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Kez/Changelogs

From Liquipedia Dota 2 Wiki
< Kez

Version History

[edit]
Description
7.41d
(2026-06-04)
  • TalentsTalents Talents:
     
    LVL 10
     
    +12% magic resistance  +6% Switch Discipline Kez is now wielding his Kazurai Katana. main attack damage per agility/Kez is now wielding the Shodo Sai on both hands. movement speed bonus.
7.41a
(2026-03-28)
  • Kez is now wielding his Kazurai Katana.
    • Increased Raptor Dance base damage from 30/60/90 to 40/70/100.
  • Kez is now wielding the Shodo Sai on both hands.
7.41
(2026-03-24)
  • Reduced base movement speed from 315 to 310.
  • Reduced base attack speed from 110 to 100.
  • Switch Discipline
  • Kez is now wielding his Kazurai Katana.
  • Kez is now wielding the Shodo Sai on both hands.
    • Reduced Talon Toss cast range from 1200 on each level to 650/750/850/950.
    • Shodo Sai
      • REMOVED
        the Shadowhawk ability component.
      • CHANGED
        ability operations:
        • No longer applies a 4% * EnemyHeroLVL parry critical strike bonus and a 0.8-second parry stun duration.
        • Both the This unit has a chance to deal bonus attack damage per successful attack. critical strike component and the Debuff marked debuff are now two separate ability components.
          • This unit has a chance to deal bonus attack damage per successful attack.
            • MOVED
              the stun duration to the Debuff marked debuff ability component.
            • Now has a 20% proc chance by default to apply critical strike damage of the same values.
          • Debuff marked
            • No longer has a 17% proc chance to apply the marked debuff.
              • Hence, the marked debuff can only be applied in the following conditions:
              • Increased stun duration from 0.4 on each level to 0.5/0.6/0.7/0.8.
  • Upgradable by Aghanim's Scepter. Aghanim's Scepter upgrade:
  • Upgradable by Aghanim's Shard. Aghanim's Shard upgrade:
    • Kez is now wielding the Shodo Sai on both hands.
      • Shodo Sai
        • Now applies a 0.2-second mark stun duration bonus.
        • Now applies a 50% mark critical strike bonus.
7.40b
(2025-12-23)
7.40
(2025-12-15)
  • Increased base Strength strength from 19 to 20.
  • Switch Discipline
  • Kez is now wielding his Kazurai Katana.
    • Kazurai Katana
      • Now has a max 500 damage per second threshold.
      • U
        Reduced active stack value to damage factor from 1 to 0.5.
      • Rescaled damage dealt to damage per second from 5%/7%/9%/11% to 3%/6%/9%/12%.
  • Kez is now wielding the Shodo Sai on both hands.
    • Falcon Rush
      • No longer has a 9% attack speed factor.
      • Now has a 0.5 attack modifiers proc chance factor.
      • The instant attack component can no longer activate Debuff Shodo Sai's (Marked) component.
        • However, it can still apply the debuff per normal.
      • Reduced instant attack factor from 0.45/0.55/0.65/0.75 to 0.35/0.4/0.45/0.5.
      • Reduced set haste speed from 1000 to 850.
    • Shodo Sai
      • Reduced bash duration from 0.5 to 0.4.
      • U
        Reduced parry stun duration from 1 to 0.4.
  • Upgradable by Aghanim's Shard. Aghanim's Shard upgrade:
    • Kazurai Katana
      • Now increases max damage per second threshold by 500.
      • Now increases active stack value to damage factor by 0.5.
7.39e
(2025-10-02)
7.39c
(2025-06-24)
  • Kez is now wielding his Kazurai Katana.
    • Reduced Echo Slash mana cost from 85/100/115/130 to 75/90/105/120.
    • Kazurai Katana
      • Reduced impale duration from 0.6 to 0.5.
      • Reduced mana cost from 50 to 40.
7.39b
(2025-05-29)
  • Kez is now wielding the Shodo Sai on both hands.
    • Falcon Rush
