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Kez
From Liquipedia Dota 2 Wiki
Kez
| Grants the following bonuses per level: | |
| +61.6HP and +0.28HP regeneration | |
| +0.58 armor and 3.5 attack speed +3.5 Main Attack Damage | |
| +20.4MP and +0.085MP regeneration +0.1% base magic resistance | |
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0 Projectile Speed
| ||
100 (127)
(1.9 BAT) | ||
0.35 + 1.12
| ||
| ||
Default
Gib Type | ||
Competitive Span
2025-10-02 — Present | ||
Version Control This article has not been updated to the last version the hero was changed in yet (version 7.41d). Please help by updating it. |
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| Flexible melee master with two sets of weapons and abilities. | |
|---|---|
| When it comes to strategy, Kez tends to wing it – Switching Disciples on the fly, Kestrel swaps between his Kazurai Katana which creates deep and lasting cuts that bleed the enemy greatly, and his swift Shodo Sai, to deliver swift, crippling strikes. With his Kazurai Katana, he dashes forward, leaving behind a remnant that delivers Echoing Slashes. A Grappling Hook on his side, Kez can jump any foe with ease, hacking them to pieces with his notorious Raptor Dance. With the Shodo Sai, Kez Falcon Rushes in onto his foes, using the speed of the Sai to perform echoing attacks. Fleeing enemies are caught by a Talon Toss; a sai blade thrown with deadly precision. During sticky situations, Kez parries any attacks pointed at him, and may pulls over his Raven's Veil, receding into the shadows. Slash, dashing, swooping, and parrying as the battlefield demands, when he puts his mind to it, Kez can account for any eventuality, choosing the right tool to attack, escape or simply outwit his enemies with a little advance planning. | |
| Roles: | |
| Adjectives | Legs ( 2 ) |
Bio
[edit]Flightless fury! Heh, that's what they call me.▶️Kez
Lore:
"I was born with a price on my head. As I got better at causing trouble, that price went up. Every time Queen Imperia raised the bounty, I knew I must have done something right. I think that's the worst part about being gone so long in Icewrack... I've got to get that price back up to a respectable number."
Upgrades
[edit]Aghanim's
[edit]Talents
[edit]| +1 Echo Slash Attack -0.6 Echo Slash Interval | 25 | +80% Shodo Sai Critical Strike |
|---|---|---|
| +40 Falcon Rush Attack Speed | 20 | +4% Kazurai Katana Damage per Second |
| +1 Raptor Dance Strike | 15 | +2s Falcon Rush Duration |
| +50 Raptor Dance Radius | 10 | +6% Katana Mode Attack Damage +6% Sai Mode Move Speed |
| ▃ ▃ ▃ ▃ ▃ ▃ ▃ +2 All | ||
Switch Discipline
[edit]
Passive / No / Toggle
Affects
Self
Switches between his weapons — the Kazurai Katana and the Shodo Sai.
The higher Kez's level, the lower the cooldown.
The higher Kez's level, the lower the cooldown.
Grants Kez a short duration bonus movement speed upon switching to Sai.
Has a lesser attack range and sets base attack time while equipping the Shodo Sai.
Has a lesser attack range and sets base attack time while equipping the Shodo Sai.
Cast Animation:
0 + 0
Has a greater attack range and sets base attack time while equipping the Kazurai Katana.
Increases total attack damage.
Increases total attack damage.
Cast Animation:
0 + 0
Aghanim's Scepter Upgrade
Casting any weapon ability refreshes Switch Discipline's cooldown.
Casting a weapon ability that would set its alternative weapon ability on cooldown does not do so if it's the first one used within the cooldown time after Switching Discipline.
Casting any weapon ability refreshes Switch Discipline's cooldown.
Casting a weapon ability that would set its alternative weapon ability on cooldown does not do so if it's the first one used within the cooldown time after Switching Discipline.
As former followers of the Shodo, the leaders of the Kazurai Order can switch effortlessly between twin disciplines of martial mastery over sai and blade.
Hero Model
[edit]Abilities
[edit]Echo Slash
[edit]Slashes forward in a line with his Katana, instant attacks and applies a brief movement speed slow to affected enemy units.
