectile width, and a 750/800/850/900-max travel distance.
- These attacks fly forward to the enemy unit, does not home into the attacked hero, and can be dodged by moving out of its way.
- These attacks target enemy heroes only, but it can hit creeps along the projectile trajectory.
- The attack prioritizes the same enemy hero until they are out of the corresponding turret's attack range.
- 0.5 seconds upon cast, drops a group of 3 uncontrollable turrets, destroy trees, and deals 40/80/120/160 damage within 250 radius at an
- Reduced Rearm cooldown from 7/6/5 to 5.5/5/4.5.
Aghanim's Scepter upgrade:
- Laser no longer bounces once within 700 radius, with an instant bounce delay.
- March of the Machines now apply a non-stacking 4-second 35 heal per second to allied units within the radius.
- Deploy Turrets
- Now reduces activation time by 0.3.
- Now increases missile attack rate by 20%.
Aghanim's Shard upgrade:
- CHANGED Warp Flare ability operations:
- The teleport distance now scales according to the distance between Tinker 's current position and
unit-targeted enemy.
- The nearer the unit-targeted enemy, the further the offensive teleportation applied.
- Rescaled knock distance from AbilityCastRange + 100 , MAX = 2000 to (|TinkerCoordinates - TargetUnitCoordinates|) , MAX = AbilityCastRange * 0.6 .
- The teleport distance now scales according to the distance between Tinker 's current position and
- CHANGED Warp Flare ability operations:
Talents:
- LVL 15 +60 Defense Matrix damage barrier ➜ +100 Deploy Turrets self-knockback.
- LVL 20 +10% Defense Matrix status resistance ➜ +60 Deploy Turrets damage.
- LVL 25 +40
intelligence ➜ -0.25s Rearm channel time.
- LVL 25 +200 Laser radius increased to +250.
- REMOVED Craggy Exterior .
- Insurmountable is now Tiny 's
innate ability:
- All slow resistance sources of Tiny 's now additionally affects attack speed slow sources applied.
- Avalanche
- Reduced total damage from 100/190/280/370 to 90/180/270/360.
- Increased mana cost from 95/110/125/140 to 105/120/135/150.
- Toss
- Tree Grab
- Increased cast range from 165 to 200.
- Rescaled number of attacks from 5 on each level to 4/5/6/7.
- Reduced cooldown from 16/15/14/13 to 15/12/9/6.
- Reduced mana cost from 40 on each level to 40/35/30/25.
- Tree Throw no longer applies a 2.5-second 25% movement speed slow upon impact.
- REMOVED Grow
Insurmountable ability component.
Aghanim's Scepter upgrade:
- Tree Throw
- No longer applies a 2.5-second 25% movement speed slow upon impact.
- Now utilizes the
Grow ability upgrade component.
- Tree Throw
- REWORKED
Aghanim's Shard upgrade:
- OLD
- Tree Grab no longer has a number of attacks limit.
- Increases the Tree Throw projectile unit damage bonus by 100.
- NEW Grow
- Toss
- The toss-affected unit now deals a 1.2 damage factor within EffectRadius + 125 radius, the damage factor is only applied to the radius damage.
- Additionally applies a 2.5-second 25% movement speed slow and a 45 attack speed slow within the radius.
- These ability effects do not apply to the toss-affected unit.
- The Tree Throw and Tree Volley projectiles:
- Now deals 1.2 damage factor, applies a 2.5-second 25% movement speed slow and a 45 attack speed slow within the ProjectileRadius + 125 radius.
- U Now increases the projectile unit damage bonus by 50.
- Toss
- OLD
- Living Armor
- Reduced damage negated from 120 on each level to 60/80/100/120.
- Reduced value reduction per damage instance negated from 35/30/25/20 to 20 on each level.
- Increased mana cost from 40/45/50/55 to 65/70/75/80.
Aghanim's Shard upgrade:
- Eyes In The Forest
- Increased duration from 300 to 360.
- Reduced max charges from 3 to 2.
- Increased charge restore time from 55 to 135.
