June Quick Poll #1: Esports fans, tell us how you browse roster shuffles and off-seasons (and what frustrates you about it!)
Anti-Mage
From Liquipedia Dota 2 Wiki
Anti-Mage
| Grants the following bonuses per level: | |
| +35.2HP and +0.16HP regeneration | |
| +0.47 armor and 2.8 attack speed +2.8 Main Attack Damage | |
| +21.6MP and +0.09MP regeneration +0.1% base magic resistance | |
Show/Hide Tooltips
0 Projectile Speed
| ||
100 (125)
(1.4 BAT) | ||
0.3 + 0.3
| ||
0.6
| ||
Default
Gib Type | ||
2010-11-01
Released | ||
2004-03-01
(2.60) | ||
Competitive Span
2010-11-01 — Present | ||
Version Control This article has been updated to the latest version (7.41d) and is mostly accurate. |
Show/Hide Tooltips
| Slashes his foes with mana-draining attacks. | |
|---|---|
| Among the ascetic monks of Turstarkuri, only a young acolyte was fortunate enough to escape the fallen legion's assault on the monastery. Now, vowing to eliminate not only the magic of the Dead God, the Anti-Mage returns to eradicate magic altogether. With sheer focus, he Counters Spells thrown at him, returning them to their senders. No wizard's trick is enough to contain or elude the Anti-Mage, as he Blinks out of any trap, while at the same time being capable of sending a Fragments of himself to pursue targets in return. With each swing of his unorthodox blades, the Anti-Mage steps closer to his goal of erradicating all magic, Breaking apart Mana, setting up the depleted caster to perish in a crushing Mana Void. | |
| Roles: | |
| Adjectives | NicePecs, Parent, Nose Legs ( 2 ) |
Bio
[edit]They who live by the wand shall die by my blade.▶️Anti-Mage
Aliases:
AM, Wei
Lore:
The monks of Turstarkuri watched the rugged valleys below their mountain monastery as wave after wave of invaders swept through the lower kingdoms. Ascetic and pragmatic, in their remote monastic eyrie they remained aloof from mundane strife, wrapped in meditation that knew no gods or elements of magic. Then came the Legion of the Dead God, crusaders with a sinister mandate to replace all local worship with their unliving lord's poisonous nihilosophy. From a landscape that had known nothing but blood and battle for a thousand years, they tore the souls and bones of countless fallen legions and pitched them against Turstarkuri. The monastery stood scarcely a fortnight against the assault, and the few monks who bothered to surface from their meditations believed the invaders were but demonic visions sent to distract them from meditation. They died where they sat on their silken cushions. Only one youth survived--a pilgrim who had come as an acolyte, seeking wisdom, but had yet to be admitted to the monastery. He watched in horror as the monks to whom he had served tea and nettles were first slaughtered, then raised to join the ranks of the Dead God's priesthood. With nothing but a few of Turstarkuri's prized dogmatic scrolls, he crept away to the comparative safety of other lands, swearing to obliterate not only the Dead God's magic users--but to put an end to magic altogether.
Voice:
Upgrades
[edit]Aghanim's
[edit]Talents
[edit]| -50s Mana Void Cooldown | 25 | -1s Blink Cooldown |
|---|---|---|
| +0.8s Mana Void Stun Duration | 20 | +125 Blink Cast Range |
| +0.2 Mana Void Damage Multiplier | 15 | +9% Persecutor Min Slow +18% Persecutor Max Slow |
| +200 Mana Void Radius | 10 | +3 Health Regen |
| ▃ ▃ ▃ ▃ ▃ ▃ ▃ +2 All | ||
Persecutor
[edit]Passive
Affects
Self / Enemy Units
The anti-arcanist applies a movement speed slow based on the affected enemy unit's current mana missing.
Min Current Mana Threshold: 60%
Max Current Mana Threshold: 0%
Duration: 0.75
Innate Properties
The higher Anti-Mage's level, the greater the applied movement speed slow.
The higher Anti-Mage's level, the greater the applied movement speed slow.
Hero Model
[edit]Details
Tap on the
innate abilities for more details.
Abilities
[edit]Mana Break
[edit]Mana Burn per Hit: 25/30/35/40
Mana Burn to Damage Factor: 0.6
Innate Properties
Mana Break applied to enemy units from Anti-Mage's illusions are less effective.
Mana Break applied to enemy units from Anti-Mage's illusions are less effective.
Mana Burn Factor: 0.25
Mana Burn to Damage Factor: 0.6
Aghanim's Scepter Upgrade
Increases the max mana burn per hit value.
Increases the max mana burn per hit value.
Aghanim's Scepter Upgrade
The first attack after Blink applies an on-hit undispellable debuff on the first attacked enemy unit that prevents all mana restore and mana regeneration.
The first attack after Blink applies an on-hit undispellable debuff on the first attacked enemy unit that prevents all mana restore and mana regeneration.
Aghanim's Scepter Upgrade
The first successful hit after Anti-Mage Blinks additionally deals a bonus max mana as mana burn.
The first successful hit after Anti-Mage Blinks additionally deals a bonus max mana as mana burn.
A modified technique of the Turstarkuri monks' peaceful ways is to turn magical energies on their owner.
Blink
[edit]Point
Affects
Self
Cast Animation: 0.4 + 0.53
Aghanim's Scepter Upgrade
Grants Anti-Mage a buff upon cast.
