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Sleep

From Liquipedia Dota 2 Wiki
▶️ See you in your dreams.
Bane

Sleep is a rare status effect that completely disables those affected for the entire duration. However, units affected either can be awaken by dealing damage to them or they are This unit is immune to everything. Invulnerable.

Units affected cannot be woken up while they are invulnerable. Certain sleep sources turn the affected units invulnerable, making it impossible to wake them up by damage. Units affected are also never automatically attacked by any unit, regardless of auto attack settings. Hence, lane creeps, neutral creeps, and any buildings will never attack sleeping units automatically because they are always using auto-attack.

Taunt sources can still force them to attack sleeping units. Player-controlled units do not automatically attack sleeping units either. The player can force their units to attack by selecting them as an attack target (with A or Left Click).

Sources

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Castable while Sleeped

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1 Requires Talent.
2a Requires Aghanim's Scepter.
2b Requires Aghanim's Shard.
4 Ignores sleep only during Duel.
5 Ignores sleep only if self-casted Telekinesis.

Interactions

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Secondary Attack

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Abilities that select extra targets (excl. attack abilities) will usually target even a sleeping unit.

Attacks sleeping unit
1 Requires a talent.

Bounce Attack

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Bouncing abilities (excl. attack projectile) will usually bounce to sleeping units as well.

Bounces to sleeping unit
Ignores sleeping unit
1 Requires Talent.
2a Requires Aghanim's Scepter.
2b Requires Aghanim's Shard.

Auto Attack

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Auto attacks usually ignores sleeping units.

2b Requires Upgradable by Aghanim's Scepter. Aghanim's Scepter.
4 Attacks any enemy upon creation, but can't switch to a sleeping unit on its own.


Patch History

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Description
  • Fixed various sleep based abilities not behaving like stuns with regards to Shift-queue actions for when the sleep ends.