Cast Animation: 0.2 + 0
Travel Distance: 250
Instant Attack Factor: 0.7/0.8/0.9/1
Move Speed Slow: 100%
Slow Duration: 0.25
After a short delay, Kez's remnant echo attacks the area-of-effect again, reapplying all ability effects.
Echo Slash is more effective on enemy heroes.
Hero Attack Damage Bonus: 20/40/60/80
Applies the secondary rush-based attack on all affected enemy units per Echo Slash. Other Falcon Rush notes apply.
This ability levels up with Falcon Rush.
Kez and his master Kraw have worked tirelessly to train the Kazurai new ways to keep the flyers off balance by improving upon ancient techniques.
Falcon Rush
[edit]Rushes toward enemy units within a distance with movement speed and slow resistance bonus.
When attacking, echoes will be created, dealing secondary attacks.
When attacking, echoes will be created, dealing secondary attacks.
Cast Animation:
0 + 0
Max Proc Distance: 525
Set Haste Speed: 850
Attack Range Reduction: 50
The remnant applies an instant attack, with an attack modifier proc chance reduction, upon reaching the enemy target after Kez's attack point.
Max Rush Distance: 825
Distance to Effect Delay Factor: 0.0006
Instant Attack Factor: 0.3/0.35/0.4/0.45
Attack Modifier Proc Chance Reduction: 50%
Additionally has a lower base attack time with the Sai Discipline.
Base Attack Time: 1.3/1.2/1.1/1
Applies the Kazurai Katana debuff of its corresponding level only if the first attack is a Katana-based attack.
Additionally has a greater base attack time with the Katana Discipline.
Additionally has a greater base attack time with the Katana Discipline.
Base Attack Time: 1.5/1.4/1.3/1.2
Neither affects nor applies to attacks on buildings.
This ability levels up with Echo Slash.
An ancient Shodo technique used to hunt faster aerial foes, stealing the advantage and delivering multiple attacks within a single flap of their prey's panicking wings.
Grappling Claw
[edit]Swings on a grappling hook toward the unit-targeted tree or enemy. Applies movement speed slow on the affected enemy until Kez reaches it.
Cast Animation: 0 + 0
Cast Range:
650/750/850/950
Travel Speed: 1800
Landing Offset Distance: 75
Instant Attack Factor: 1
Move Speed Slow: 70%/80%/90%/100%
Slow Duration: 0.7/0.8/0.9/1
May apply the Shodo Sai mark of its corresponding level upon switching disciplines or apply its ability effects if already marked.
Applies the secondary rush-based attack upon a successful Grappling Claw cast. Other Falcon Rush notes apply.
This ability levels up with Talon Toss.
The Kazurai have the speed and reach to drag even the highest flyers from the skies.
Talon Toss
[edit]Cast Animation: 0.2 + 0
Cast Range:
650/750/850/950
Attack Damage Instance: 60/120/180/240
Silence Duration: 2/2.25/2.5/2.75
May apply the Shodo Sai mark of its corresponding level or apply its ability effects if already marked on the unit-targeted enemy.
Does not apply the Kazurai Katana debuff upon switching discipline.
This ability levels up with Grappling Claw.
The Shodo learned to rely upon distance and disorientation to survive against much stronger opposition.
Kazurai Katana
[edit]
All abilities and Katana-based attacks apply health regeneration reduction, with a stacking damage over time debuff based on the attack damage dealt.
Min Damage Threshold: 1
Debuff Duration: 7
Impales the affected enemy unit upon cast, preventing it from moving or turning, then deals physical spell damage bonus based on the debuff stack value, up to a maximum of 500 stacks.
Cast Animation: 0.35 + 1.12
Cast Range:
225
Attack Instances: 1
Impale Duration: 0.5
Set Move Speed: 1
Applies a self-stun at the same time while impaling the affected enemy unit.
Does not reapply the Kazurai Katana debuff upon the damage dealt.
Does not reapply the Kazurai Katana debuff upon the damage dealt.
Self Attack Damage Reduction: 100%
Self Stun Duration: 0.5
Aghanim's Shard Upgrade
Increases Max Stacks to 1000 and stack as burst damage value.
Stuns the target, if the impale comes from behind the target.
Allows Kez to lifesteal off of the burst damage.
Increases Max Stacks to 1000 and stack as burst damage value.
Stuns the target, if the impale comes from behind the target.
