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Effigy Building

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Effigy Building
Building
1000
+0
This unit has no mana.
Level 1
Armor 10
Magic Resistance 0%
Collision Size 112
Bound Radius 96
Vision Range (G) 900600
Bounty Gold 68
Experience 0
Abilities Backdoor Protection
Notes Minimap icon
Intern
npc_dota_goodguys_fillers
npc_dota_badguys_fillers
Main Article: Buildings

The Effigy item modifies the appearance of filler buildings in the player's base. The Faction Radiant has two different types of effigy building models, while the Faction Dire has one model for all. When customized, a message is displayed whenever a player's effigy building is destroyed in-game.

Ability

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Backdoor Protection

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Backdoor Protection
Passive / Aura
Affects
Allied Buildings
Affected structures take less damage when there are no enemy lane creeps nearby. Any damage they take gets quickly healed back.
Incoming Damage Reduction: 50%
Heal per Second: 180
Backdoor Disable Duration: 15
Aura Linger Duration: 0.5
All buildings within the allevated base area are affected. The detection radius originates from the Ancient and exceeds beyond the base. All buildings within the base gain and lose their protection in unison.
Detection Radius: 4000
All tier 2 towers have their own, independent Backdoor Protection. Their detection area is centerd around them and is limited to their close surroundings.

Tier 1 towers are unprotected at all times.
Detection Radius: 900
Illusions and all other summoned units deal even less damage to protected buildings.
Incoming Damage Reduction: 75%

Defense Type

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Reinforced
This ability can be bestowed by Illusions. Neither affected nor disabled by Break.
Passive
Affects
Self
Units of this attack classification take less damage from heroes, illusions and summoned units.
Hero Factor: 0.5
Illusion Factor: 0.6
Summoned Unit Factor: 0.9
Hero Innate Ability
Innate Properties
Units of this attack classification take less damage from Runty attacks.
Runty Factor: 0.7
Hero Innate Ability
Innate Properties
Units of this attack classification take less damage from Piercing attacks.
Piercing Final Factor: 0.35
Hero Innate Ability
Innate Properties
Units of this attack classification also deal greatly increased damage to Reinforced units.
Reinforced Factor: 2.5

Customization

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  • The Sculptor tool can be activated with Right Click on the Effigy Block within the Armory.
  • Select the hero's equipments and pose, equipping certain cosmetic items in the hero's loadout will grant custom animations/poses for the Sculptor tool.
    • Not all custom animations are available for poses.
  • Statues can be created with an inscription, which is viewable when other players Right Click on the structure while in-game.
  • If a cosmetic item piece has various styles, the first or default variation will be used.
  • Once created, the Sculptor tool consumes the effigy block, and the statue cannot be changed unless an Effigy Reforger is used.

Battle Cup Effigy

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Special variants can be earned by winning tournaments in the Weekend Battle Cup. No item is associated with this effigy, it is granted automatically.