- Eyes In The Forest
- Battle Stance now grants self 1 armor per 30 attack speed.
- Berserker's Rage no longer provides 3/4/5/6 bonus armor while in melee form.
- REMOVED Fervor
Insensitive ability component.
- REMOVED Battle Trance
Bad Influence ability component.
Talents:
- LVL 15 +115 Whirling Axes damage ➜ +1s Battle Trance duration.
- LVL 20 +10 Berserker's Rage armor ➜ +160 Whirling Axes damage.
- LVL 20 +1.5s Battle Trance duration ➜ Global allied Battle Trance attack speed.
- Bitter Chill
- This ability no longer levels up with Walrus PUNCH! .
- Now only affects enemy heroes.
- Rescaled attack speed slow from 20/40/60/80 to 17 + (3 * HeroLvl) .
Aghanim's Scepter upgrade:
- MOVED Walrus Kick to the fifth ability slot.
- REWORKED
Aghanim's Shard upgrade:
- OLD Ice Shards
- Increases the depth of the created ice shards formation by 200.
- Creates a negative aura within the ice shards formation that deals 85 damage per second and applies a 50% movement speed slow.
- NEW Grants Tusk the Drinking Buddies ability.
- No longer grants 20/50/80/110 attack damage bonus.
- Now grants 10 armor bonus.
- Increased cast range from 900 to 1000.
- Increased movement speed bonus from 11%/14%/17%/20% to 25%.
- Reduced cooldown from 23/20/17/14 to 14.
- OLD Ice Shards
Talents:
- LVL 10 U +2s Tag Team / Drinking Buddies duration ➜ +2s Tag Team duration.
- LVL 20 -6s Ice Shards cooldown ➜ -6s Snowball cooldown.
- LVL 25 U -8s Snowball cooldown ➜ 12% Walrus PUNCH! passive proc chance.
- LVL 25 12% Walrus PUNCH! passive proc chance ➜ +50%/+110 Ice Shards movement speed/damage per second aura. [?]
- REMOVED
Abyssal Horde .
- Invading Force
- This ability no longer levels up with Fiend's Gate .
- Rescaled incoming damage reduction from 4%/6%/8%/10% to 3.7% + (0.3% * HeroLvl) .
- Reduced movement speed bonus from 11%/14%/17%/20% to 9.5% + (0.5% * HeroLvl) .
- Increased Firestorm damage per instance from 30/50/70/90 to 30/55/80/105.
- Atrophy Aura
- REMOVED Fiend's Gate
Abyssal Horde ability component.
Talents:
- LVL 15 -4s Firestorm cooldown increased to -5s.
- LVL 25 +125 Fiend's Gate damage per second increased to +160.
- Increased base
agility from 10 to 13.
- Reduced base armor from 1 to 0.
- REMOVED Soul Rip
Ripped ability component.
- Flesh Golem
- REMOVED the Flesh Golem
Rotting Mitts ability component.
- A successful attack now spawn the Undying Zombie of Tombstone 's corresponding level.
- REMOVED the Flesh Golem
- Increased base movement speed from 295 to 300
- Reduced base attack time from 1.7 to 1.5.
- REMOVED
Soul Strike .
- Retribution
- Updated ability effects.
- Vengeful Spirit 's attacks now have
melee attack behavior, without changing her's
attack range type.
- REMOVED Magic Missile
Avenging Missile ability component.
- Vengeance Aura now has a 1.2 self bonus factor.
Aghanim's Scepter upgrade:
- Vengeance Aura
- Now applies the self bonus factor to the Vengeance Illusion , with all ability cooldowns transfered to the illusion upon proc.
- Increases self-bonus factor by 0.1.
- Reduced illusion damage taken from 115% to 100%.
- Vengeance Aura
- REMOVED Septic Shock .
- Poison Sting is now Venomancer 's
innate ability.
- Rescaled damage per second from 8/16/24/32 to 9 + (1 * HeroLvl) .
- Rescaled movement speed slow from 8%/10%/12%/14% to 10% on each level.
