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Shadow Shaman
From Liquipedia Dota 2 Wiki
Shadow Shaman
| Grants the following bonuses per level: | |
| +50.6HP and +0.23HP regeneration | |
| +0.27 armor and 1.6 attack speed | |
| +39.6MP and +0.165MP regeneration +0.1% base magic resistance +3.3 Main Attack Damage | |
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900 Projectile Speed
| ||
100 (116)
(1.7 BAT) | ||
0.3 + 0.5
| ||
0.6
| ||
Default
Gib Type | ||
2010-11-01
Released | ||
2004-10-22
(0.60) | ||
Competitive Span
2010-11-01 — Present | ||
Version Control This article has been updated to the latest version (7.41d) and is mostly accurate. |
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| Summons powerful serpent wards to deal damage. | |
|---|---|
| Shadow Shaman quickly clears the way for his team's forces to march on the enemy base. Blasting enemies with Ether Shocks, interrupting attackers with Hexes, transforming his foe into a chicken, while locking down another with magical Shackles — but not before conjuring up powerful Mass Serpent Wards. Spitting fire in every direction, the Shadow Shaman's charmed snakes make short work of his disabled enemies. | |
| Roles: | |
| Adjectives | BadTeeth, Nose Legs ( 2 ) |
Bio
[edit]I am the intermediary between life and death.▶️Rhasta, the Shadow Shaman
Aliases:
Rhasta, Shaman, SS
Lore:
Born in the Bleeding Hills, Rhasta was just a starving youngling when picked up by a travelling con-man. For two pins of copper, the old con-man would tell your fortune. For three, he'd castrate your pig, for five, he'd circumcise your sons. For a good meal, he'd don his shaman garb, read from his ancient books, and lay a curse upon your enemies. His strange new youngling, part hill troll, part…something else, worked as assistant and lent an air of the exotic to the con-man's trade.
Always one step ahead of cheated customers, one town ahead of a pursuing patronage, the two trekked across the blighted lands until one day the con-man realized that the little youngling could actually do what he only pretended at. His ward had a gift—a gift that customers valued. And so the youngling Rhasta was thrust before the crowds, and the trade-name Shadow Shaman was born. The two continued from town to town, conjuring for money as Shadow Shaman's reputation grew. Eventually, the pair's duplicitous past caught up with them, and they were ambushed by a mob of swindled ex-clients. The con-man was slain, and for the first time, Rhasta used his powers for darkness, massacring the attackers. He buried his beloved master, and now uses his powers to destroy any who would seek to do him harm.
Always one step ahead of cheated customers, one town ahead of a pursuing patronage, the two trekked across the blighted lands until one day the con-man realized that the little youngling could actually do what he only pretended at. His ward had a gift—a gift that customers valued. And so the youngling Rhasta was thrust before the crowds, and the trade-name Shadow Shaman was born. The two continued from town to town, conjuring for money as Shadow Shaman's reputation grew. Eventually, the pair's duplicitous past caught up with them, and they were ambushed by a mob of swindled ex-clients. The con-man was slain, and for the first time, Rhasta used his powers for darkness, massacring the attackers. He buried his beloved master, and now uses his powers to destroy any who would seek to do him harm.
Voice:
Upgrades
[edit]Aghanim's
[edit]Grants the Urnaconda ability.
Launches a projectile and deals damage to enemy units within the area-targeted location.
Creates a Massive Serpent Ward of its corresponding level in the center of the area-targeted location with enchanced stats.
Launches a projectile and deals damage to enemy units within the area-targeted location.
Creates a Massive Serpent Ward of its corresponding level in the center of the area-targeted location with enchanced stats.
Talents
[edit]| +1 Serpent Ward Attack Target | 25 | +250 Ether Shock Damage |
|---|---|---|
| x1.5 Serpent Ward Hit Count | 20 | +1.5s Shackles Duration |
| Hex Applies | 15 | +160 Serpent Ward Attack Range |
| +1.75 Mana Regen | 10 | +170 Shackles Total Damage |
| ▃ ▃ ▃ ▃ ▃ ▃ ▃ +2 All | ||
Fowl Play
[edit]Passive
Affects
Self
Applies Hex on himself, with bonus movement speed, whenever Rhasta takes lethal damage.
