Disruptor/Changelogs
From Liquipedia Dota 2 Wiki
Version History[edit]
Description
- Increased Electromagnetic Repulsion cooldown from 4 to 5.
Talents:
- LVL 20+1.5s Kinetic Field duration reduced to +1s.
- Electromagnetic Repulsion
- ADDEDthe
Transferrence facet.
- Adds an active component to the ability. [?]
- Has an allied unit-targeteing functionality, deals
0.1 * DisruptorCurrentHP
asmagical
spell damage.
- Has a 600-cast range, has a 26/20/14/8-second cooldown and a 50-mana cost.
- Sets the ability cooldown to the aformentioned values upon cast.
- This component levels up with Static Storm.
- Thunder Strike
Aghanim's Shard upgrade:
- Reduced Thunder Strike dormant duration from 5 to 4.
Talents:
- LVL 15
- LVL 20+0.6s Thunder Strike slow duration ➜ +150 Electromagnetic Repulsion effect radius/knockback distance.
- LVL 20+2s Kinetic Field duration reduced to +1.5s.
- Thunder Strike
- Increased strike radius from 240 to 260.
Thunderstorm
- Now strikes all enemy units within the Kinetic Field even when the unit-targeted enemy is outside of the field radius.
Kinetic Fence
- Reduced charge restore time from 20/18/16/14 to 20/17/13/11.
- Reduced mana cost from 70 to 50.
Talents:
- LVL 10+10 Thunder Strike damage per strike increased to +15.
- LVL 10
- LVL 20+0.5s Thunder Strike slow duration increased to +0.6s.
- LVL 20
- Glimpse now deals
0.2/0.25/0.3/0.35 * Distance
as damage bonus. [?]. - Increased
Kinetic Fence cast range from 900 to 1000.
- Glimpse now considers the Spirit Bear as heroes.
- Reduced
Kinetic Fence effect delay from 0.75 to 0.4.
- ADDEDthe Electromagnetic Repulsion innate ability for Disruptor:
- Pushes all enemy units within 400 radius 400-distance away per 250 accumulated damage.
- The damage accumulation counter has a 7-second duration.
- Has a 4-second cooldown.
- Thunder Strike
- No longer affects all enemy units within Kinetic Field.
- ADDEDthe
Thunderstorm facet.
- Now affects all enemy units within the Kinetic Field.
- Kinetic Field
- This is Disruptor's third ability with the
Thunderstorm facet.
- Increased cooldown from 20/17/14/11 to 20/18/16/14.
- This is Disruptor's third ability with the
- ADDEDthe
Kinetic Fence ability.
- Selecting the corresponding facet unlocks this ability.
- This is Disruptor's third ability with the selected Facet.
- Has a Vector Target functionality that creates a wall with a 1200-width with a 0.75-second effect delay.
- Has a 2.6/3.2/3.8/4.4-duration.
- Has 2 charges with 20/18/16/14-second charge restore time.
- Rescaled Glimpse max damage from 125/175/225/275 to 100/160/220/280.
Aghanim's Shard upgrade:
- Thunder Strike
- Reduced cast range bonus from 800 to 400.
- Reduced number of strike bonus from 2 to 1.
- Reduced dormant duration from 7 to 5.
- Thunder Strike
Talents:
- LVL 25+200 Static Storm radius reduced to +150.
- Increased Thunder Strike slow duration from 0.1/0.2/0.3/0.4 to 0.4 on each level.
- Increased Static Storm radius from 500 to 550.
Aghanim's Shard upgrade:
- Increased Thunder Strike dormant duration from 5 to 7.
Talents:
- LVL 15+250 Glimpse max damage increased to +275.
- LVL 20+0.4s Thunder Strike slow duration increased to +0.5s.
- Thunder Strike now strikes all enemies within the Kinetic Field if the affected target is inside the Kinetic Field.
Talents:
- LVL 10
- Reduced base attack damage from 29‒33 to 27‒31.
- Rescaled Thunder Strike damage per strike from 35/60/85/110 to 25/55/85/115.
- Reduced base health from 200 to 120.
- Glimpse
- Reduced min damage from 50 to 25.