- Reduced duration from 6/9/12/15 to 4.5 + (0.5 * HeroLvl) .
- ADDED the Snakebite ability.
- This is now Venomancer 's second ability.
- Deals 40/60/80/100 first damage upon cast, and applies a 6-second 20/25/30/35 damage per second debuff.
- When the debuff-affected enemy unit attacks, only the first damage is reapplied again.
- Has a 600-cast range, 20/18/16/14-second cooldown, with 70/80/90/100-mana cost.
- REMOVED Plague Ward
Plague Carrier ability component.
- CHANGED Noxious Plague ability operations:
- REMOVED the
Patient Zero ability component.
- CHANGED ability targeting type from Target Area to Target Unit .
- The plague now spreads and applies all debuff sourced to Venomancer on the
unit-targeted enemy to other enemy units within the radius after the first debuff duration ends.
- EXPR ReappliedDuration = DebuffRemainingDuration
- Reapplying the debuff neither stacks, nor refreshes its duration, but reapplies the impact damage.
- The spread debuff duration is neither affected by status resistance sources nor debuff amplification sources.
- The impact damage is now non-lethal.
- The debuff also spreads the first time once the initial 4-second debuff duration ends, and applies all spell damage components.
- The first debuff then spreads a second time and applies a 4-second debuff duration, this ability component does not further spread.
- EXPR ReappliedDuration = DebuffRemainingDuration
- U No longer applies the min 15% and max 50% movement speed slow aura.
- U Now applies 50% movement speed slow on the affected unit for the entire debuff duration.
- Reduced spread radius from 800 to 700.
- Reduced impact damage from 200/300/400 to 150/200/250.
- Reduced max health as damage from 3%/4%/5% to 2%/3%/4%.
- Reduced initial debuff duration from 5 to 4.
- Reduced mana cost from 200/300/400 to 200/250/300.
- REMOVED the
- REWORKED
Aghanim's Scepter upgrade:
- OLD Increases Septic Shock main attack damage to spell factor by 0.17.
- NEW Noxious Plague
- Applies a 20% magic resistance reduction on all affected enemy units.
- The second spread now deals 150/200/250 damage upon projectile impact.
- Reduces cooldown by 35.
- REWORKED
Aghanim's Shard upgrade:
- Venomous Gale
- OLD Now applies a 1.6-second stun and deals 300 damage upon losing the debuff in any way.
- NEW
- The projectile now creates 2 Plague Wards around every enemy hero hit.
- Increases cast range by a 1.25 factor.
- Increases projectile speed by a 1.25 factor.
- Venomous Gale
Talents:
- LVL 15 +5% Poison Sting slow increased to +7%.
- LVL 15 -1s Plague Ward cooldown ➜ +75 Noxious Plague spread radius.
- LVL 20 +50 base attack damage ➜ -2s Plague Ward cooldown.
- LVL 20 +1% Noxious Plague max health as damage per second ➜ x1.4 Snakebite damage.
- LVL 25 +200 Noxious Plague aura attack speed slow ➜ Death dispels Snakebite .
- Increased
agility gain from 2.7 to 2.9.
- Reduced base attack speed from 120 to 110.
- Increased Predator base damage per health loss from 0.15 to 0.25.
- REMOVED Poison Attack
Poison Burst ability component.
- REMOVED Nethertoxin
Caustic Bath ability component.
- U Rescaled Viper Strike cast range from 700/800/900 to 750 on all levels.
Aghanim's Scepter upgrade:
- Within the Nethertoxin radius, Corrosive Skin grants up to a 1.5 damage factor and a 1.5 magic resistance bonus factor.
- All ability bonus factors reaches its max factor after a 4-second duration.
- Within the Nethertoxin radius, Corrosive Skin grants up to a 1.5 damage factor and a 1.5 magic resistance bonus factor.
Talents:
- LVL 10 x1.1 Poison Attack slow/damage ➜ +15 Corrosive Skin damage per second.
- LVL 15 +20 Corrosive Skin damage per second ➜ x1.15 Poison Attack slow/damage.
