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IMDbPro

Splinter Cell: Chaos Theory

  • Video Game
  • 2005
  • M
IMDb RATING
8.6/10
3.2K
YOUR RATING
Michael Ironside in Splinter Cell: Chaos Theory (2005)
MandarinPolitical ThrillerSpyActionAdventureThriller

Proving you can't keep a good agent down, Sam Fisher returns for this third undercover outing, which takes him deep inside North Korea on an information warfare mission.Proving you can't keep a good agent down, Sam Fisher returns for this third undercover outing, which takes him deep inside North Korea on an information warfare mission.Proving you can't keep a good agent down, Sam Fisher returns for this third undercover outing, which takes him deep inside North Korea on an information warfare mission.

  • Director
    • Mario Galardo
  • Writers
    • Clint Hocking
    • Morgan Jaffit
    • Alexis Nolent
  • Stars
    • Michael Ironside
    • Claudia Besso
    • Don Jordan
  • See production info at IMDbPro
  • IMDb RATING
    8.6/10
    3.2K
    YOUR RATING
    • Director
      • Mario Galardo
    • Writers
      • Clint Hocking
      • Morgan Jaffit
      • Alexis Nolent
    • Stars
      • Michael Ironside
      • Claudia Besso
      • Don Jordan
    • 14User reviews
  • See production info at IMDbPro
  • See production info at IMDbPro
    • Awards
      • 3 wins & 1 nomination total

    Photos24

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    Top Cast36

    Edit
    Michael Ironside
    Michael Ironside
    • Sam Fisher
    • (voice)
    Claudia Besso
    Claudia Besso
    • Anna Grimsdottir
    • (voice)
    Don Jordan
    Don Jordan
    • Irving Lambert
    • (voice)
    Thor Bishopric
    • William Redding
    • (voice)
    Danny Wells
    Danny Wells
    • Captain Arthur Partridge
    • (voice)
    • (as Dany Wells)
    George Morris
    • Morris Odell
    • (voice)
    Marcel Jeannin
    Marcel Jeannin
    • Douglas Shetland
    • (voice)
    Andreas Apergis
    Andreas Apergis
    • Milan Nedich
    • (voice)
    Terrence Scammell
    Terrence Scammell
    • Admiral Toshiro Otomo
    • (voice)
    • (as Terrence Scammel)
    Luis de Cespedes
    Luis de Cespedes
    • Hugo Lacerda
    • (voice)
    Russell Yuen
    Russell Yuen
    • Long Dan
    • (voice)
    A.J. Henderson
    • Additional Voices
    Alain Goulem
    Alain Goulem
    • Additional Voices
    • (as Al Goulem)
    Allen Altman
    Allen Altman
    • Additional Voices
    Bruce Dinsmore
    • Additional Voices
    Craig Francis
    • Additional Voices
    Dean Hagopian
    • Additional Voices
    Gordon Masten
    Gordon Masten
    • Additional Voices
    • Director
      • Mario Galardo
    • Writers
      • Clint Hocking
      • Morgan Jaffit
      • Alexis Nolent
    • All cast & crew
    • Production, box office & more at IMDbPro

    User reviews14

    8.63.1K
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    Featured reviews

    BinaryCode1001

    Sam Fisher...sneakin' around since 2002

    Right now, it's pretty clear that Sam Fisher has what it takes to stand up to the likes of super-spy Solid Snake. Both have the gizmos. Both have the gadgets. And both have the charisma and lasting value of Asian monks. I have played MGS3 not too long ago, and it feels like Contra but with a stealth attitude. Nonetheless, the stealth half is the most emphasized part. In SC, Sam Fisher holds his own in a game that's strictly a stealth adventure. Don't expect to have legendary boss battles or lightning-fast game play. What you can expect is a solid, above-average stealth/action adventure that makes almost anyone who plays it feel like they can go out and really be a spy. Breakdown! GRAPHICS: As expected, SC delivers the most detailed and crisp environments ever shown off in a video game. However, I am sad to say that the PS2 version doesn't look quite as good as the Xbox and PC versions. For instance, on the Xbox/PC, night vision mode is crisp-clear and basically highlights dark areas in the game (and trust me, there will be A LOT). In the PS2 version, the night vision mode is unusually blurry and static clouds the screen as you try and find your way around the environment. I don't know why Ubisoft made this change because I don't see why the PS2 couldn't have handled the Xbox/PC versions' night vision modes. Oh, well. The damage was done. Anyway, aside from that, the graphics are still as spectacular on the PS2 version as they are on the PS2 competing consoles.