Allows Kez to lifesteal off of the burst damage.
To fight back against the reach of Imperia and her Queensguard, the Kazurai had to become skilled in the ways of attrition.
Shodo Sai
[edit]
Grants a passive chance for critical hits on attacks. Some abilities can also apply a temporary mark on affected enemy units.
Critical Strike Proc Chance: 20%
Mark Duration: 8
The next attack or ability damage instance on the marked unit grants Kez's attacks True Strike, bashes, and guarantees a critical strike while consuming the buff.
Parries both incoming attacks and attack modifiers from the point-targeted direction upon cast. Applies the Shodo Sai Parry-mark of its corresponding level if an attack instance is parried from an enemy hero while active.
Cast Animation:
0 + 0
Parry Duration: 1.5
The next attack or ability damage instance on an enemy marked by a parry will apply a greater bash duration and critical strike while consuming the Parry buff.
Parry Crit Damage Bonus: 50%
Parry Bash Duration: 0.5/0.6/0.7/0.8
The Parry component sets Kez's turn rate while locking his facing angle, then applies a self-movement speed slow and self-disarms upon cast.
Set Turn Rate: 3.1416
Facing Angle: 90°
Move Speed Slow: 25%
Slow Duration:
Disarm Duration:
Applies the Kazurai Katana debuff of its corresponding level when switching disciplines upon the damage instance application.
This ability levels up with Kazurai Katana.
The Shodo may have lost their way, but Kez and the Kazurai can still use Shodo knowledge for the good of the people.
Cancel
[edit]Details
- Procs all on-cast effects.
- Replaces Shodo Sai until the sub-ability is used.
- Kez is unable to level Shodo Sai up while this sub-ability is active.
- Switch Discipline interrupts this sub-ability immediately upon cast.
- Interrupts Kez's
channeling abilities upon cast.
Raptor Dance
[edit]Applies a Basic Dispel upon cast.
Enters into an uncontrollable state that grants brief invulnerability then absolute magic resistance for the cast time and for the entire ability duration.
Enters into an uncontrollable state that grants brief invulnerability then absolute magic resistance for the cast time and for the entire ability duration.
Cast Animation: 1 + 0
Invulnerability Duration: 0.2
After its cast time completion, Kez performs a series of radial slashes centered around him, dealing the enemy unit's max health as damage, and spell lifesteals from the damage dealt.
Slash Interval: 0.25
Base Damage: 40/70/100
Max Health as Damage: 2.5%
Spell lifesteal is less effective on creeps.
Spell Lifesteal Factor: 0.2
May apply the Shodo Sai mark of its corresponding level upon switching disciplines or apply its ability effects if already marked.
This ability levels up with Raven's Veil.
Unleash the inner fury of the Flightless to feast on the essence of your foes.
Raven's Veil
[edit]Unit
Affects
Enemy Units / Self
Releases a veil of smoke within the radius while briefly reducing their vision. Affected enemy units regain their vision over time.
Cast Animation: 0.3 + 0
Applies a basic dispel upon cast. Kez becomes invisible until he attacks or uses an ability.
Fade Time: 0
Move Speed Bonus: 15%/25%/35%
Buff Duration: 8/10/12
The wave of smoke applies the Shodo Sai mark on all affected enemy units within the radius.
Mark Duration: 8
This ability levels up with Raptor Dance.
Eying either threat or opportunity, Shodo masters slip instantly into shadow to reset the terms of any engagement in their own favor.
Recent Changes
[edit]Description
- Switch Discipline
- Reduced main attack damage per
agility from 1.16 to 1.12.
- Reduced main attack damage per
- Increased Kazurai Katana cooldown from 20/15/10/5 to 24/18/12/6.
- Shodo Sai
- Reduced parry duration from 2 to 1.5.
- Increased cooldown from 20/15/10/5 to 24/18/12/6.
- Shodo Sai
Talents:
- LVL 10 +12% magic resistance ➜ +6% Switch Discipline
main attack damage per agility/
movement speed bonus.
- LVL 10 +12% magic resistance ➜ +6% Switch Discipline
- Increased Raptor Dance base damage from 30/60/90 to 40/70/100.
- Increased Raven's Veil buff duration from 7/8/9 to 8/10/12.
- Reduced base movement speed from 315 to 310.
