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Clockwerk

From Liquipedia Dota 2 Wiki
Clockwerk
26 + 3.2
13 + 2.3
18 + 1.7
Grants the following bonuses per level:
+70.4HP and +0.32HP regeneration
+3.2 Main Attack Damage
+0.38 armor and 2.3 attack speed
+20.4MP and +0.085MP regeneration
+0.1% base magic resistance
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3.17
Armor
(823.62 EHP)
26.8%
Magic Resist
(945.36 EHP)
Instant
Projectile Speed
Melee Melee units have their projectile speed set to 900, if they should ever need it.
100 (113)
(1.7 BAT)
Base Attack Time Attacks per Second is defined as
ΣAS / BAT / 100
0.33 + 0.64
Turn Rate This unit takes 0.175s to turn 180°.
This ability component has a different effect during daytime. 1800 / This ability component has a different effect during nighttime. 800
Motor
Gib Type
2011-04-20
Released
2008-07-10
Competitive Span
2011-04-20 — Present
Version Control
This article has not been updated to the last version the hero was changed in yet (version 7.41d). Please help by updating it.
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Launches himself into enemies with his hookshot.
Powered by revenge and ingenuity, Rattletrap armored himself into an instrument of war. Firing Rockets from his shoulder-mounted launcher, striking and revealing distant territories. With a built-in Jetpack for scouting convenience, a sudden Hookshot flies, latching instantly and pulling the mechanized Keen to his unsuspecting foe. Before the stunned target could react, Rattletrap erects a grid of Power Cogs, isolating and trapping his foe within while repelling help from without. He triggers the suit's Battery Assault, and watches the target panic as short bursts of shrapnel whittle down its remaining health... and if all that was not enough, Overclocking the armored suit and repeating the assault at higher speeds may do the trick.
Armor Power
Armor Power
Battery Assault
Power Cogs
Rocket Flare
Overclocking
Overclocking
Jetpack
Jetpack
Hookshot
Roles:Initiator Initiator Disabler Disabler Durable Durable Nuker Nuker
AdjectivesArachnophobic, Red, Nose
Legs ( 2 )

Bio

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I've a mind like a steel trap, and the physique to go with it!
▶️  Rattletrap, the Clockwerk
Aliases:
CW, Rattletrap
Rattletrap descends from the same far-flung kindred as Sniper and Tinker, and like many of the Keen Folk, has offset his diminutive stature through the application of gadgetry and wit. The son of the son of a clockmaker, Rattletrap was many years apprenticed to that trade before war rode down from the mountains and swept the plains villages free of such innocent vocations. "Your new trade is battle," his dying father told him as the village of their ancestors lay in charred and smoking ruins.

It is a poor tradesman who blames his tools, and Rattletrap was never one to make excuses. After burying his father among the ruins of their village, he set about to transform himself into the greatest tool of warfare that any world had ever seen. He vowed to never again be caught unprepared, instead using his talents to assemble a suit of powered Clockwerk armor to make the knights of other lands look like tin cans by comparison. Now Rattletrap is alive with devices, a small but deadly warrior whose skills at ambush and destruction have risen to near-automated levels of efficiency. An artisan of death, his mechanizations make short work of the unwary, heralding a new dawn in this age of warfare. What time is it? It's Clockwerk time!

Upgrades

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Aghanim's

[edit]
Upgradable by Aghanim's Scepter.
Aghanim's Scepter Upgrade:
Overclocking
Grants the Overclocking ability.

Applies a self-debuff that allows Clockwerk to increase the power of all his abilities' values. Applies a movement speed and attack speed slow once the duration runs out.
Power Cogs
While Overclocking, the entire Power Cogs forms a greater aura radius, and grants Clockwerk armor bonus within proximity of any Power Cog.
Rocket Flare
While Overclocking, Clockwerk launches multiple rockets upon cast with increased damage and movement speed slow duration.

This additionally increases the granted flying vision upon impact.
Jetpack
While Overclocking, Jetpack grants additional movement speed and turn rate.
Hookshot
Clockwerk may cast other abilities instantly, including item abilities, without facing the targeted location within its cast range while Jetpack is active.

