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Dragon Age II

  • Video Game
  • 2011
  • M
IMDb RATING
7.6/10
5.7K
YOUR RATING
Dragon Age II (2011)
Legacy trailer
Play trailer1:12
3 Videos
25 Photos
ActionAdventureDramaFantasyMysteryRomanceSci-FiWar

The medieval world of Thedas is invaded by demonic Darkspawn. Hawke and his family are saved by a powerful mysterious witch Flemeth. They end up in a foreign city where racial, religious and... Read allThe medieval world of Thedas is invaded by demonic Darkspawn. Hawke and his family are saved by a powerful mysterious witch Flemeth. They end up in a foreign city where racial, religious and political tensions threaten to tear it apart.The medieval world of Thedas is invaded by demonic Darkspawn. Hawke and his family are saved by a powerful mysterious witch Flemeth. They end up in a foreign city where racial, religious and political tensions threaten to tear it apart.

  • Director
    • Mark Darrah
  • Writers
    • Ferret Baudoin
    • Jennifer Brandes Hepler
    • Sheryl Chee
  • Stars
    • Jo Wyatt
    • Nicholas Boulton
    • Adam Howden
  • See production info at IMDbPro
  • IMDb RATING
    7.6/10
    5.7K
    YOUR RATING
    • Director
      • Mark Darrah
    • Writers
      • Ferret Baudoin
      • Jennifer Brandes Hepler
      • Sheryl Chee
    • Stars
      • Jo Wyatt
      • Nicholas Boulton
      • Adam Howden
    • 19User reviews
    • 4Critic reviews
  • See production info at IMDbPro
    • Awards
      • 4 nominations total

    Videos3

    Dragon Age II (VG)
    Trailer 1:12
    Dragon Age II (VG)
    Dragon Age II (VG)
    Trailer 1:57
    Dragon Age II (VG)
    Dragon Age II (VG)
    Trailer 1:57
    Dragon Age II (VG)
    Dragon Age II (VG)
    Trailer 1:15
    Dragon Age II (VG)

    Photos25

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    + 21
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    Top cast99+

    Edit
    Jo Wyatt
    • Hawke - Female
    • (voice)
    Nicholas Boulton
    Nicholas Boulton
    • Hawke - Male
    • (voice)
    • …
    Adam Howden
    Adam Howden
    • Anders
    • (voice)
    • …
    Joanna Roth
    Joanna Roth
    • Aveline Vallen
    • (voice)
    Rebekah Staton
    Rebekah Staton
    • Bethany Hawke
    • (voice)
    Nico Lennon
    • Carver Hawke
    • (voice)
    • …
    Gideon Emery
    Gideon Emery
    • Fenris
    • (voice)
    • …
    Victoria Kruger
    • Isabela
    • (voice)
    • …
    Jean Gilpin
    Jean Gilpin
    • Knight-Commander Meredith Stannard
    • (voice)
    Eve Myles
    Eve Myles
    • Merrill
    • (voice)
    Brian Bloom
    Brian Bloom
    • Varric Tethras
    • (voice)
    Jocelyn Ahlf
    • Additional Voices
    • (voice)
    Robin Atkin Downes
    Robin Atkin Downes
    • Keran
    • (voice)
    • …
    Rachel Atkins
    • Grand Cleric Elthina
    • (voice)
    • …
    April Banigan
    April Banigan
    • Viveka
    • (voice)
    • …
    Mark Bazeley
    Mark Bazeley
    • Captain Ewald
    • (voice)
    • …
    Riley Beach
    • Additional Voices
    • (voice)
    Oliver Bee
    • Additional Voices
    • (voice)
    • Director
      • Mark Darrah
    • Writers
      • Ferret Baudoin
      • Jennifer Brandes Hepler
      • Sheryl Chee
    • All cast & crew
    • Production, box office & more at IMDbPro

    User reviews19

    7.65.6K
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    Featured reviews

    8silversurfer1288

    Good yet frustrating

    I had high, high hopes for this game. I adored the first game and pre-ordered this game months before the release date. The initial trailers blew me away, and rarely have I anticipated a game more. Unfortunately, this made the letdown all the more frustrating. DA2 is not a bad game, but neither is it nearly as good as its predecessor. Furthermore, after the epic and Grandiose scale of the first game, this game seemed to add little to the overall scope of the world of Dragon Age. The Graphics have seen a wonderful improvement. The characters are still great and you can delve into each character's current and past life. Overall, the game is highly polished and feels smooth. The tactical battle system feels a bit faster, but basically the same.

    With that said, I have some major gripes with DA2. First, you don't have control over your party members armor. This drives me nuts, and I find this change from the first game inexplicable. Second, and much more confusing is that the world is significantly smaller than Origins. In Origins, you explored a continent filled with castles, caves, mountains, villages, and cities and tunnels under the Earth. The world was diverse and rich with life and history. In DA2, the entire game is in the city of Kirkwall and a few surrounding areas. Third, and the most irritating, is that the game designers reuse the same areas over and over and over. When I found myself in the brothel and then later a noble's house, and they had exactly the same rooms with the same layout, it made me want to punch the game. Not to mention, that you enter 15 different caves, and each cave is simply the same set piece being reused constantly. On top of that, you find yourself running around the same parts of Kirkwall over and over and over and over and over. Thank God that the quests have quite a bit of variety, but at the same time, I found myself wanting a centralized interested story to keep the game moving. Hawke is a fun character, and his/her voice acting is terrific, but again the game finds itself wanting in the plot department. Also, all of the supporting characters are well-developed and easy to care about.