Additionally spawns a flock of uncontrollable chicken illusions with pseudo-random behavior.
Additionally spawns a flock of uncontrollable chicken illusions with pseudo-random behavior.
Set Current Health: 1
Move Speed Bonus: 5%
Number of Illusions: 0
Debuff Duration: 3
Speed Duration: 1
Illusion Duration: 3
Prevents all incoming damage utilizing damage manipulation.
Innate Properties
Resets the ability's cooldown when Rhasta respawns, including Reincarnation sources.
Resets the ability's cooldown when Rhasta respawns, including Reincarnation sources.
Innate Properties
The higher Rhasta's level, the greater the bonus movement speed.
The higher Rhasta's level, the greater the bonus movement speed.
Rhasta had to learn early on how to stay one step ahead of those who (rightfully or wrongfully) wished him harm.
Hero Model
[edit]Details
Tap on the
innate abilities for more details.
Abilities
[edit]Ether Shock
[edit]Cast Animation: 0.3 + 1.23
Cast Range: 600
Number of Targets: 3/5/7/9
Originally used to open shows with the travelling con-man, Rhasta's lightning display shocks adversaries in more ways than one.
Hex
[edit]Cast Animation: 0 + 1.13
Cast Range:
550
Instantly destroys illusions.
Current Health as Damage: 100%
Rhasta often ended performances by turning himself into a chicken - now, the humiliation is shared.
Shackles
[edit]Cast Animation: 0.3 + 0
Damage Interval: 0.1
Base Damage per Instance: 4.17/5.33/6.11/6.67
Innate Properties
Heals Rhasta over time while channeling on the targeted unit.
Heals Rhasta over time while channeling on the targeted unit.
Talent Upgrade
Both the base damage and damage increase per interval are dealt in one single damage instance in the combat log.
Both the base damage and damage increase per interval are dealt in one single damage instance in the combat log.
Damage Bonus per Interval: 7.08/5.67/4.72/4.05
Aghanim's Scepter Upgrade
Enables casting Shackles on allied units, but neither applies the disable nor the heal component.
Increases cast range.
Enables casting Shackles on allied units, but neither applies the disable nor the heal component.
Increases cast range.
Aghanim's Scepter Upgrade
Periodically releases Ether Shock of its corresponding level on enemy units within the radius centered around the Shackle-affected allied unit.
Periodically releases Ether Shock of its corresponding level on enemy units within the radius centered around the Shackle-affected allied unit.
A self-defense incantation, Rhasta developed shackles after his master was slain in the Bleeding Hills.
Urnaconda
[edit] Urnaconda
Area
Affects
Enemy Units
Cast Animation: 0.3 + 0
Cast Range:
650
Creates a Massive Serpent Ward of its corresponding level in the center of the area-targeted location with enchanced stats.
Number of Serpent Wards: 1
Hit Count Factor: 4
Damage Factor: 4
Ward Duration: 15
Aghanim's Scepter Upgrade
Enable casting Shackles on allied Serpent Wards, but does not apply the disable component.
Enable casting Shackles on allied Serpent Wards, but does not apply the disable component.
Mass Serpent Ward
[edit]Cast Animation: 0.3 + 0.97
Cast Range:
550
Creeps' attacks are less effective on Serpent Wards.
Talent Upgrade
Serpent Wards' now instant attacks an additional enemy unit for full damage.
Serpent Wards' now instant attacks an additional enemy unit for full damage.
Aghanim's Scepter Upgrade
Enable casting Shackles on allied Serpent Wards, but does not apply the disable component.
Enable casting Shackles on allied Serpent Wards, but does not apply the disable component.
Snake charming was a big part of the Shadow Shaman's act; now Rhasta can empower the snakes to do his bidding.