Casting Hookshot dispels Jetpack if it latches on an enemy unit. Does not end Jetpack if it misses.
Upgradable by Aghanim's Shard.
Aghanim's Shard Upgrade:
Jetpack
Grants the Jetpack ability.

Grants unobstructed movement, flying vision, and bonus movement speed.

However, this self-disarms and severely limits his turn rate.

Talents

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-0.25s Battery Assault Interval253 Rocket Flare Charges
+80 Power Cogs Mana Shock20 Rocket Flare Applies Render invisible sources null. True Sight
+25 Battery Assault Damage15-10s Hookshot Cooldown
+75 Hookshot Damage10+1.5 Mana Regen
▃ ▃ ▃ ▃ ▃ ▃ ▃
+2 All / / Attributes

Armor Power

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Armor Power
This ability can be bestowed by Illusions. Neither affected nor disabled by Break.
No / Passive
Affects
Self
Consumes a Chain Mail in Clockwerk's inventory and grants himself armor bonus.
Max Stacks: IndefiniteIndefinite
Armor Bonus: 4
Hero Innate Ability
Innate Properties
Grants bonus flat-percentage outgoing damage amplification per armor.
Damage Amp per Armor: Affects the outgoing ability value positively of the affected unit. 0.25%

Armor Power Calculations

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  • Grants self the following base generic Affects the outgoing ability value positively of the affected unit. outgoing damage amplification per level:
Armor Power per Lvl
L Hero Level 1 Hero Level 6 Hero Level 12 Hero Level 18 Hero Level 24 Hero Level 30
Affects the outgoing ability value positively of the affected unit. 0.792% 4.075% 7.9% 11.725% 21.55% 36.875%
The in-game granted amplification value is accurate to 5 decimal places.

Hero Model

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Hero Model
This ability is not bestowed by Illusions. Neither affected nor disabled by Break.
Passive / Channeling
Affects
Self
Clockwerk' hero model has the following hidden Innate. innate abilities.

He may only perform or utilize the ability's functions upon a successful channeling, except passive innate abilities.
Hero Innate Ability
Innate Properties
Only Clockwerk and certain hero models ascends the z-axis upon Jetpack cast.
Z-axis Ascend: 260
Details
Hidden Innate Abilities
Watch Tower
Warp
Warp
Lantern of Sight
Damage Block (Melee)
Tap on the Innate. innate abilities for more details.
  • Jetpack grants the following hero models all ability effects, except ascending the z-axis:
    • Lina
    • Rubick
    • Other hero models ascends 150-distance on the z-axis instead, while granting all ability effects.

Abilities

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Battery Assault

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Q
E
Battery Assault
Affects
Enemy Units
Spell / Magical
Discharges high-powered shrapnel toward one random nearby enemy unit at a time, dealing damage and stunning the affected enemy unit.
Search Radius: Affected by AoE Radius increasing sources. 275
Number of Targets: 1
Shrapnel Interval: 0.7 (With level 25 Left Talent.With level 25 Left Talent. 0.45)
Damage per Interval: 20/45/70/95 (With level 15 Left Talent.With level 15 Left Talent. 45/70/95/120)
Stun Duration: 0.1
Active Duration: 10.5
Aghanim's Scepter Upgrade
Aghanim's Scepter Upgrade
While Overclocking, increases radius and applies the discharge to all valid enemy units within the radius.
Effect Radius: Affected by AoE Radius increasing sources. (Upgradable by Aghanim's Scepter. 330)
Number of Targets: (Upgradable by Aghanim's Scepter. Indefinite (with Aghanim's Scepter))
24/22/20/18
Mana Cost
75/80/85/90
Some of Rattletrap's contraptions don't quite work correctly, so detonating them proves useful as an offensive maneuver.

Battery Assault Calculations

[edit]
Battery Assault Base With level 15 Left Talent.With level 15 Left Talent. With level 25 Left Talent.With level 25 Left Talent. With both level 15 Left and level 25 Left Talents.With both level 15 Left and level 25 Left Talents.
Spell DamageSpell Damage 1520 1920 2280 2880

Power Cogs

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Affects
Enemy Units / Allied Heroes
Spell / Magical
Forms a barrier of energized cogs around Clockwerk, trapping any units that are near. These Power Cogs can be destroyed by hero attacks.
Cast Animation: 0.2 + 0.5
Cogs Spawn Distance: 215
Number of Cogs: 8
Hit Count: 2
Cogs Duration: 5/6/7/8
An aura is formed within the Power Cogs, granting various bonuses via different upgrades.
Aura Radius: 225
Duration: 5/6/7/8
Aura Linger Duration: 0.5
Shocks and knocks back enemy units with mana outside the Power Cogs. Affected enemy units loses both health and mana.