- LVL 15 +30 Nethertoxin min/max damage ➜ +20/+40 Nethertoxin min/max damage.
- LVL 20 +0.3 Predator base damage bonus per health loss increased to +0.35.
- REMOVED Lurker .
- Silent as the Grave is now Visage 's
innate ability:
- No longer grants invisibility upon cast.
- Now grants
flying movement to Visage and his Familiars .
- Reduced movement speed bonus from 20% to 12%.
- Reduced duration from 30 to 12.
- Reduced attack damage bonus duration from 4 to 2.
- Reduced mana cost from 115 to 50.
- Rescaled cooldown from from 45 on each level to 45.75 - (0.75 * HeroLvl) .
- U Increased Stone Form (Alt-Cast) cast range from 1200 to Global.
- REMOVED Soul Assumption
Death Toll ability component.
- Summon Familiars
- REMOVED the
Sepulchre ability component.
- REMOVED the
Faithful Followers ability component.
- Reduced cooldown from 130/120/110 to 120/110/100.
- Familiar
- Rescaled health from 500/600/700 to 450/600/750.
- REMOVED the
- REWORKED
Aghanim's Scepter upgrade:
Talents:
- LVL 10 +6 Visage and Familiars attack damage ➜ +6 Visage and Familiars base attack damage.
- LVL 10 +4 Lurker max stacks ➜ -1s Soul Assumption cooldown.
- LVL 20 +25 Soul Assumption damage per charge increased to +30.
- Reduced base attack damage from 22‒26 to 18‒22.
- Intrinsic Edge
- Now also grants a 1.15 all
attributes to base attack damage factor.
- Increased selected secondary bonus factor from 1.25 to 1.3.
- No longer grants a 1.3
agility to base armor factor.
- No longer grants a 1.3
intelligence to base magic resistance factor.
- Now grants a 1.3
agility to base attack speed factor.
- No longer grants a 1.3
- Now also grants a 1.15 all
- REMOVED Aether Remnant
Call of the Void ability component.
- Resonant Pulse
Aghanim's Shard upgrade:
- The Aether Remnant
True Sight ability upgrade component no longer reveals Observer and Sentry Wards .
- The Aether Remnant
- REMOVED
Black Grimoire .
- Eldritch Summoning
- This ability no longer levels up with Chaotic Offering .
- Minor Imp
- Rescaled health from 50/130/210/290/370 to 5 + (15 * HeroLvl) .
- Rescaled attack damage from 10-11/14-15/18-19/22-23/26-27 to 20-21 on each level.
- Rescaled movement speed from 300/315/330/345/360 to 297 + (3 * HeroLvl) .
- Rescaled Eldritch Explosion damage from 25/70/115/160/200 to 20 + 20 per 3 HeroLvl .
- REMOVED Chaotic Offering
Champion of Gorroth ability component.
Aghanim's Shard upgrade:
- Eldritch Summoning
- Increases Minor Imp health by 80.
- Increases Eldritch Explosion damage by 45.
- Eldritch Summoning
- REMOVED Rewoven .
- ADDED the Threads of Fate
innate ability for Weaver :
- Additionally applies a dormant debuff to enemy heroes upon damaging them.
- Reapplying the debuff refreshes its duration.
- If Weaver remains within 700-distance of the debuff-affected enemy hero for 1.5 seconds, the debuff becomes active and first applies a 0.2-second 100% movement speed slow.
- The activated debuff now has a 6-second duration.
- Each activated debuff on each enemy hero grants self a 10% attack damage bonus buff, with an indefinite duration.
- All ability effects are canceled when the distance between both Weaver and the debuff-affected enemy hero is ≥ 900-distance .
- As long as the debuff-affected enemy hero dies while the debuff is active, the granted self-buff is extended by 5 seconds.
- Additionally applies a dormant debuff to enemy heroes upon damaging them.
- REMOVED The Swarm
Hivemind ability component.
- REMOVED Shukuchi
Skitterstep ability component.
Talents:
- LVL 10 +60 Shukuchi damage ➜ +50 Shukuchi haste speed.
