A Piece of the Action
- Episode aired Jan 12, 1968
- TV-PG
- 50m
IMDb RATING
7.6/10
4.2K
YOUR RATING
The crew of the Enterprise struggles to cope with a planet of imitative people who have modeled their society on 1920s gangsters.The crew of the Enterprise struggles to cope with a planet of imitative people who have modeled their society on 1920s gangsters.The crew of the Enterprise struggles to cope with a planet of imitative people who have modeled their society on 1920s gangsters.
Vic Tayback
- Krako
- (as Victor Tayback)
Steven Marlo
- Zabo
- (as Steve Marlo)
Benjie Bancroft
- Iotian Passerby
- (uncredited)
Bill Blackburn
- Lieutenant Hadley
- (uncredited)
John Blower
- Crewman Swenson
- (uncredited)
Featured reviews
In what must be one of the funniest episodes of the series (and a great indicator of the series' intentional comedic possibilities -- brought to fruition in Star Trek IV: The Voyage Home), the Enterprise crew visits a planet that has taken a historical text on 1920s Chicago gangs as its bible. As the residents of the planet are remarkably imitative in nature, the planet's residents have divided themselves into a series of criminal gangs, two of which are headed by Bela Oxmyx (Anthony Caruso) and Jojo Kracko (Vic Tayback), and Kirk and Spock find themselves in the middle.
What makes this otherwise frivolous episode work is the fun Shatner and Nimoy have with the historical disconnect -- most notably in Kirk's efforts to drive a car (and Spock's reactions thereto) and his subsequent efforts to pick up the lingo of the planet. Needless to say, Shatner plays this for all it's worth, and Nimoy's gift for understatement complements it beautifully.
Truly a joy to watch -- just don't spend too much time analyzing it.
What makes this otherwise frivolous episode work is the fun Shatner and Nimoy have with the historical disconnect -- most notably in Kirk's efforts to drive a car (and Spock's reactions thereto) and his subsequent efforts to pick up the lingo of the planet. Needless to say, Shatner plays this for all it's worth, and Nimoy's gift for understatement complements it beautifully.
Truly a joy to watch -- just don't spend too much time analyzing it.
Enterprise visits a planet that has developed out of cultural contamination from a previous Federation contact.
This is an excellent episode with great humour and performances.
The plot is my favourite in Star Trek about the prime directive, mainly due to the fact it's played for laughs. We see a society developed to imitate 1920s gangsters and the Enterprise crew attempting to undo the damage using as little force as possible. It is a simple idea that makes a lot of sense, however implausible. If you like this movie genre and can suspend the disbelief it is wonderfully entertaining.
Most of the comedy I take from the crew interacting with each other and various guest characters. William Shatner has never been funnier as Kirk gets into the swing of playing along with gangsters, street-punks, and molls with great enthusiasm. He develops more and more into a Cagney-type persona as the episode goes on. His banter during the card game is superb, as are his exchanges with Spock and a completely bemused Scotty.
Scotty, back on the Enterprise, and unaware of what is happening, is put in a great fish out of water situation. All his scenes portray him like a confused audience member onlooking the ridiculousness of the situation. James Doohan is on great form as ever.
For me, the funniest performance comes from Leonard Nimoy. Spock is the perfect character to be caught up in all this chaos and Nimoy plays it with such a dry, witty, unimpressed attitude, he is the perfect foil for everything said and done by others. He has the best lines and delivers them with perfect timing.
There are numerous over the top caricatures depicted by the guest actors and these all work well for the tone of the episode.
The visuals are great, particularly the costumes, sets, props and art direction that gives us something out of 'Little Caesar' or 'The Roaring Twenties'. There is something hilarious about seeing Dr McCoy holding a Tommy-gun.
All fun aside it does have a few nice little satirical themes on the chaotic interaction of nation states in the world. Spock's logic about the world uniting behind a single authority is sound and ironic given how divided Earth still remains in reality. Generally speaking though, it is not particularly serious and if taken as a bit of fun and you appreciate the humour it is highly enjoyable.
This is an excellent episode with great humour and performances.