Once a Power Cog delivers the Mana Shock, it powers down.
Shock Search Radius: 185
Proc per Power Cog: 1
First Damage: 50/125/200/275
Mana Burn: 40/80/120/160 (With level 20 Left Talent.With level 20 Left Talent. 120/160/200/240)
Mana Burn to Damage Factor: 0.5
Knock Distance: 300
Knock Duration: 0.8
Hero Innate Ability
Innate Properties
Clockwerk's attacks sends the Power Cog to the distance with a single whack.

There is no limit to how many times Clockwerk can do this.

Additionally, he can move through any Power Cog freely, this disables and causes the corresponding Power Cog to sink down into the ground them as he walks over them.
Attack Push Distance: 1000
Cog Self-Disable Distance: 56
Aghanim's Scepter Upgrade
Aghanim's Scepter Upgrade
While Overclocking, the entire Power Cogs forms a greater aura radius, and grants Clockwerk armor bonus within proximity of any Power Cog.
Aura Radius: (Upgradable by Aghanim's Scepter. 330)
Armor Bonus Factor: (Upgradable by Aghanim's Scepter. 1.25)
21/19/17/15
Mana Cost
60/65/70/75
One of Clockwerk's inventions of which he is most proud is the power cog - though it is sometimes despised by his allies.

Rocket Flare

[edit]
Affects
Enemy Units
Spell / Magical
Fires a flare toward an area globally that explodes within the area-targeted radius.
Effect Radius: Affected by AoE Radius increasing sources. 600
Damage: 80/120/160/200
Move Speed Slow: 100%
Slow Duration: 0.4
Talent Upgrade
Rocket Flare now reveals invisible units upon projectile impact.
Effect Radius: Affected by AoE Radius increasing sources. 600
True Sight Duration: 10
Aura Linger Duration: 0.5
Aghanim's Scepter Upgrade
Aghanim's Scepter Upgrade
While Overclocking, Clockwerk launches multiple rockets upon cast with increased damage and movement speed slow duration.

This additionally increases the granted flying vision upon impact.
Number of Flares: (Upgradable by Aghanim's Scepter. 3)
Rockets Interval: (Upgradable by Aghanim's Scepter. 0.15)
Rockets Distance Factor: (Upgradable by Aghanim's Scepter. 1.25)
Damage: (Upgradable by Aghanim's Scepter. 108/162/216/270)
Slow Duration: (Upgradable by Aghanim's Scepter. 0.54)
Aghanim's Shard Upgrade
Aghanim's Shard Upgrade
Clockwerk may cast other abilities instantly, including item abilities, without facing the targeted location within its cast range while Jetpack is active.
Charge Replenish Time
(With level 25 Right Talent.With level 25 Right Talent. Cooldown)
Number of Charges
(With level 25 Right Talent.With level 25 Right Talent. 3)
20/18/16/14
Mana Cost
35/40/45/50
What started as a festive display has become a useful scouting and bombardment tool.

Overclocking

[edit]
D
F
Overclocking
Affects
Self
Applies a self-debuff that allows Clockwerk to increase the power of all his abilities' values.

Applies a movement speed and attack speed slow once the duration runs out.
Debuff Duration: 18
Move Speed Slow: 100%
Attack Speed Slow: 100
End Slow Duration: 3
While Overclocking, increases radius and applies the discharge to all valid enemy units within the radius.
While Overclocking, the entire Power Cogs forms a greater aura radius, and grants Clockwerk armor bonus within proximity of any Power Cog.
While Overclocking, Clockwerk launches multiple rockets upon cast with increased damage and movement speed slow duration.