- Reduced max damage from 150/200/250/300 to 125/175/225/275.
- Increased Kinetic Field cooldown from 19/16/13/10 to 20/17/14/11.
- REWORKED
Aghanim's Shard upgrade:
- Thunder Strike
- OLD
- Increases radius to 450.
- Grants a 1.5-second 25% ally movement speed bonus and 25 attack speed bonus buff per strike.
- NEW
- Adds ground-targeting functionality, with a 5-second dormant duration.
- Within the dormant duration, if an enemy unit comes within the radius, the ability attaches to it. If no enemies come within range, it strikes the ground, other ability notes fully apply.
- The ability still strikes immediately upon cast if an enemy is within the radius.
- Increases cast range by 800.
- Increases the number of strikes by 2.
- Thunder Strike
Talents:
- LVL 10
- LVL 15+2s Static Storm duration reduced to +1.5s.
- LVL 20
- Increased Glimpse mana cost from 55/70/85/100 to 70/85/100/115.
Talents:
- LVL 25+250 Static Storm radius reduced to +200.
- Increased Static Storm duration from 5 to 6.
- Reduced Thunder Strike mana cost from 130/140/150/160 to 125/130/135/140
- Reduced Thunder Strike damage per strike from 45/70/95/120 to 35/60/85/110.
- Glimpse
- Reduced mana cost from 100 on each level to 55/70/85/100.
- Reduced cooldown from 48/38/28/18 to 24/22/20/18.
- REWORKED
Aghanim's Shard upgrade:
- Thunder Strike [?]
- No longer can be cast on allies.
- Now increases radius to 450, instead of increasing radius by 410.
- Reduced ally movement speed bonus per strike from 50% to 25%.
- Reduced ally attack speed bonus per strike from 75 to 25.
- Increased buff duration from 1.25 to 1.5.
- Thunder Strike [?]
Talents:
- LVL 25+275 Static Storm radius reduced to +250.
- LVL 25-11s Glimpse cooldown increased to -12s.
- Increased base health regeneration from 0 to 0.25.
- Increased Thunder Strike slow duration from 0.1 on each level to 0.1/0.2/0.3/0.4.
- Reduced Kinetic Field effect delay from 1.2 to 1.
- Increased turn rate from 0.5 to 0.6.
- Reduced Glimpse cooldown from 60/46/32/18 to 48/38/28/18.
Aghanim's Shard upgrade:
- Thunder Strike
- Now always increase the radius, instead of only when the target is an ally.
- Increased radius bonus from 260 to 410.
- Increased ally buff duration from 1 to 1.25.
- Thunder Strike
- ADDEDAttribute Bonus.
Talents:
- LVL 15+1.5s Static Storm duration increased to +2s.
- LVL 15+125 cast range ➜ 275 Glimpse arrival damage.
- LVL 20
- LVL 25
- LVL 25-8s Glimpse cooldown increased to -11s.
Aghanim's Shard upgrade:
- Increased Thunder Strike radius from 160 to 260.
- ADDED
Aghanim's Shard upgrade for Disruptor:
- Thunder Strike
- Can now be cast on allies, following them and applying the damage and movement speed slow around them.
- Increases radius by 160.
- Each strike grants the targeted ally a 1-second 50% movement speed and 75 attack speed bonus buff.
- Thunder Strike
Talents:
- LVL 10-2s Kinetic Field cooldown increased to -3s.
- Increased Kinetic Field radius from 340 to 350.
Talents:
- LVL 10+20% magic resistance ➜ -2s Kinetic Field cooldown.
- LVL 15
Talents:
- LVL 10+175 health ➜ +20% magic resistance.
Talents:
- LVL 10+40 Thunder Strike damage per strike reduced to +30.
- LVL 10+225 health reduced to +175.
- LVL 15-4s Kinetic Field cooldown reduced to -3s.
- LVL 15+150 cast range reduced to +125.
- LVL 20+4 Thunder Strike strikes reduced to +3.
- LVL 25+4s Kinetic Field duration reduced to +3s.
- LVL 25-10s Glimpse cooldown reduced to -8s.
