A demonic invasion at Union Aerospace Corporation's Mars Research Facility has left only you and a handful of survivors with the chance to fight your way to safety.A demonic invasion at Union Aerospace Corporation's Mars Research Facility has left only you and a handful of survivors with the chance to fight your way to safety.A demonic invasion at Union Aerospace Corporation's Mars Research Facility has left only you and a handful of survivors with the chance to fight your way to safety.
- Nominated for 4 BAFTA Awards
- 1 win & 5 nominations total
- Video Logs
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- K. Miller
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- Jack Campbell
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- Dr. Malcolm Betruger
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- Counselor Elliot Swann
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- Dr. Richard Davies
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- E. Grafton
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Featured reviews
Now... The weapons... They were cool... The chainsaw was better than the original doom... The originals were the 2d and now the doom 3 was 3d!!! Trust me on this one...
It had scared me from the originals to the doom 3 sequel... It scared me when i played the game in the dark... You can also use your fist to punch out the monsters!!!
If you want to make a horror game... This is how they make it scary for everyone from doom fans...
It is a game fantasy that had started it all...
The previous installments of Doom weren't really all that scary to me. With really only Alone In The Dark actually being scary. And although the Thief games had some intense, "scary" moments, DOOM 3 takes 'scary' to a whole new level. This game is definitely not for kids because of the extreme violence and gore, and the visuals and sounds are unnerving to say the least. But it's fun for us die-hard violent type gamers.
It does run a little slow and "chunky" in some places on my system though, even with ALL the graphics settings turned all the way down: P4 1.5GHz, 256Mb Ram, ATI Radeon 9700 Pro 128Mb. Especially when a dozen enemies jump me at once and I'm flailing away with the machine gun, but at least the game is still playable and gorgeous.
Just a note on the details in this game: everything looks fantastic. Railings, piping, jagged pieces of metal flooring, everything looks so realistic. Even the flashlight effect is creepy as hell as you make your way through a dark room or passageway and something jumps out at you. The light casts extremely realistic shadows as it passes over objects like railings and terrain, and I keep jumping at shadows constantly. DOOM 3 reminds me of Half-Life, only a lot more detailed and 10 times more frightening. I have to take a break occasionally after particularly intense moments in the game just to get settled in again. The sounds and the intense combat in this game give me the shivers.
I don't consider myself a very good FPS player, but it's playable even for me on the easiest (Recruit) setting and it didn't take long for me to get the hang of the weapons system and combat. Finally, a FPS I can play right out of the box!
What fun!!
I gave this game another chance a few years ago and LOVED it. I appreciated it for what it was rather than criticising its difference to the originals.
It is true to the Doom name in terms of atmosphere & feel, something I didn't initially appreciate. I wanted more "hell" levels in 2016 & Eternal too. It's one thing I think Doom 3 did better.
I did play with the flashlight attached to the gun this time around, which helped. Also the use of YouTube walkthroughs the few times I got stuck.
I learnt to appreciate the PDF systems too!
No doubt the black sheep in the series, but I don't think that's a bad thing.
Did you know
- TriviaWhile most of the levels exist highly ruined, the developers first built every level as if nobody had ever walked in them. Going through each level with special developer-only 'weapons', level designers would then dismantle the levels in order to create a highly damaged effect.
- GoofsMars's gravity is only 45% as strong as Earth's gravity, yet the Marine when outside of com-pressurized buildings walking on Mars's surface, is still walking on the ground as if there is no difference in strength of gravity
- Quotes
Swann: I'm here because there seems to be some very serious problems.
Betruger: [condescending] Oh really? Do I need to remind you of the groundbreaking work we're doing here?
Swann: No. But I've been authorized by the board to look at everything.
Betruger: [scathing] The board authorized you? Hmmm. The board doesn't know the first thing about science. All they want is something to make them more money, some product... Don't worry, they'll get their product.
Swann: After how many accidents? Tell me, Dr. Betruger, why are so many workers spooked, complaining, requesting transfers off Mars?
Betruger: They simply can't handle life here. They're exhausted and overworked. If I had a larger, more competent staff, and bigger budget, even these few accidents could have been avoided.
Swann: I'm afraid you'll get nothing more until my report is filed with the board. I will need full access, Dr. Betruger, Delta included. I won't have any difficulties doing that, will I?
Betruger: Only if you get lost, Swann. Just stay out of my way. Amazing things will happen here soon. You just wait.
- ConnectionsFeatured in Spike TV VGA Video Game Awards (2003)
Details
- Color