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Lone Druid
From Liquipedia Dota 2 Wiki
| This article is under construction and is subject to major revisions. |
Lone Druid
| Grants the following bonuses per level: | |
| +55HP and +0.25HP regeneration | |
| +0.47 armor and 2.8 attack speed +2.8 Main Attack Damage | |
| +16.8MP and +0.07MP regeneration +0.1% base magic resistance | |
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1125 Projectile Speed
| ||
100 (122)
(1.6 BAT) | ||
0.33 + 0.53
| ||
0.6
| ||
Default
Gib Type | ||
2012-03-28
Released | ||
2004-09-18
(5.62) | ||
Competitive Span
2012-04-12 — 2015-12-16 2015-12-20 — Present | ||
Version Control This article is mostly accurate for 7.41c, the last version this hero was changed in. New interactions that emerged in following patches may have not yet been accounted for. |
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| Commands a powerful spirit bear in battle. | |
|---|---|
| Chosen by the forces of nature for his profound wisdom, Sylla is all that remains of his forgotten clan. The Lone Druid is followed by his Spirit Bear, a powerful companion that aids him in Entangling enemies and Demolishing structures. The sound of a Savage Roar is often all that's needed to frighten foes from the forest. If not, then the pair synergies a Spirit Link, increasing their speed and endurance as they roam the lands for intruders. Man or bear, the distinction is not always clear. When the situation calls for it, the Lone Druid takes his True Form, and joins the mêlée to fight claw-to-claw alongside his bear. | |
| Roles: | |
| Adjectives | Arachnophobic, Bearded, Fuzzy, Nose Legs ( 2 ) |
Bio
[edit]I wonder what awaits me at the end of everything…▶️Sylla, the Lone Druid
Aliases:
Bear, LD, Sylla
Lore:
Long before the first words of the first histories there rose the druidic Bear Clan. Wise and just they were, and focused in their ways to seek an understanding of the natural order. The arch forces of nature saw this, and so sought the most learned among them. Wise old Sylla, clan justiciar and seer, stepped forward for his kin, and to him was given the Seed with these words: 'When all of the world has dimmed, when civilization has left these lands, when the world is slain and wracked by the endless deserts at the end of ages, plant the Seed.'
As he grasped his trust, Sylla felt his years recede and his vitality returned. Vast knowledge burst into his mind. He found himself able to project his very will into reality and, with some concentration, alter his own physical form as well. Yet subtle whispers and cruel ears brought word of the Seed and its power to other peoples, and a terrible war crashed upon the Bear Clan. As his ancestral home burned, Sylla took his burden and fled to the wild places.
Ages passed, and time and myth forgot the Bear Clan, forgot Sylla and the Seed, forgot wondrous civilizations that rose and fell in Bear Clan's wake. For millenia Sylla has waited, waited for word from his deities, waited for peace to come to the ever warring realms, waited in exile and in secret for the end of all things and for the conclusion of his sacred commitment, preparing himself always to face and destroy whatever would dare threaten his purpose.
As he grasped his trust, Sylla felt his years recede and his vitality returned. Vast knowledge burst into his mind. He found himself able to project his very will into reality and, with some concentration, alter his own physical form as well. Yet subtle whispers and cruel ears brought word of the Seed and its power to other peoples, and a terrible war crashed upon the Bear Clan. As his ancestral home burned, Sylla took his burden and fled to the wild places.
Ages passed, and time and myth forgot the Bear Clan, forgot Sylla and the Seed, forgot wondrous civilizations that rose and fell in Bear Clan's wake. For millenia Sylla has waited, waited for word from his deities, waited for peace to come to the ever warring realms, waited in exile and in secret for the end of all things and for the conclusion of his sacred commitment, preparing himself always to face and destroy whatever would dare threaten his purpose.
Voice:
Upgrades
[edit]Lone Druid Aghanim's
[edit]Spirit Bear Aghanim's
[edit]Talents
[edit]| +0.6s Entangle Root Duration | 25 | +70% True Form Slow Resist Bonus |
|---|---|---|
| +55 Attack Speed | 20 | +150 Savage Roar Radius |
| +12 Agility | 15 | -5s Savage Roar Cooldown |
| +20 Entangle Damage per Second | 10 | +5s True Form Duration |
| ▃ ▃ ▃ ▃ ▃ ▃ ▃ +2 All | ||
Cast Animation: 0.5 + 0.63
Health: 1500
Health Regen: 3
Base Attack Time: 1.5
Armor: 0
Move Speed: 310
Innate Properties
Grants the Spirit Bear a functional and cooldown-independent copy of Sylla's neutral item.