- LVL 15 +20 Mana Break ➜ +90 Shukuchi damage.
- LVL 20 +70 Geminate Attack damage reduced to +60.
- Reduced base movement speed from 290 to 285.
- REMOVED Easy Breezy .
- ADDED the Tailwind
innate ability for Windranger :
- Sets max movement speed to 600.
- Grants a 2-second 35% movement speed bonus stack upon ability casts. The movement speed bonus stack decays linearly after 1 second.
- REMOVED Shackleshot
Tangled ability component.
- REMOVED Powershot
Killshot ability component.
- Windrun
- Reduced movement speed bonus from 60% to 50%.
- Reduced cooldown from 15/14/13/12 to 14/13/12/11.
- REWORKED
Aghanim's Scepter upgrade:
- OLD Windrun
- Grants self 35% incoming damage reduction while active..
- Grants a 0.2-second fade time with a 3/4/5/6-second invisibility duration.
- NEW Tailwind
- The granted buff is now only
dispellable by death .
- A successful attack now also grants self the buff.
- Increases buff duration by 1.
- The granted buff is now only
- OLD Windrun
- REMOVED Eldwurm Scholar .
- ADDED the Eldwurm's Edda
innate ability for Winter Wyvern :
- Starts the game with Eldwurm's Edda item, with a 600-second initial cooldown.
- Forbidden Knowledge
- Grants 25% base
intelligence bonus corresponding to the current
intelligence upon cast.
- Increases the current and maximum ability level of the following selected basic ability by 1:
- All LEVEL 5 ability values are automatically calculated according to the average difference between LEVEL 3 and LEVEL 4
- EXPR b + (b - a) / 2
- All ability mana costs will still utilize the LEVEL 4 values.
- Grants 25% base
- Arctic Burn
- Increases debuff applied per enemy from 1 to Indefinite .
- Reduced enemy movement speed slow from 16%/24%/32%/40% to 15%/20%/25%/30%.
- Reduced debuff duration from 5 to 3.
- REMOVED Cold Embrace
Winterproof ability component.
- Winter's Curse
- REMOVED the Winter's Curse
Recursive ability component.
- Rescaled attack speed bonus from 65 on each level to 50/65/80.
- Reduced bonus duration per enemy hero taunt from 2 to 1.5.
- The bonus duration component can now be applied after cast, and does not exceed the max duration, if an enemy hero becomes affected within the radius.
- Rescaled max duration from 4/5.5/7 to 6 on each level.
- REMOVED the Winter's Curse
Aghanim's Scepter upgrade:
- No longer removes the Arctic Burn debuff applied per enemy restriction.
- REWORKED
Aghanim's Shard
- Cold Embrace
- OLD Reduce cooldown by 4. When the embrace ends, a Splinter Blast of its corresponding level is released on the affected ally's location, hitting all enemy units within the radius.
- NEW Reduce cooldown by 4. Grants allied units a 6-second 60% attack damage bonus buff when the embrace ends.
- Cold Embrace
Talents:
- LVL 15 +250 Splinter Blast shatter radius reduced to +175.
- LVL 20 +17% Arctic Burn slow reduced to +15%.
- REMOVED Maledict
Malpractice ability component.
- Death Ward
- REMOVED the
Cleft Death ability component.
- Death Ward
- Increased attack range from 600 on each level to 600/625/650.
- REMOVED the
Talents:
- LVL 15 +2 Paralyzing Cask bounces ➜ -3s Paralyzing Cask cooldown.
- LVL 20 +75 Death Ward range ➜ Maledict bursts deal 75% damage in a 800 radius. [?]
- LVL 25 -6s Paralyzing Cask cooldown ➜ +6 Paralyzing Cask bounces.
- Reduced base armor from 1 to 0.
- Vampiric Spirit
- This ability no longer levels up with Reincarnation .
- Rescaled lifesteal from 10%/20%/30%/40% to 14% + (1% * HeroLvl) .
- Rescaled movement speed bonus from 10%/15%/20%/25% to 20% on each level.