This additionally increases the granted flying vision upon impact.
While Overclocking, the Hookshot has an increased effect radius and stun duration.
Aghanim's Shard Upgrade
Aghanim's Shard Upgrade
While Overclocking, Jetpack grants additional movement speed and turn rate.
50
Mana Cost
90
Rattletrap understands the limitations of his armor. Just as he understands the risks of pushing past them in times of need.

Jetpack

[edit]
Toggle / No
Affects
Self
Grants unobstructed movement, flying vision, and bonus movement speed.

However, this self-disarms and severely limits his turn rate.
Cast Animation: 0 + 0.53
Set Turn Rate: 75°
Move Speed Bonus: 20%
Disarm Duration: 6
Duration: 6
Hero Innate Ability
Innate Properties
Clockwerk may cast other abilities instantly, including item abilities, without facing the targeted location within its cast range while Jetpack is active.
Hero Innate Ability
Innate Properties
Casting Hookshot dispels Jetpack if it latches on an enemy unit. Does not end Jetpack if it misses.
Aghanim's Scepter Upgrade
Aghanim's Scepter Upgrade
While Overclocking, Jetpack grants additional movement speed and turn rate.
Set Turn Rate: (Upgradable by Aghanim's Scepter. 150°)
Move Speed Bonus: (Upgradable by Aghanim's Scepter. 40%)
Toggling Jetpack off puts the ability on a fixed downtime.

Can be reset with cooldown reset sources, but it is not affected by percentage-based cooldown reductions.
Downtime: 1
16
Mana Cost
75
Sure it's blown up over fourteen testing dummies, but at least they all flew!

Hookshot

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R
T
Hookshot
Point
Affects
Units
Spell / Magical
Fires a rapid grappling device at the point-targeted location. If it latches on a unit, Clockwerk launches himself toward the unit, stunning and dealing damage.
Cast RangeAffected by Cast Range increasing sources. 2000/2500/3000
Max Travel Distance: Affected by Cast Range increasing sources. 2000/2500/3000
Hook Speed: 4000/5000/6000
Hook Latch Radius: Affected by AoE Radius increasing sources. 125
Stun Radius: Affected by AoE Radius increasing sources. 175
Damage Radius: 175
Damage: 75/175/275 (With level 10 Left Talent.With level 10 Left Talent. 150/250/350)
Stun Duration: 1.2/1.4/1.6
Clockwerk is silenced and disarmed while traveling.
Self Silence Duration: Affected by Cast Range increasing sources. 0.5
Self Disarm Duration: Affected by Cast Range increasing sources. 0.5
Aghanim's Scepter Upgrade
Aghanim's Scepter Upgrade
While Overclocking, the Hookshot has an increased effect radius and stun duration.
Stun Radius Factor: (Upgradable by Aghanim's Scepter. 1.5)
Stun Duration Factor: (Upgradable by Aghanim's Scepter. 1.5)
Aghanim's Shard Upgrade
Aghanim's Shard Upgrade
Clockwerk may cast other abilities instantly, including item abilities, without facing the targeted location within its cast range while Jetpack is active.

Casting Hookshot dispels Jetpack if it latches on an enemy unit. Does not end Jetpack if it misses.
60/45/30 (With level 15 Right Talent.With level 15 Right Talent. 50/35/20)
Mana Cost
100/125/150
A somewhat unwieldy device, the Hookshot sends the otherwise clunky Clockwerk armor flying through the air.