Grants the Spirit Bear a functional and cooldown-independent copy of Sylla's neutral item.
Spirit Bear is able to activate runes without any restrictions.
Disarms the Spirit Bear if it ventures too far apart from Sylla.
Sylla suffers a portion of max health as backlash damage if the Spirit Bear dies.
Max Health as Damage: 20%
Has a different cast backswing while Sylla is in True Form.
Cast Animation: 0.5 + 0.57
Player-based damage instance regardless of factions put the ability on a fixed downtime. Can be reset with cooldown reset sources, but it is not affected by percentage-based cooldown reductions.
The Spirit Bear's death resets the downtime.
The Spirit Bear's death resets the downtime.
Downtime: 3
Sylla's lifelong companion is symbiotic with his spirit and heart, coming to aid him in any time of need.
Abilities
[edit]Entangle
[edit]Cast Animation: 0.3 + 0.24
Cast Range:
700
While active, Lone Druid's attacks apply a stack per successful attack on enemy heroes.
Stack per Attack: 1
The Spirit Bear's attacks are permanently empowered, a successful attack applies an Entangle stack on enemy heroes.
Other ability notes apply.
Other ability notes apply.
Stack per Attack: 1
Both Lone Druid and the Spirit Bear's attacks do not apply the counter on enemy creeps.
However, the ability cast instantly applies all ability effects on enemy creeps.
However, the ability cast instantly applies all ability effects on enemy creeps.
The debuff applies a root and damage over time after a number of attacks on the same enemy unit.
Already debuff-affected enemy units do not increase the Entangle counter.
Already debuff-affected enemy units do not increase the Entangle counter.
Aghanim's Scepter Upgrade
Clears existing stacks and immediately applies the root component upon cast.
Increases applied stacks and effect radius.
Clears existing stacks and immediately applies the root component upon cast.
Increases applied stacks and effect radius.
Spirit Link
[edit]Passive
Affects
Self / Spirit Bear
Shared Lifesteal: 15%/30%/45%/60%
Grants Lone Druid movement speed bonus.
Move Speed Bonus: 10/20/30/40
Grants the Spirit Bear a greater movement speed bonus.
Requires its owner to have Savage Roar for this ability to be unlocked.
Requires its owner to have Savage Roar for this ability to be unlocked.
Move Speed Bonus: 20/40/60/80
Sylla is emboldened by the presence of his companion, his vitality replenished with each swipe of the Spirit Bear's claws.
Savage Roar
[edit]No
Affects
Enemy Units / Allied Units
Both Lone Druid and the Spirit Bear roar fiercely and applies a fountain-fear to enemy units within the radius.
Grants affected enemy units bonus movement speed while fleeing toward their fountain.
Grants affected enemy units bonus movement speed while fleeing toward their fountain.
Cast Animation: 0.1 + 0.57
Has a different cast backswing while in True Form.
Cast Animation: 0.1 + 0.63
Does not affect non-player-controlled units.
The Spirit Bear requires its owner to have Savage Roar for this ability to be unlocked.
Aghanim's Shard Upgrade
Grants bonus movement speed and bonus attack speed to allied units within the radius.
Additionally applies a basic dispel to both Lone Druid and the Spirit Bear upon cast, and removes the simultaneous cast restriction while disabled.
Grants bonus movement speed and bonus attack speed to allied units within the radius.
Additionally applies a basic dispel to both Lone Druid and the Spirit Bear upon cast, and removes the simultaneous cast restriction while disabled.
Casting this ability puts the linked ability on a fixed downtime.
Can be reset with cooldown reset sources, but it is not affected by percentage-based cooldown reductions.
Can be reset with cooldown reset sources, but it is not affected by percentage-based cooldown reductions.
This ability levels up with Savage Roar.