- Reduced base attack speed from 110 to 100.
- Switch Discipline
- REMOVED the
Flutter ability component.
- Now grants 12% attack damage bonus to the first Katana Mode attack.
- Now grants 12% spell damage bonus to the first Katana Discipline ability cast.
- Now grants self a 2-second 12% movement speed bonus upon switching to the Sai Discipline .
- Hero Model
- Bash sources are no longer passively disabled on Kez in the Sai Discipline .
- Increased base cooldown from 7.75 to 8.
- REMOVED the
- Grappling Claw
- Now always destroys the
unit-targeted tree.
- Now always lands on the destroyed tree coordinates.
- Now always destroys the
- Raptor Dance no longer sets magic resistance to the absolute value.
- Grappling Claw
- Reduced Talon Toss cast range from 1200 on each level to 650/750/850/950.
- Shodo Sai
- REMOVED the
Shadowhawk ability component.
- CHANGED ability operations:
- No longer applies a 4% * EnemyHeroLVL parry critical strike bonus and a 0.8-second parry stun duration.
- Both the
critical strike component and the
marked debuff are now two separate ability components.
marked
- No longer has a 17% proc chance to apply the marked debuff.
- Hence, the marked debuff can only be applied in the following conditions:
- Upon a Shodo Sai parry.
- Upon Raven's Veil cast.
- Increased stun duration from 0.4 on each level to 0.5/0.6/0.7/0.8.
- Hence, the marked debuff can only be applied in the following conditions:
- No longer has a 17% proc chance to apply the marked debuff.
- REMOVED the
Aghanim's Scepter upgrade:
- Switch Discipline no longer resets the corresponding linked ability cooldown if it was already on cooldown.
Aghanim's Shard upgrade:
- Shodo Sai
- Now applies a 0.2-second mark stun duration bonus.
- Now applies a 50% mark critical strike bonus.
- Shodo Sai
Dota Plus Progress
[edit]Main Article: Hero Challenges
Relics track a hero's actions and statistics, and display in-game notifications when a milestone is reached. They are only available to Dota Plus subscribers.
| Kez's Relics | Voice Lines | |
|---|---|---|
Bronze |
||
Silver |
||
Gold |
||
Platinum |
| |
Master |
| |
Grandmaster |
| |
Equipment
[edit]- Kez currently has no equipment.
Trivia
[edit]- Kez was revealed during The International 2024.[1]
- Kez's full name is Kestrel, with "Kez" being a nickname.[2]
- A Katana is a Japanese sword characterized by a curved, single-edged blade with usually a long guard that allows it to be comfortably used with two hands as well. As a wielder, Kez uses several familiar techniques found in Japanese swordsmanship.
- In his idle animations, Kez enters a kendo stance similar to waki-gamae in which he holds his sword around waist level with the pommel pointing forward and the blade pointed backwards.
- In his aggressive idle animations (e.g. when an enemy is nearby), Kez's stance with his katana bears the most resemblance to hassō-gamae in which he holds the sword upright and around head level.
- Kez's ability Raptor Dance has him perform a flurry of slashes after unsheathing his sword, similar to the art of iaido in which practitioners can quickly draw their sword from its sheath to attack.
- A Sai is a short, pointy melee weapon, usually used in pairs, one for each hand. It is historically used in southern Chinese martial arts.
- The response ▶️ "Slasher's way!" is a reference to a player Slahser, who is known within the community for his experimental hero builds, known as "slahser's way".[3]
- The spawn response ▶️ “ABS: Always be stabbin!” is a reference to the 1992 film Glengarry Glen Ross in which the character Blake, a top salesman played by Alec Baldwin, says “A, B, C. A - Always, B - Be, C - Closing. Always be closing. Always be closing!” during a speech where he motivates four salespeople in his firm to close enough deals within 1 week in a sales contest lest they get fired.
- The move response ▶️ "Lookin' for a worm sign." is a reference to the Dune franchise. In the franchise, a "wormsign" is a strong indicator for the presence of a Sandworm.
Gallery
[edit]- Debut images
- Wallpapers
External Links
[edit]References
[edit]- ↑ Kez's reveal during TI13
- ↑ Kez's spawn response: ▶️ "I'm Kestrel, friends call me Kez."
- ↑ slahser's way, full playlist