Recent Matches

[edit]
Main Article: Clockwerk/Matches
DateTierTournamentPicksScorevs. PicksPatch
June 8, 2026 - 20:10 CESTTier 3EPL Season 38 - June 8EPL Season 38 - June 8EPL Season 38 - June 8
Axe
Clockwerk
Tiny
Ringmaster
Death Prophet
1 : 0
Drow Ranger
Bane
Mirana
Batrider
Void Spirit
7.41c
June 8, 2026 - 14:00 CESTTier 3EPL Season 38 - June 8EPL Season 38 - June 8EPL Season 38 - June 8
Clockwerk
Timbersaw
Silencer
Tiny
Primal Beast
0 : 1
Snapfire
Bane
Shadow Fiend
Lycan
Ember Spirit
7.41c
June 8, 2026 - 14:00 CESTTier 3EPL Season 38 - June 8EPL Season 38 - June 8EPL Season 38 - June 8
Clockwerk
Snapfire
Bane
Death Prophet
Windranger
1 : 0
Necrophos
Hoodwink
Silencer
Ember Spirit
Centaur Warrunner
7.41c
June 7, 2026 - 16:00 CESTTier 1BLAST SLAM VII - PlayoffsBLAST SLAM VII - PlayoffsBLAST SLAM VII - Playoffs
Nature's Prophet
Clockwerk
Shadow Fiend
Necrophos
Storm Spirit
1 : 0
Timbersaw
Bane
Naga Siren
Hoodwink
Queen of Pain
7.41
June 7, 2026 - 16:00 CESTTier 1BLAST SLAM VII - PlayoffsBLAST SLAM VII - PlayoffsBLAST SLAM VII - Playoffs
Timbersaw
Shadow Fiend
Clockwerk
Shadow Shaman
Slardar
0 : 1
Treant Protector
Templar Assassin
Doom
Invoker
Rubick
7.41
  • Clockwerk has won the following final matches in The International of the following years:

Recent Changes

[edit]
Main Articles: Changelogs, Old Abilities and Hero Lore
Description
7.41a
(2026-03-28)
7.41
(2026-03-24)
  • Armor Power
    • Chainmail can now be consumed to grant its bonuses.
      • Grants 3% model size bonus per consumed Chainmail.
      • Has a 150% max model size bonus.
  • Reduced Battery Assault mana cost from 90 on each level to 75/80/85/90.
  • Power Cogs
    • REMOVED Expanded Armature ability component.
    • Clockwerk can now move freely through any Power Cog , sinking them down while walking over them.
      • Other units can also walk over sunken Power Cogs.
    • Increased Mana Shock mana burn from 35/70/105/140 to 35/75/115/155.
    • Rescaled mana cost from 70 on each level to 60/65/70/75.
  • REMOVED Hookshot Hookup ability component.
  • Upgradable by Aghanim's Scepter. Aghanim's Scepter upgrade:
    • Overclocking
      • Increased duration from 13 to 18.
      • Battery Assault
        • Now also increases effect radius to 330.
      • Power Cogs
        • No longer grants 250 attack speed bonus.
        • Now also increases effect aura radius to 330.
        • Now grants a 1.25 armor bonus factor within proximity of a Power Cog .
      • Rocket Flare
        • No longer sets current cooldown to 3.5-second.
        • Now has a 1.35 damage factor.
        • Now has a 1.35 movement speed slow factor.
        • Now has a 1.35 flying vision factor.
7.40
(2025-12-15)

Dota Plus Progress

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Main Article: Hero Challenges

Relics track a hero's actions and statistics, and display in-game notifications when a milestone is reached. They are only available to Dota Plus subscribers.

Clockwerk's Relics Voice Lines

5+ Stuns Leading To Kills

Multi Hero Power Cogs Traps

Blind Rocket Flare Kills

Blind Hookshots

Blade Mail Damage

Channels Cancelled

Triple Kills

Mega Kill Streaks

Dusts Leading To Kills

Kill Assists

Kills

Bronze

Silver

Gold

Platinum
  • ▶️ Bleep bloop, I am a robot. Eh, just kidding.

Master

Grandmaster
  • ▶️ Hard on the outside, but with a soft delicious center.

Equipment

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Trivia

[edit]
  • An old competitive strategy that was used in DotA was sending a Rocket Flare over to the enemy fountain, and having Nature's Prophet teleport to the enemy base and snipe the Courier. This tactic has long been discontinued due to triggers being implemented to stop it.
  • ▶️ "Some assembly required" (spawn line) is a reference to a song of the same name composed by Mike Morasky, for the game Portal 2, another game made by Valve.
  • Warcraft 3 similarities:
    • Clockwerk uses the model of the Clockwerk Goblin, a unit summoned by the Tinker hero through his Pocket Factory.
      • In DotA, Clockwerk's full title was Clockwerk Goblin as well, though Goblin race replaced by the Keen folk in Dota 2.
      • One of Clockwerk's early Dota 2 concept arts resembles the Clockwerk Goblin model.
    • Rocket Flare is inspired by Flare, an ability of the Mortar Team, which reveals a target area for some time, similar to Rocket Flare.
[edit]