Sylla studies and masters the arts of the lost Bear Clan, enhancing his attunement with the wild.
True Form
[edit]No
Affects
Self
Morphs into a melee raging bear. Grants bonus armor, health, and attack damage.
Certain abilities now utilize a different cast animation while in True Form.
Certain abilities now utilize a different cast animation while in True Form.
Cast Animation: 0 + 0
Transformation Time: 1.933
Armor Bonus: 10/15/20
Health Bonus: 500/1000/1500
Attack Damage Bonus: 50/90/130
Duration: 25
Resets this ability's cooldown upon Lone Druid's death during the transformation time.
The mighty bear is the king of the forest, possessing the throne through raw power.
Recent Matches
[edit]Main Article: Lone Druid/Matches
| Date | Tier | Tournament | Picks | Score | vs. Picks | Patch | |||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| June 9, 2026 - 18:30 SGT | Qualifier | TI2026 SEA OQ1 | 0 : 1 | 7.41d | |||||||
| June 9, 2026 - 17:45 CST | Qualifier | TI2026 CN OQ1 | 1 : 0 | 7.41d | |||||||
| June 9, 2026 - 17:10 CST | Qualifier | TI2026 CN OQ1 | 1 : 0 | 7.41d | |||||||
| June 9, 2026 - 17:00 CST | Qualifier | TI2026 CN OQ1 | 1 : 0 | 7.41d | |||||||
| June 8, 2026 - 11:00 CEST | Tier 3 | EPL Season 38 - June 8 | 0 : 1 | 7.41c | |||||||
Recent Changes
[edit]Description
- Summon Spirit Bear
- Spirit Bear
- Reduced base health regeneration from 3 to 1.5.
- Spirit Bear
Talents:
- LVL 10 +20 Spirit Bear movement speed increased to +15.
- Summon Spirit Bear
- Increased mana cost from 75 to 100.
- Spirit Bear
- Gold/Experience Bounty increased from 175 + 8 per Spirit Bear level up to 165 + 10 per Spirit Bear level
- Spirit Link
- Now follows the global
lifesteal mechanic.
- Reduced creep lifesteal factor from 1 to 0.6.
- Now follows the global
Aghanim's Shard upgrade:
- Savage Roar
- Reduced movement speed bonus from 15% to 10%.
- Reduced buff duration from 5 to 4.
- Savage Roar
- Increased attack
projectile speed from 900 to 1125.
- Disruption can now be cast on the Spirit Bear .
Dota Plus Progress
[edit]Main Article: Hero Challenges
Relics track a hero's actions and statistics, and display in-game notifications when a milestone is reached. They are only available to Dota Plus subscribers.
| Lone Druid's Relics | Voice Lines | |
|---|---|---|
Bronze |
||
Silver |
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Gold |
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Platinum |
| |
Master |
| |
Grandmaster |
| |
Equipment
[edit]Trivia
[edit]- In DotA, Lone Druid's full name was "Syllabear", a pun on the name of "Syl-lab-le", one of the developers who worked with Guinsoo.
- Lone Druid was his last creation before retiring.[1] It has now been shortened to "Sylla".
- Lone Druid's design, including sickle and cauldrons, is based on depictions of Celtic druids.
- Warcraft 3 similarities:
- Lone Druid is based on and inspired by the Druids of the Claw, a Night Elf melee unit that can transform into a bear.
- True Form's original iteration was based on the Druids of the Claw's Bear Form.
- Lone Druid's old ability, Battle Cry, was identical to the Druids of the Claw's Roar.
- Lone Druid's old ability, Synergy, was based on the Tinker's Engineering Upgrade.
- Lone Druid's old ability, Rabid, was identical to the Orc Shaman's Bloodlust.
- Summon Spirit Bear's original iteration was identical to the Beastmaster's Summon Bear.
- The Spirit Bear uses the model of the Beastmaster's Spirit Bear.
- Entangling Claws is inspired by the Spirit Bear's Bash.
- Return is inspired by the Spirit Bear's Blink.
- Demolish is identical to the Tinker's Demolish.
- Lone Druid is based on and inspired by the Druids of the Claw, a Night Elf melee unit that can transform into a bear.
Gallery
[edit]- Bone Harvest sprite - alive