Recent Matches
[edit]Main Article: Shadow Shaman/Matches
| Date | Tier | Tournament | Picks | Score | vs. Picks | Patch | |||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| June 7, 2026 - 16:00 CEST | Tier 1 | BLAST SLAM VII - Playoffs | 0 : 1 | 7.41 | |||||||
| May 31, 2026 - 21:15 MSK | Tier 4 | LOST S2 Div 2 - Group Stage - Week 1 | 1 : 0 | ||||||||
| May 31, 2026 - 20:45 MSK | Tier 4 | LOST S2 Div 2 - Group Stage - Week 1 | 1 : 0 | ||||||||
| May 30, 2026 - 13:00 EDT | Qualifier | EWC 2026 SA OQ | 0 : 1 | 7.41c | |||||||
| May 30, 2026 - 13:05 MSK | Tier 4 | LOST S2 Div 1 - Group Stage - Week 1 | 1 : 0 | 7.41c | |||||||
| May 30, 2026 - 13:05 MSK | Tier 4 | LOST S2 Div 1 - Group Stage - Week 1 | 0 : 1 | 7.41c | |||||||
Recent Changes
[edit]Description
- Mass Serpent Ward
Aghanim's Shard upgrade:
- Increased Urnaconda mana cost from 115 to 140.
- Reduced
intelligence gain from 3.5 to 3.3.
- Fowl Play
- Now grants 1/2/3/4/5/6 per 5 HeroLvl number of illusions.
- Now grants 5% + 5% per 5 HeroLvl .
- REMOVED Chicken Fingers .
- Mass Serpent Ward
Aghanim's Shard upgrade:
- OLD Fowl Play
- NEW Grants Shadow Shaman the Urnaconda ability.
- Throws a projectile to the area-targeted location and deals 275 damage within 225 radius.
- Creates a 15-second Serpent Ward at the center of the area-targeted location.
- Has a 4 health factor.
- Has a 4 damage factor.
- Has a 650-cast range.
- Has a 50-second cooldown with a 115-mana cost.
- OLD Fowl Play
Dota Plus Progress
[edit]Main Article: Hero Challenges
Relics track a hero's actions and statistics, and display in-game notifications when a milestone is reached. They are only available to Dota Plus subscribers.
| Relics | Voice Lines | |
|---|---|---|
Bronze |
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Silver |
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Gold |
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Platinum |
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Master |
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Grandmaster |
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Equipment
[edit]Trivia
[edit]- The name Rhasta is based on the Rastafarians, a follower of a religious movement in Jamaica known as Rastafari.
- In DotA, his hero model and dialogue had a strong Jamaican influence and style. But in Dota 2, his theme and style have undertaken a more Native American influence, mostly evident in his attire and accent.
- Rhasta is also a Persian name and word that means "truth" or "path".
Lash of the Lizard Kin, may be a reference to "Pollywog Priest", who is Heroes of Newerth's direct port of Shadow Shaman. The Pollywog Priest is a frog-themed hero who, just like Shadow Shaman with the immortal, uses its tongue for its equivalent ability of Shackles (named "Tongue Tied"), instead of a magical net.
- Some of Rhasta's voice lines may suggest he is well versed in the art of augury, an ancient form of divining the future. In some cultures, it is believed that reading the entrails of ritual sacrifice victims could predict the future.
- Warcraft 3 similarities:
- Shadow Shaman uses the model of the Shadow Hunters, a ranged Orc hero.
- Hex's original iteration was identical to the Shadow Hunter's Hex
- Mass Serpent Ward is inspired by the Shadow Hunter's Serpent Ward.
- Ether Shock's original iteration was identical to the Naga Sea Witch's Forked Lightning.
- Shackles's original iteration was identical to the Dragonhawk Riders' Aerial Shackles.
- Shadow Shaman uses the model of the Shadow Hunters, a ranged Orc hero.
Gallery
[edit]- Bone Harvest sprite - alive