- Rescaled attack speed bonus from 30/45/60/75 to 55 on each level.
- Increased wraith form duration from 3.5/4/4.5/5 to 4.25 + 0.25 per 6 HeroLvl . [?]
- Bone Guard
- Wraith King Skeleton
- Increased movement speed from 340 to 350.
- Wraith King Skeleton
- REMOVED
Spectral Blade .
- Reincarnation
- Now spawns 2/3/4 Skeleton Warriors per enemy hero within slow radius upon proc.
- Reduced mana cost from 225 on each level to 220/110/0.
- REWORKED
Aghanim's Shard upgrade:
- OLD
- Increases Mortal Strike outgoing attack damage amplification by 50% upon proc while in Wraith Delay .
- Set Reincarnation mana cost to 0.
- NEW Mortal Strike
- Now applies a 3-second upon proc, losing the debuff in any way deals 0.75 * CritAttackDamageDealt as pure attack damage.
- The pure attack damage applies lifesteal corresponding to Vampiric Spirit 's current level.
- OLD
- Increased base
strength from 19 to 21.
- Increased base attack damage from 29‒37 to 30‒40.
- Reduced base armor from 2 to 1.
- Reduced base movement speed from 315 to 305.
- Static Field
- REMOVED the
Livewire ability component.
- This ability no longer levels up with Thundergod's Wrath .
- Increased current health as damage bonus from 2.5%/3%/3.5%/4% to 3.45% + (0.05% * HeroLvl) .
- REMOVED the
- Arc Lightning
- Increased damage from 90/120/150/180 to 105/130/155/180.
- Rescaled mana cost from 75/85/95/105 to 85/90/95/100.
- Lightning Bolt
- Increased vision radius from 500 to 600.
- Increased
True Sight radius from 500 to 600.
- Thundergod's Wrath
- REMOVED the
Divine Rampage ability component.
- CHANGED ability operations:
- Now applies the
True Sight component, before the
spell damage component.
- Now explictily affects
untargetable units.
- Now applies the
- Increased vision radius from 500 to 600.
- U Increased
True Sight radius from 550 to 600.
- REMOVED the
Aghanim's Scepter upgrade:
Talents:
- LVL 15 -0.4s Arc Lightning cooldown ➜ -20% Arc Lightning mana cost/cooldown.
- LVL 25 +2% Static Field current health as damage ➜ 3 Heavenly Jump charges.
Other Improvements and Bug Fixes
[edit]- Added an overhead indicator when a consumable item is being used on an ally or given to one within 1200 units (e.g., Tango)
- Added an option in Settings to show your hero's current vision while holding the 'Select Hero' hotkey, amended by Fog of War
- Item recipe components are now consistently ordered from most expensive to least expensive to make Quick Buy more predictable (exceptions include boots, Blink Dagger, and a few others)
- Fixed certain on hit effects not working consistently after there were more than 256 projectiles in flight at the same time
- Fixed certain scenarios under which a player's Observer and Sentry wards were replaced with an error model
- Trying to craft a Neutral Item while your inventory is full and your Neutral Item Slot is occupied with an innate item (e.g. Witch Doctor's Gris Gris) will now fail instead of automatically consuming the item
- Fixed Neutral Crafting hotkeys overriding regular hotkeys if you clicked on the neutral crafting button of a hero you could not control
- Ability Draft:
- All heroes now have their innate ability when drafted
- Updated ability pool to match the added/removed abilities for 7.41
- Fixed Lone Druid's Spirit Bear not spawning after some time
- Fixed Rearm not granting Keen Conveyance
- Fixed Techies' Reactive Tazer not working with Largo's Aghanim's Shard
- Deprecated support for GPUs that do not support DirectX 11/SM5. Upcoming graphics features and performance improvements require DX11/SM5, and a future update will remove support for older devices. (99.96% of active players have DX11/SM5-capable devices.)
Additional Content
[edit]Patch Notes
[edit]- Dota Patch Notes - 7.41
- Steam Patch Notes
- March 24, 2026 Patch on Liquipedia