The plot is my favourite in Star Trek about the prime directive, mainly due to the fact it's played for laughs. We see a society developed to imitate 1920s gangsters and the Enterprise crew attempting to undo the damage using as little force as possible. It is a simple idea that makes a lot of sense, however implausible. If you like this movie genre and can suspend the disbelief it is wonderfully entertaining.
Most of the comedy I take from the crew interacting with each other and various guest characters. William Shatner has never been funnier as Kirk gets into the swing of playing along with gangsters, street-punks, and molls with great enthusiasm. He develops more and more into a Cagney-type persona as the episode goes on. His banter during the card game is superb, as are his exchanges with Spock and a completely bemused Scotty.
Scotty, back on the Enterprise, and unaware of what is happening, is put in a great fish out of water situation. All his scenes portray him like a confused audience member onlooking the ridiculousness of the situation. James Doohan is on great form as ever.
For me, the funniest performance comes from Leonard Nimoy. Spock is the perfect character to be caught up in all this chaos and Nimoy plays it with such a dry, witty, unimpressed attitude, he is the perfect foil for everything said and done by others. He has the best lines and delivers them with perfect timing.
There are numerous over the top caricatures depicted by the guest actors and these all work well for the tone of the episode.
The visuals are great, particularly the costumes, sets, props and art direction that gives us something out of 'Little Caesar' or 'The Roaring Twenties'. There is something hilarious about seeing Dr McCoy holding a Tommy-gun.
All fun aside it does have a few nice little satirical themes on the chaotic interaction of nation states in the world. Spock's logic about the world uniting behind a single authority is sound and ironic given how divided Earth still remains in reality. Generally speaking though, it is not particularly serious and if taken as a bit of fun and you appreciate the humour it is highly enjoyable.
This second season episode of "Star Trek," lays on the goofy qualities a bit thick at times! William Shatner hams it up shamelessly in his attempts to imitate a gangster after he and his party land on a planet that resembles 1920s Chicago. I can't recall seeing Kirk and Spock dressed in 1920s suits very often.
This is harmless fun, to be fair. The cast look as though they are having a good time and that's one way of encouraging the viewers to do the same.
It's best to switch off the brain when seeing this.
The Enterprise crew arrives at a planet a hundred years after another ship arrived there. The Iotians are an imitative race and have patterned their culture after the 1920's gangster culture of the U. S. This happened because someone left a book on he planet outlining the gangland characters. This has become their Bible. There is a battle going on for territory as the factions put hits on each other. The joy of the episode is watching Kirk and Spock try to adapt to the society without encroaching on he prime directive. There are great scenes as Kirk, and even more ridiculously, Spock try to mimic the dialect and nomenclature of the time. There is the priceless scene the two attempting to drive a flivver. Kirk jerks along, not quite getting the hang of the clutch, and Spock tells him he is a great captain but a horrible, dangerous driver. The guys need to meet the gang bosses on their own level, but what is this. Anyway, it is great fun and one of the most memorable in the series. One other thing, Kirk and Spock look great in those zoot suits.
Star Trek is often very cheesy and/or campy. That's part of what I and many other fans love about it. But it's difficult to say how aware Gene Roddenberry and crew were of just how cheesy/campy it often was, because occasionally, they did a show, like A Piece of the Action, where they're clearly trying to be cheesy/campy, and on top of the strong dose that's ordinarily there, these shows become very over the top--and very fun. A Piece of the Action may not win the award for the campiest show of the lot, but it at least ties--no other episode could trump this one. Well, not unless it's holding three Queens on a Wednesday night in October when the moon is full.
The Enterprise responds to a call from another ship 100 years after the fact, because the call was made from "old fashioned" radio. One hundred years ago, there was no Prime Directive (the Starfleet philosophy of putative non-interference with explored cultures), and the previous ship left a large tome behind--a study of the Mafia in Chicago in the 1920s. Unfortunately, the culture they left to deal with this alien text was highly adaptive and imitative. When the Enterprise crew happens upon them, they're in a near-anarchic state, ruled only by warring gang bosses.