- Increased Thunder Strike mana cost from 130 one each level to 130/140/150/160.
Aghanim's Scepter upgrade:
- No longer increases Static Storm duration to 7.
Talents:
- LVL 20
- Thunder Strike now slows the movement speed of all enemies within the area by 100% and attack speed by 100 for 0.1 seconds on each strike.
- Static Storm
- Increased radius from 450 to 500.
- Increased max damage per second from 200/250/300 to 200/275/350.
- Increased attack range from 600 to 625.
Talents:
- LVL 15-3s Kinetic Field cooldown increased to -4s.
- Increased
intelligence gain from 2.5 to 2.9.
- Reduced base movement speed from 300 to 295.
- Increased base armor from -1 to 0.
- Increased
strength gain from 2.2 to 2.4.
- Reduced base health regeneration from 1.5 to 0.
- Reduced base mana regeneration from 0.9 to 0.
- Increased Thunder Strike damage per strike from 40/60/80/100 to 45/70/95/120.
- Increased Thunder Strike cooldown from 15/13/11/9 to 18/15/12/9.
- Increased Thunder Strike cooldown from 12/11/10/9 to 15/13/11/9.
- Reduced base
intelligence from 22 to 20.
- Increased base attack damage from 27‒31 to 29‒33.
- Increased Kinetic Field cooldown from 13/12/11/10 to 19/16/13/10.
- Static Storm debuff no longer lingers for 0.5 seconds after leaving the area.
- Increased base health regeneration from 0 to 1.5.
- Increased base mana regeneration from 0.01 to 0.9.
Talents:
- LVL 10
- LVL 10+100 cast range ➜ +200 health.
- LVL 15
- LVL 15
- LVL 20+10% spell damage amplification ➜ +4 Thunder Strike strikes.
- LVL 20
- LVL 25+30% magic resistance ➜ +4s Kinetic Field duration.
- LVL 25
- Increased
strength gain from 1.9 to 2.2.
- Reduced base health regeneration from 0.25 to 0.
- Increased base mana from 50 to 75.
Talents:
- LVL 15-30s respawn time ➜ +40 Thunder Strike damage per strike.
Talents:
- LVL 15+200 health ➜ -3s Kinetic Field cooldown.
- LVL 2015% cooldown reduction ➜ +400 health.
- REMOVEDAttribute Bonus.
- ADDED
Talents:
- Static Storm silence no longer lingers for 0.5 seconds after the duration is over. [?]
- Increased base health from 180 to 200.
- Increased base mana from 0 to 50.
- Increased Kinetic Field radius from 325 to 340.
- Thunder Strike
- Now only reveals the target's model, instead of providing full shared vision.
- Reduced cooldown from 16 on each level to 12/11/10/9.
- Kinetic Field and Static Storm no longer ignore ancient creeps, Roshan and creep-heroes.
- Increased Kinetic Field duration from 2.5/3/3.5/4 to 2.6/3.2/3.8/4.4
- Glimpse
- Rescaled mana cost from 160/130/100/70 to 100 on each level.
- Reduced cooldown from 65/50/35/20 to 60/46/32/18.
- Reduced Kinetic Field cooldown from 14/13/12/11 to 13/12/11/10.
- Rescaled Static Storm cooldown from 85 on each level to 90/80/70.
- Reduced Kinetic Field cooldown from 14 to 14/13/12/11.
- Reduced Glimpse cooldown from 60/50/40/30 to 65/50/35/20.
- Increased Kinetic Field radius from 300 to 325.
- Static Storm
- Increased radius from 375 to 450.
- Increased maximum damage per second from 170/220/270 to 200/250/300.
- ADDED
Aghanim's Scepter upgrade for Disruptor:
- Static Storm
- Increases maximum damage per second to 280/350/420.
- Increases duration to 7.
- Causes it to mute items within the radius.
- Static Storm
- Thunder Strike
- Increased number of strikes from 3 to 4. [?]
- Reduced damage per strike from 50/75/100/125 to 40/60/80/100.
- Increased damage radius from 200 to 240.
- Force Staff can no longer push units through Kinetic Field.