The first attack after Blink applies an on-hit undispellable debuff on the first attacked enemy unit that prevents all mana restore and mana regeneration.
Grants Anti-Mage a buff upon cast.
The first attack after Blink applies an on-hit undispellable debuff on the first attacked enemy unit that prevents all mana restore and mana regeneration.
In his encounter with the Dead Gods, Anti-Mage learned the value of being elusive.
Counterspell
[edit]No
Affects
Self / Illusions
Counterspell may be activated to create an anti-magic shell around Anti-Mage that blocks any offensive unit-targeted spells.
Cast Animation:
0 + 0
Innate Properties
Passively grants Anti-Mage bonus magic resistance.
Passively grants Anti-Mage bonus magic resistance.
Magic Resist Bonus: 14%/21%/28%/35%
Aghanim's Shard Upgrade
Creates a blinked fragment of Anti-Mage next to the enemy caster upon reflecting their unit-targeted spell while active.
Creates a blinked fragment of Anti-Mage next to the enemy caster upon reflecting their unit-targeted spell while active.
Aghanim's Scepter Upgrade
Upgrades the Counterspell-based reflected spell to its ability upgrade values.
Upgrades the Counterspell-based reflected spell to its ability upgrade values.
Aghanim's Shard Upgrade
Upgrades the Counterspell-based reflected spell to its ability upgrade values.
Upgrades the Counterspell-based reflected spell to its ability upgrade values.
With the proper focus, Anti-Mage turns innate resistance into calculated retaliation.
Mana Void
[edit]Deals damage within the radius, based on per point of missing mana of the unit-targeted enemy.
Stuns the primary unit-targeted enemy for a short duration.
Stuns the primary unit-targeted enemy for a short duration.
Cast Animation: 0.3 + 0.63
Cast Range:
600
After bringing enemies to their knees, Anti-Mage punishes them for their use of the arcane arts.
Recent Matches
[edit]Main Article: Anti-Mage/Matches
| Date | Tier | Tournament | Picks | Score | vs. Picks | Patch | |||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| June 4, 2026 - 16:00 EDT | Qualifier | EWC 2026 NA CQ | 1 : 0 | 7.41c | |||||||
| June 1, 2026 - 16:00 CEST | Qualifier | EWC 2026 WEU CQ | 1 : 0 | 7.41 | |||||||
| May 31, 2026 - 19:45 MSK | Tier 4 | STORM CUP Season 2 - Playoffs | 1 : 0 | 7.41c | |||||||
| May 30, 2026 - 13:45 MSK | Tier 4 | STORM CUP Season 2 - Group B | 0 : 1 | 7.41c | |||||||
| May 30, 2026 - 12:50 MSK | Tier 4 | STORM CUP Season 2 - Group A | 0 : 1 | 7.41c | |||||||
Recent Changes
[edit]Description
- Increased Persecutor min current mana threshold from 50% to 60%.
- Increased Mana Break max mana burn per hit from 1.6%/2.4%/3.2%/4% to 1.8%/2.7%/3.6%/4.5%.
Dota Plus Progress
[edit]Main Article: Hero Challenges
Relics track a hero's actions and statistics, and display in-game notifications when a milestone is reached. They are only available to Dota Plus subscribers.
| Anti-Mage's Relics | Voice Lines | |
|---|---|---|
Bronze |
||
Silver |
||
Gold |
||
Platinum |
| |
Master |
| |
Grandmaster |
| |
Equipment
[edit]Trivia
[edit]- In DotA, Anti-Mage and Terrorblade were brothers.
- This was to be kept in Dota 2 based on certain responses Anti-Mage made in Terrorblade's presence, but upon Terrorblade's release, these relations were severed and thus the lines went unused.
- In DotA, Anti-Mage was blind, due to the model of the Warcraft III character he used, Illidan Stormrage, who was blind.
- Some of Anti-Mage's cosmetic sets make a reference to this, covering his eyes with a blindfold.
- Blink Fragment used the same ability icon as the Desecrate ability from the Ancient Prowler Shaman.
- The lore text of Counterspell Ally, "The only magic that Anti-Mage will even barely tolerate... is friendship" is likely a reference to the show My Little Pony: Friendship Is Magic.
- In Deadlock, the Counterspell item may be inspired by Counterspell. While parrying, the item completely negates abilities and items targeting the hero. However, unlike Anti-Mage's ability, it does not reflect spells back to their casters.
- Warcraft 3 similarities:
- Anti-Mage uses the model of the Demon Hunters, a Night Elf melee hero.
- The concept of anti-magic may be inspired by the Demon Hunter's Mana Burn ability.
- Mana Break's original iteration is identical to the Spell Breaker's Feedback.
- Blink's original iteration is identical to the Warden's Blink.
- Anti-Mage's old ability, Spell Shield, was identical to the Runed Bracers, an item that passively increases magic resistance.
- In DotA, Anti-Mage's name is Magina. This was dropped in Dota 2, likely because of it being one letter off from being vulgar.
- Anti-Mage has a 1/7 chance to spawn in with the name "BurNIng", as tribute to the professional DotA player.
- Anti-Mage uses the model of the Demon Hunters, a Night Elf melee hero.
Gallery
[edit]- Bone Harvest sprite - alive