    SOUND: Yes, there is music, but throughout most of the game is complete silence. This is a good thing because it would just be ridiculous if DMC3 rock music was blaring through your speakers while you were trying to sneak through a hallway. The only time actual music plays is when the mood of the environment changes. If guards are getting wise to your scent, the music will play very softly while the guards search you in the darkness. If the guards are on alert, tense music will start playing, telling you that you'd better do something before you end up as a big black stain on the floor. There are also points in the game where you can interact with the music, mainly with radios that play unusual music that can also be used to help cover your footsteps (I'll get to that in a moment). Michael Ironside and company also return for another voice-over session, and it is some of the best voice acting I have ever heard before. Sam Fisher's one liners are well written, and the script fits well with the story at hand.

    game play: The boys and girls at Ubisoft know certainly well that it will take more than revolutionary graphics to make a game good. They bring back some of the old game play elements we know from the older SC titles, such as spying on secret meetings with optic cables and laser microphones, and more importantly, having the vision modes. This time, there is an additional vision mode...the EMF. The EMF certainly won't help you find your way around a dark room, but it does help point out shootable lights and objects. It also points out interactive objects such as control panels and circuit boards, not to mention computers. You can also do things like pick locks (or break them, if you're in a rush), and you can hack control panels and retinal scanners. There's also a sound masking system that measures how much environment noise there is, and how much noise you are making in the meantime. If your measurement exceeds the environmental noise level, nearby enemies can hear it, and may either investigate or not, depending on what kind of characters they are. The AI is very unique and varied. Enemies will be afraid of you if you happen to catch them off-guard. You can also shoot enemies if things get heated, but ammunition is scarce because you're not necessarily expected to have a gunfight with EVERYONE. Sam also have a complex variety of ways to take out enemies in the most exotic fashions possible, but you probably won't be needing them all, because I rarely found any times where I needed to do a wall split to surprise an enemy.

    STORY: It's your typical Tom Clancy war-torn world...Sam Fisher is out to save the world again from the brink of a war. His crew, mainly his boss Lambert, his professional hacker Anna Grimsdottir, and his "Q-Labs" William Redding. That's really all that needs to be known from here. Also pay attention to the "news highlights..." it's like the stuff is actually happening! BOTTOM LINE: If you are a fan of the SC series, DEFINITELY pick this one up. If you like pure action games like Metal Gear Solid, you can still play this and have a good time. However, if you only play fast-paced action games, you probably won't enjoy this, or any of the SC games for that matter. For me, this game gets a 9.25/10.
    10milesyates

    Splinter Cell

    Plain and simple its a really good game. its got an awesome plot and the graphics have improved from the old splinter cell games. when i got this game and played it i was addicted i just couldn't get enough of the game. I wouldn't recommend playing co-op with someone who's never played the game before. I've tried. Usually they will just run around shooting anything and end up getting killed within the first minute or so. but the single player is terrific. If you don't have any patience i wouldn't recommend playing the game. In this game you are the shadows. YOU choose how, when, and where they die. YOU are your enemy's greatest fear. they cant stop you. at the flicker of a light your enemies will fall. how do you kill something that can't be seen? you don't.
    9emasterslake

    Our favorite member of the Third Echelon in this Third installment.

    It's the summer of 2007, and tensions are running high between China, North Korea, and Japan, following Japan's formation of an Information Self Defense Force (I-SDF). Considering this to be a violation of the Post-World War Two Constitution, Chinese and North Korean forces establish a blockade in the Yellow Sea against Japanese shipping.

    Sam Fisher is on yet another mission to solve this issue on the Eastern Asian Countries. And prevent a WW3 between North Korea, China, and the USA.