      • The ability's unit-targeted properties. Unit-targeted based abilities now causes Kez to rush to the targeted unit.
        • The Kazurai Katana active component now procs this ability component within range.
      • U
        Kez is no longer restricted from triggering Echo Strike while Falcon Rush is active.
      • Increased duration from 3/4/5/6 to 3.75/4.5/5.25/6.
    • Reduced Talon Toss mana cost from 75 on each level to 60/65/70/75.
    • Shodo Sai
      • RESTORED
        both the parry stun and parry critical strike component.
      • Rescaled parry critical strike bonus from 25%/50%/75%/100% to 4% * EnemyHeroLVL.
7.39
(2025-05-21)
  • Increased base health regeneration from 1 to 1.5.
  • Increased base attack speed from 100 to 110.
  • Switch Discipline
  • Kez is now wielding his Kazurai Katana.
    • Echo Slash
      • Reduced hero attack damage bonus from 25/45/65/85 to 20/40/60/80.
      • Rescaled cooldown from 20/18/16/14 to 21/18/15/12.
    • Grappling Claw
      • No longer applies 65%/85%/105%/125% lifesteal.
      • Reduced cast range from 700/800/900/1000 to 650/750/850/950.
      • Rescaled movement speed slow from 80% on each level to 70%/80%/90%/100%.
      • Rescaled slow duration from ΣTravelTime to a fixed 0.7/0.8/0.9/1.
      • Reduced cooldown from 16/13/10/7 to 13/11/9/7.
      • Reduced mana cost from 50 to 40.
    • Kazurai Katana
      • No longer applies a 20%/25%/30%/35% health regeneration reduction.
      • Rescaled damage dealt to damage per second from 6%/7%/8%/9% to 5%/7%/9%/11%.
      • Rescaled duration from 5/6/7/8 to 7 on each level.
      • ADDED
        an active component.
        • Impales and applies an Instant Attack instant attack on the The ability's unit-targeted properties. unit-targeted enemy upon cast.
        • Applies a 0.6-second 0-set movement speed and 0-turn rate debuff on the affected unit.
        • Deals 0.5 * KatanaStacks as one spell damage instance.
        • Has a 200-cast range, 20/15/10/5-second cooldown, and a 50-mana cost.
    • Raptor Dance
      • No longer has a 1-second channeling time.
      • The Utilizes Lifesteal. Affected by Health Restore sources. lifesteal component now considers Illusion Properties. illusions as creeps.
      • Increased cast point from 0 to 1.
        • Cannot be canceled upon cast.
      • Increased total slashes from 2/3/4 to 4 on each level.
      • Rescaled base damage from 75 on each level to 30/60/90.
      • Reduced max health as damage from 4% to 3%.
  • Kez is now wielding the Shodo Sai on both hands.
    • Falcon Rush
      • The max proc distance component is no longer affected by Affected by AoE Radius increasing sources. area-of-effect sources.
      • Now grants 15%/30%/45%/60% Slow ResistanceSlow Resistance slow resistance for the entire buff duration.
      • Reduced instant attack factor from 1 on each level to 0.45/0.55/0.65/0.75.
      • Rescaled cooldown from 20/18/16/14 to 21/18/15/12.
    • Talon Toss
      • No longer has a 275-effect radius.
      • Now only affects the The ability's unit-targeted properties. unit-targeted enemy.
      • CHANGED
        from applying 75/125/175/225 Physical Damage Type physical Spell DamageSpell Damage spell damage to a fixed 60/120/180/240 Instant Attack instant attack damage.
      • Increased Units affected by Silence sources cannot cast abilities. Does not affect items. silence duration from 1.75/2/2.25/2.5 to 2/2.25/2.5/2.75.
      • Reduced cooldown from 16/13/10/7 to 13/11/9/7.
    • Shodo Sai
      • The marked debuff no longer grants This unit's attack cannot miss or cannot be evaded. True Strike for the next attack.
      • No longer applies the following bonus ability components from marks parrying an enemy hero:
        • No longer has a 1-second parry stun duration.
        • No longer has a 165%/210%/255%/300% parry critical strike bonus.
