The crew of the Enterprise participates in war games.The crew of the Enterprise participates in war games.The crew of the Enterprise participates in war games.
- Director
- Writers
- Stars
- Youngblood
- (uncredited)
- Enterprise-D Ops Ensign
- (uncredited)
- Ensign Bennett
- (uncredited)
- Command Division Officer
- (uncredited)
- Director
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- All cast & crew
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Featured reviews
It's a fun idea to have wargames in Star Trek, though it doesn't really make sense that they do it somewhere anyone can just show up and interrupt them. Generally speaking there's a few too many instances where something conveniently happens to allow the story to play out. Having the "person sent by Starfleet" by a stupid caricature once again doesn't help.
Only it's not a game when the Ferengis deal themselves in. Brocksmith proves himself a fine armchair admiral. It's Patrick Stewart who employs a correct strategy to rescue forty of his crew on another vessel which includes Riker, Worf, Geordi, and Wesley Crusher.
As always even in the Star Trek future, war is really no game at all.
I recognized him almost instantly, even if his red hair was a bit of a giveaway. But also, his character's demeanor is very similar to his role on 24. It doesn't hurt that I watched this episode on a Tuesday, after just seeing an episode of 24 the night before.
Also interesting is that he, at the time 30 years old, plays an impatient young ensign (though some trivia will note he is mistakenly addressed "Lieutenant" by Capt. Picard at one point), while on the series 24, he plays a wise, intuitive, and (apparently) experienced Secret Service agent at the ripe old age of 40.
IMDb lists him appearing in another episode of ST:TNG, so I'll look forward to spotting him in that...
There is a subplot as well, as Data loses some of his confidence due to his performance against an arrogant overseer of the games. He feels he should be unbeatable and his lack of "confidence" leads him to withdraw and try to figure out what went wrong. This is an interesting twist until Picard intervenes. This is certainly an imaginative episode.
This is nothing but boring an 100% pointless. Nothing of importance happens in this snoozefest of an episode.
Did you know
- TriviaWax from a blue candle was used to represent the dilithium pieces.
- GoofsRiker and his team transport directly aboard the Hathaway, which is supposedly without power. There could be breathable air, but a ship abandoned without life support would be too cold for them to board without freezing. Remote access can certainly take place and obviously there is power or there would have been no lights when they beamed over. Obviously they would have activated life support ahead of time.
- Quotes
Captain Jean-Luc Picard: Commander, I require your presence on the bridge.
Lt. Cmdr. Data: Captain, with all due respect, perhaps it would be better if you choose another to serve as your First Officer.
Captain Jean-Luc Picard: Data, you are my First Officer!
Lt. Cmdr. Data: I have not been able to isolate the problem, sir. I might make a mistake.
Captain Jean-Luc Picard: Yes, you might. But that does not alter your duty to me and to this ship. Now, do you know how to formulate a premise?
Lt. Cmdr. Data: Yes, sir.
Captain Jean-Luc Picard: Then formulate this one: how do I deal with Commander Riker and the Hathaway? I will await your answer on the bridge.
[goes to leave, but turns back in the doorway]
Captain Jean-Luc Picard: And Commander... it is possible to commit no mistakes and still lose. That is not a weakness. That is life.
- ConnectionsFeatures Star Trek: The Next Generation: The Battle (1987)
- SoundtracksStar Trek: The Next Generation Main Title
Composed by Jerry Goldsmith and Alexander Courage
Details
- Runtime
- 45m
- Color
- Sound mix
- Aspect ratio
- 1.33 : 1