    Throughout the game you'll experience newer stealth and attack techniques that weren't included in the first 2 installments. Including improved Thermal, Night, and a new EMP Vision. There's also new combats including both lethal and non-lethal attack on an enemy. You're able to use a Combat Knife to negotiate with an enemy instead of your trademark 5.72mm pistol. You're pistol in fact is upgraded with an Optically Channeled Potentiator which disables anything that's electronic for a short time.

    The graphic again, are excellent and improved, Strong and great voice overs, the storyline is longer, you're able to save your progress and not start all over at the checkpoint, and it's probably the best Splinter Cell game yet. Highly recommended to the fans of the previous games.
    chaffboi2

    The most undermined game of the year

    I have recently looked through video game boards and had watched Spike TV's video game awards. Splinter Cell Chaos Theory was not even in the running for game of the year. It was used in best graphics technology and best use of sound. But it did not win in either category. Game of the Year went Resident Evil 4, which by the way is a crap game in my opinion. Other games nominated for Game of the Year and were not as good as Splinter Cell Chaos Theory were God of War, FEAR, and World of Warcraft. Jade Empire was even a favorite over Chaos Theory. Damn RPGs don't do anybody good. I just hope that Splinter Cell Double Agent (part 4) will be a much better game and will receive credit for what it will do for the gaming industry. Double Agent should and will win Game of the Year for 2006.
    pretentiousmoviemaster

    embarassing

    Ubisoft gave this game away for free on the 18th of November in 2021, well, they were too cheap and lazy to hire programmers to make this game support modern day controllers. This is a controller I played Far Cry 3 and Assassins Creed 2 which were games made closer to that era, they worked fine. But not this. Ubisoft won't get a dime of my money.

    Alright, using the mouse and keyboard like an elite gamer would there is no tutorial level like there is in the first and possibly second game Pandora Tomorrow. Instead you go right into this really dark level with no guidance and if you want tutorials it's not like a metal gear VR mission or anything. Just a sleazy voice actor telling you what to do with some crappy videos. I turned this trash off after not even 10 minutes. Didn't anyone learn anything like the previous versions of GTA 3 , vice city, SA and 4 on steam where the controllers were poorly supported? This is coming from a guy who has beaten the first two splinter cell games on hard. I legitimately enjoyed these games when I was 14 but this is absolutely embarrassing. Don't buy it if you're nostalgic on uPlay or steam. Especially if you bought the game already just grab an emulator of it. There is no reason to support a developer this lazy. This is just spitting on the face of the fans.

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    Related interests

    Jonathan Chang in Yi Yi (2000)
    Mandarin
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    Political Thriller
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    Spy
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    Action
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    Thriller

    Storyline

    Edit

    Did you know

    Edit
    • Trivia
      During the 5th level, on Displace International Headquarters, when in an air vent you can hear two guys talking about the new Prince of Persia game, made by Ubisoft.
    • Goofs
      On the Cargo Ship level, a radio can be heard talking about the East Coast blackout. However, the blackout had not occurred yet in the game and occurs in a later level.
    • Quotes

      Anna: The Maria Narcissa.

      Sam Fisher: Sounds like your setting me up for another blind date.

      Anna: The Maria Narcissa is a boat.

      Sam Fisher: So was the last girl you set me up with.

      Anna: Fisher!

      Sam Fisher: Sorry.

    • Connections
      Featured in Icons: Splinter Cell (2002)
    • Soundtracks
      One More Regret
      Written and Performed by Kesshin

      Heard on several of the radios spread throughout the game

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    FAQ1

    • What year does this game take place in?

    Details

    Edit
    • Release date
      • March 31, 2005 (United States)
    • Countries of origin
      • Canada
      • Italy
      • France
    • Languages
      • Mandarin
      • English
      • French
    • Also known as
      • Tom Clancy's Splinter Cell: Chaos Theory
    • Production company
      • Ubisoft Montreal
    • See more company credits at IMDbPro

    Tech specs

    Edit
    • Color
      • Color
    • Sound mix
      • Dolby Digital

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