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Croaker
From Liquipedia Dota 2 Wiki
| Croaker | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Neutral Creep | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Croaker is a neutral creep found in:
Abilities
[edit]Tendrils of the Deep
[edit]Sends out a slew of tentacles that travel in a cone in the target direction, launching enemies in the air, stunning them. The impact deals magical damage to them.
Cast Animation: 0.3 + 0
Cast Range:
300
Travel Distance: 300
Tentacles Radius: 100
Cone Angle in Degrees: 17
Damage: 120/140/160/180
Stun Duration: 1.2
The Boglets, Croakers and Ancient Croaker can only control the tentacles one at a time. If one of them cast this, other nearby Frog Camp neutrals cannot cast it or similar abilities for a short while.
Downtime Radius: 1200
Forced Downtime: 5
This ability has multiple levels by default. However, the 4th level can only be unlocked by certain hero abilities or sources.
Riverborn Aura
[edit]Passive
Affects
Allies
When standing within the waters, the amphibious creature enhances all nearby allies' movement speed, as well as all outgoing damage.
Movement Speed Bonus: 10%/12%/14%/16%
Aura Linger Duration: 0.5
Neutral creeps' aura has a smaller radius by default.
This ability has multiple levels by default. However, the 4th level can only be unlocked by certain hero abilities or sources.
Neutral Upgrade
[edit] Neutral Upgrade
Passive
Affects
Neutral Creep
Neutral creeps grow stronger as time passes by.
As the creeps grow stronger over time, so do some of their abilities.
As the creeps grow stronger over time, so do some of their abilities.
Max Stacks: 30
Upgrade Interval: 450
Max Ability Level: 30
Ability Upgrade Interval: 900
Details
- Other Neutral Upgrade notes apply.
Recent Changes
[edit]Description
- Tendrils of the Deep After neutrals cast this ability, all copies of Arm of the Deep , Tendrils of the Deep , and Congregations of the Deep on other neutral Boglet s, Croaker s, and Ancient Croaker s within 1200 range are put on 5s cooldown
- Increased Tendrils of the Deep cast time from 0.2 to 0.3.