      • Increased proc chance from 17% to 18%.
      • Shadowhawk
        • No longer applies a 20%/30%/40%/50% cooldown reduction on Shodo Sai and/or Kazurai Katana upon proc.
        • Reduced critical bonus damage from 40%/60%/80%/100% to 30%/45%/60%/75%.
    • Raven's Veil
      • ADDED
        the Shadowhawk facet.
        • Now also increases buff duration by 1.
  • REWORKED
    Upgradable by Aghanim's Shard. Aghanim's Shard upgrade:
    • Kazurai Katana
      • MOVED
        the Upgradable by Aghanim's Shard. ability upgrade active component to the ability's default functionality.
      • NEW
        • The active component now applies 1 * KatanaStacks as Utilizes Lifesteal. Affected by Health Restore sources. lifesteal upon cast.
        • Applies a 0.6-second stun duration when impaled from 105° behind the enemy unit, and deals 1 * KatanaStacks as one spell damage instance instead.
7.38c
(2025-03-27)
7.38b
(2025-03-05)
  • Increased Strength strength gain from 2.6 to 2.8.
  • Increased base Intelligence intelligence from 18 to 20.
  • Kez is now wielding his Kazurai Katana.
    • Increased Grappling Claw lifesteal from 50%/75%/100%/125% to 65%/85%/105%/125%.
    • Increased Raptor Dance invulnerability duration from 0.1 to 0.2.
  • Kez is now wielding the Shodo Sai on both hands.
    • Shodo Sai
      • Now parries and block all incoming Physical Damage Type physical attack damage sources, except sources from non-hero units.
      • Shadowhawk
        • Rescaled critical bonus damage from 50% on each level to 40%/60%/80%/100%.
        • This component now levels up with either Raptor Dance or Raven's Veil.
7.38
(2025-02-19)
  • Increased base Agility agility from 26 to 27.
  • Reduced base armor from 2 to 1.
  • Reduced base movement speed from 320 to 315.
  • Switch Discipline
    • Kez is now wielding his Kazurai Katana.
      • Reduced main attack damage bonus from 20% to 12%.
    • ADDED
      new Flutter facet.
      • Kez is now wielding his Kazurai Katana.
        • Grants the following ability effects upon switching to Katana Discipline:
          • Deals 12% more damage on the first attack.
          • Grants 12% spell damage amplification on the first ability cast.
      • Kez is now wielding the Shodo Sai on both hands.
  • Kez is now wielding his Kazurai Katana.
  • Kez is now wielding the Shodo Sai on both hands.
    • Falcon Rush
      • Can now change attack targets while active.
      • Reduced max proc distance from 575 to 525.
      • Increased Sai Discipline base attack time from 1.2/1.1/1/0.9 to 1.3/1.2/1.1/1.
      • Increased Katana Discipline base attack time from 1.4/1.3/1.2/1.1 to 1.5/1.4/1.3/1.2.
      • Increased attack speed factor from 6%/7%/8%/9% to 6%/8%/10%/12%.
    • CHANGED
      Talon Toss damage type from Magical to Physical.
    • Shodo Sai
      • No longer applies a 10% movement speed slow on debuff-affected enemy units.
      • ADDED
        the Shadowhawk facet.
        • The marked debuff procs from invisibility now deals 50% critical damage bonus.
        • Applies a 20%/30%/40%/50% cooldown reduction on the following abilities upon proc:
  • Upgradable by Aghanim's Shard. Aghanim's Shard upgrade:
    • Kazurai Katana
      • Increased cast range from 150 to 200.
      • Increased cooldown from 5 on each level to 20/15/10/5.
    • Shodo Sai
      • No longer passively grants self 10 movement speed bonus.
      • No longer grants 10 movement speed bonus per debuff-affected enemy.
7.37e
(2024-11-19)
  • Kez is now wielding his Kazurai Katana.
    • Rescaled Echo Slash hero attack damage bonus from 30/45/60/75 to 25/45/65/85.
    • Reduced Grappling Claw hero lifesteal-based heal from 50/100/150/200 to 40/80/120/160.
7.37d
(2024-10-01)
  • CREATED