- Increased Static Storm maximum damage per second from 170/210/250 to 170/220/270.
- ADDEDto Captain's Mode.
- RENAMEDfrom Thrall, the Far Seer to Thrall, the Disruptor.
- Updated hero attack projectile.
- Increased Static Storm cooldown from 75 to 85.
- ADDEDnew Bound Radius mechanic. [?]
- Disruptor has the
DOTA_HULL_SIZE_HERO
hull size. [?] - This unit has a 27-radius collision size and a 24-radius bound radius respectively.
- Disruptor has the
- Increased Thunder Strike mana cost from 100/110/120/130 to 130 on each level.
- Increased Static Storm cooldown from 60 to 75.
- CREATED
Patch History[edit]
Description
- Fixed Electromagnetic Repulsion ignoring cooldown reductions when cast manually through the
Transferrence facet.
- Increased versus scale from 0.7 to 0.79.
- Increased loadout scale from 0.7 to 0.79.
- ADDEDnew Adjectives attributes. [?]
- Disruptor has the following values: Bearded
1
, Red1
, Steed1
, Legs2
and Nose1
.
- Disruptor has the following values: Bearded
-
- Updated
Thunder Strike ability descriptions.
- Updated
- Updated Glimpse ability damage type tooltips.
- Fixed
Glimpse having no cooldown.
- Updated Static Storm ability particle effects.
- Updated base attack impact particles.
- Updated Thunder Strike ability particles.
-
- Updated Thunder Strike ability tooltip descriptions about the movement speed slow.
- Updated hero model.
- Increased max polygon counts.
- Fixed Glimpse to not move enemies back to their death locations when used on them shortly after respawning.
- Kinetic Field now also prevents Firesnap Cookie from passing through the barrier.
- Fixed Glimpse displaying high above ground if the victim was up in the air when it was at the position it's being returned to.
- Kinetic Field now properly prevents Force Staff and Hurricane Pike from pushing units through the field.
- Previously, casting Force Staff or Hurricane Pike on enemies inside the field had no effect at all, while casting them on units outside the field allowed them to be pushed inside the field. Now units are stopped at the field's walls.
- Now also prevents the following abilities from passing through Kinetic Field:
- Fixed Glimpse projectile blocking neutral creep camps.
- Updated Arcane Rune responses.
-
- Updated default item build.
- Fixed rendering issues with Static Storm in local lobbies.
- Fixed Thunder Strike model-revealing ignoring true sight immunity.
- Fixed Echo Shell incorrectly applying Glimpse effects through spell immunity.
- Fixed a bug with Glimpse sound effects that could cause it to be really loud.
- Added Russian voiceover lines.
- Fixed ability interactions between Time Dilation and abilities that swap index (i.e. Glimpse).
-
- Static Storm
- Fixed ability interactions with False Promise.
- Fixed ability wordings on items being muted and passive being Break with
Aghanim's Scepter upgrade.
- Fixed large stacks of Thirst sometimes letting Bloodseeker run through Kinetic Field.
- Glimpse will now send the targeted Meepo clone to their previous location instead of the location of the Meepo prime.
- Fixed Static Storm silence (and
its mute) not affecting sleeping and invulnerable units.
-
- Fixed
Static Storm visual effect duration.
- Fixed
- Fixed backswing behavior for the following abilities:
- Glimpse can now sent the target back to its destination before the ability is learned.
- Fixed attack acquisition range.
-
- Fixed cast backswing behaviors for the following abilities:
- Fixed Glimpse interaction with invulnerable units.
- Fixed Glimpse affecting Warlock Golem and Spirit Bear.
- ADDEDto Captain's Mode.
- Fixed Kinetic Field sometimes causing heroes to fail to attack a hero who is being trapped in the field.
-
- Thunder Strike now grants flying vision to where the ability ends.
- Glimpse
- Added vision to the area where the target will be teleported to.
- Added vision for the enemy hero where it will be Glimpsed to.
- Kinetic Field now provides vision within the ability's effect radius.
- Static Storm now grants flying vision within the ability effect radius.
-
- Updated default hero effects.
- ADDEDDisruptor.