The idea of such a highly imitative culture is an extremely interesting one with a lot of clout philosophically and scientifically, which makes it surprising that it's not been explored more in science fiction. Here, in addition to weightier ideas, it also provides a perfect staging ground for a wacky episode of Star Trek where Kirk and Spock get to don flashy pin-stripe suits, tote around machine guns, and for the coup de grace--speak in ridiculous, affected gangster accents. It's particularly funny to see Spock try to fit the act, although not surprisingly, Leonard Nimoy doesn't ham it up as much as William Shatner does.
The amusement doesn't end there. There's a running-down-the-hallway-in-and-out-of-closed-doors-styled cat and mouse game as Kirk, Spock and McCoy bounce back and forth from the Enterprise to the planet surface, and in and out of custody of two different gang bosses. Kirk, who is always amusing for off-the-cuff scheming, comes up with some doozies here, including a very funny card game. The make-it-up-as-you-go-along aesthetic permeates the episode, all the way to what's probably the most ridiculous jokey closing banter of the series.
Although it has influences and precedents, including Star Trek itself--in the Season 1 episode, City on the Edge of Forever--and it has maybe influenced other, later works--I couldn't stop thinking of the computer game, Mafia, which I just finished playing a couple weeks ago, A Piece of the Action has a very enjoyable, unusual, tongue-in-cheek and slightly crazy approach to this material. Even if you don't watch every episode of the original series, make sure you see this one for a taste of comic relief.
The Enterprise responds to a call from another ship 100 years after the fact, because the call was made from "old fashioned" radio. One hundred years ago, there was no Prime Directive (the Starfleet philosophy of putative non-interference with explored cultures), and the previous ship left a large tome behind--a study of the Mafia in Chicago in the 1920s. Unfortunately, the culture they left to deal with this alien text was highly adaptive and imitative. When the Enterprise crew happens upon them, they're in a near-anarchic state, ruled only by warring gang bosses.
The idea of such a highly imitative culture is an extremely interesting one with a lot of clout philosophically and scientifically, which makes it surprising that it's not been explored more in science fiction. Here, in addition to weightier ideas, it also provides a perfect staging ground for a wacky episode of Star Trek where Kirk and Spock get to don flashy pin-stripe suits, tote around machine guns, and for the coup de grace--speak in ridiculous, affected gangster accents. It's particularly funny to see Spock try to fit the act, although not surprisingly, Leonard Nimoy doesn't ham it up as much as William Shatner does.
The amusement doesn't end there. There's a running-down-the-hallway-in-and-out-of-closed-doors-styled cat and mouse game as Kirk, Spock and McCoy bounce back and forth from the Enterprise to the planet surface, and in and out of custody of two different gang bosses. Kirk, who is always amusing for off-the-cuff scheming, comes up with some doozies here, including a very funny card game. The make-it-up-as-you-go-along aesthetic permeates the episode, all the way to what's probably the most ridiculous jokey closing banter of the series.
Although it has influences and precedents, including Star Trek itself--in the Season 1 episode, City on the Edge of Forever--and it has maybe influenced other, later works--I couldn't stop thinking of the computer game, Mafia, which I just finished playing a couple weeks ago, A Piece of the Action has a very enjoyable, unusual, tongue-in-cheek and slightly crazy approach to this material. Even if you don't watch every episode of the original series, make sure you see this one for a taste of comic relief.
Did you know
- TriviaAfter filming wrapped the studio received a letter from Anthony Caruso, who played Bela Oxmyx. It was a letter from "Oxmyx" thanking the crew of the Enterprise for creating the "syndicate" and things were proceeding nicely on Sigma Iotia II. As he goes on in the letter, it is now the 1950s and he is sporting a crew-cut. He also mentioned wanting to visit Las Vegas, remarking "It seems like my kind of town."
- GoofsThe two thugs are killed in the opening segment are wearing the same suits worn later by two other thugs who are made to give their clothes to Kirk and Spock.
- Alternate versionsSpecial Enhanced version Digitally Remastered with new exterior shots and remade opening theme song
- ConnectionsFeatured in William Shatner's Star Trek Memories (1995)
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