Patch History

[edit]
Description
  • Shodo Sai
    • Increased creep proc sound volume from 0.5 to 0.75.
    • Added a critical strike sound effect to Shodo Sai.
  • Updated base model and textures.
  • Kazurai Katana
    • Fixed the debuff wrongly getting dispelled upon casting its active component on the backside of an enemy.
    • Fixed the active impale sometimes failing, causing it to trigger later than expected.
  • Fixed Kez being unable to trigger the Shodo Sai mark placed by Raven's Veil if it was at maximum attack range.
  • Fixed Kez being able to trigger the Shodo Sai marks twice during Raptor Dance with certain specific settings and item configurations.
  • Updated head and shoulder materials.
  • Kazurai Katana
    • Fixed a crash related to the bleed debuff.
    • Fixed the overhead damage number on the target not respecting outgoing damage manipulation.
    • Fixed the active component's debuff ignoring debuff immunity.
    • Fixed the lifesteal from Aghanim's Shard triggering on other instant attack sources.
  • Grappling Claw
    • Fixed being able to attack targets outside the melee attack range buffer after landing.
    • Fixed Grappling Claw allowing Kez to escape Kinetic Field.
  • Fixed Raptor Dance giving an inconsistent amount of invulnerability when cast with cast speed bonuses or reductions.
  • Fixed Falcon Rush speed being inconsistent in some scenarios.
  • Fixed Shodo Sai's parry sometimes causing Echo Slash to slash into the 3rd dimension.
  • Fixed Shodo Sai Cancel sub-ability proccing on-cast effects.
  • Updated feather fx and feather models.
  • Flutter
    • Fixed Katana dealing less damage than intended.
    • Fixed Katana damage being consumed for no effect in some scenarios.
    • Fixed Flutter's effect being consumed by Talon Toss's, Falcon Rush's, and Kazurai Katana's fake attacks.
  • Fixed Raven's Veil going on cooldown even when Raptor Dance was interrupted.
  • Grappling Claw
    • Fixed the slow debuff being removed even when the attack landed.
    • Fixed the slow to not expire before the hook finishes pulling.
  • Updated various backend ability animations.
  • Updated Upgradable by Aghanim's Shard. Kazurai Katana ability effects.
  • Enabled Kez's Sai abilities in Ability Draft. The draft screen will show a random combination of Kez's Katana and Sai abilities.
  • Switch Discipline
    • Updated the HUD.
      • Now displays both KATANA and SAI discipline icons on the HUD at all times, switching back and forth between them upon changing disciplines, with the inactive discipline being greyed out.
    • ADDED
      an inactive variant icon to both disciplines.
    • Fixed all Linked abilities are learned automatically when their counterpart ability is learned and vice versa.Linked abilities are learned automatically when their counterpart ability is learned and vice versa. linked abilities not affected by cooldown reduction sources.
  • Kez is now wielding his Kazurai Katana.
    • Echo Slash
      • Updated ability icon.
      • The instant attacks component no longer proc cleave sources.
      • Fixed the instant attacks breaking invisibility sources on Kez.
      • Fixed hitting units slightly beyond the slash range.
    • Grappling Claw
      • Updated ability icon.
      • Updated ability descriptions.
      • Reduced hero lifesteal-based heal from 40/80/120/160 to 30/60/90/120.
      • Increased cooldown from 15/12/9/6 to 16/13/10/7.
    • Updated Kazurai Katana ability icon.
    • Raptor Dance
      • Updated ability icon.
      • Fixed particle effects not dynamically adapting to radius changes.
  • Kez is now wielding the Shodo Sai on both hands.
    • Falcon Rush
      • Fixed the secondary attack sound effects.
      • Reduced max proc distance from 650 to 575.
    • Talon Toss
      • Updated ability icon.
      • U
        Increased cooldown from 15/12/9/6 to 16/13/10/7.
    • Shodo Sai
      • Fixed cases where the debuff would not be applied properly if it was already applied.
      • Fixed Cancel sub-ability being affected by Time Dilation.
    • CHANGED
      Raven's Veil from applying the Shodo Sai parry debuff to applying the regular debuff.
  • Kez is now wielding his Kazurai Katana.
  • Kez is now wielding the Shodo Sai on both hands.
    • Reduced Falcon Rush duration from 7 on each level to 3/4/5/6.
    • Fixed certain Shodo Sai ability interactions applying more damage than intended.
    • Increased Raven's Veil cooldown from 40/32/24 to 40/35/30.
  • Increased base armor from 0 to 2.
  • Increased base movement speed 315 to 320.
  • Kez is now wielding the Shodo Sai on both hands.
    • Falcon Rush
      • Increased base attack rate from 1.3/1.2/1.1/1 to 1.2/1.1/1/0.9.
      • Fixed ability can target enemy units out of range.
      • Fixed ignoring the max attack speed limits.
  • Released.
15 Sep 2024