    Overall, the game is very well-made. Most of its faults come from comparing it to the first, which again, was a much better game. I expected this game to be an 11/10, but sadly it falls somewhere closer to an 8/10. I will continue to play Dragon Age games, but unfortunately this game put a damper on that desire.
    truthseeker1412

    Bioware is Dead

    The most overrated game of the decade. Don't believe the hype and so-called ''professional'' reviewers that were either paid by EA or were EA employees themselves. This game is a terrible garbage that tries to represent itself as Dragon Age and an RPG, but it's not either. Weak storyline, boring quests, copied and pasted maps, uninteresting characters, ruined qunari, terrible graphics, unbelievable and illogical scenarios. Don't believe the illusion, because this game is NOT an RPG. It's completely linear hack&slash with only one ending. Do not bother to import your saves from Dragon Age:Origins. Your choices don't matter at all. You might even meet some characters you have killed in a previous game. And there are DLC's that were actually part of the main game, but were cut out for extra profit and released just a few hours after DA2. RPG fans should avoid this game. And according to the Bioware itself, Mass Effect 3 and Dragon Age 3 will be even worse. A shame on Bioware for selling it's soul to EA for profit.
    8Bobby747

    Okay story, great gameplay

    This is my first review of a video game on IMDb, as I usually post game reviews on ign.com. There is a lot to talk about in DA: II so if you get bored, just skip to the last few sentences of my review for my final judgment.

    Anyways, I was absolutely obsessed with Dragon Age: Origins. The rich and epic storyline, emotional depth and involvement of the characters, along with the fantasy-RPG format and gameplay really captivated me to the point that I actually played through the game three times, with the expansion (Awakening) and all the DLC.

    How does Dragon Age II compare? They changed aspects that I could see many taking issue with in the first game, such as the combat not being fast-paced enough, and seeming lack of consideration in creating a compelling visual representation of the Qunari.

    The combat in DA II is much more fast-paced, and difficulty levels are maintained, and the Qunari are brilliantly depicted as their menacing selves. These changes I can agree with.

    What I take issue with is the significantly weaker storyline and limited itemization and customizing options in comparison to DA: Origins. I rather enjoyed being able to meticulously equip and train all of my companions. It is replaced by a general upgrading system that is based on finding character-specific items that party members will automatically add to their existing attire. Accessory items are still interchangeable, but I feel that change was detrimental to the experience.

    I realize that consistent itemization is a lot of complicated work for developers, and DA: Awakening suffered slightly in that respect, however I am always against limiting the power of the player when it comes to RPGs.

    On the subject of DA: Awakening, the changes to the Runecrafting system for DA II was very welcome. I do not miss the hours spent upgrading runes to fill my equipment.

    Concerning the use of characters in DA II, I feel was not bold enough. It seems that attempts were made to present difficult dilemmas for the player to choose from. However, since very few of the characters are even likable, almost all of the decisions were in fact easy to make, or rendered moot. This is likely due to the apparent lack of camaraderie between the central character and his/her companions that was present in DA: Origins, combined with the dialogue of DA II that appeals more to emo subculture than the vast majority of teens and young adults that play fantasy RPGs, and a lack of comic relief in an apparent struggle that seems more commonplace than a time of crisis.

    There is an exception to the absence of comic relief in the character Merill, whose neurotic and often clumsy dialogue is a source of entertainment. Also, a couple of short encounters with characters from DA:O were entertaining while they lasted. However, generally the characters are much more severe in DA II than DA:O, when the conflicts and crisis of DA II do not feel as urgent.

    I use DA:O and Awakening as a reference point to assess the direction of DA II because, in my opinion, DA II does not function on its own. It requires an understanding of DA:O to assess the successes and apparent failures of DA II.

    Having finished both games, I highly recommend that prospective buyers play and finish Dragon Age: Origins, before playing Dragon Age II. If you don't play DA:O, I cannot guarantee that the context of DA II will be totally clear. If you did not like DA:O, you still might like DA II. If you loved DA:O, you won't be as enthused by DA II as you were the first game. It is still a solid fantasy RPG.

    8/10. This would be an easy 9 or even 10 if a better effort was made towards the storyline, character development, dynamics between characters, dialogue, and companion itemization. The score is only so high because I believe in giving sequels a fair shake as a standalone item. If I was rating based on my comparisons to DA:O, I would have given it a 6 or 7.
    7crystalwallace94

    Wish there was more of a world to explore.

    The second installment of this franchise is nothing short of exceptional, delivering a story that is both captivating and, at times, deeply heart-wrenching. The weight of the choices you're forced to make throughout the game is staggering, leaving a lasting emotional impact and making each decision feel significant. What truly elevates this game, though, is its companions. They are the heart and soul of the experience, each bringing their own unique personalities, stories, and dynamics to the journey.

    Varric, in particular, stands out as one of my all-time favorite characters. His wit, loyalty, and charm make him the ultimate companion, and I find myself taking him everywhere in the game. Whether he's offering humorous commentary or heartfelt advice, Varric is the kind of friend you want by your side, both in and out of battle.

    Another aspect I adored was how the game tied itself to its predecessor. Some characters you meet in this installment make direct callbacks to the events of the first game, and those moments are nothing short of fantastic. They not only reward long-time players but also create a deep sense of continuity and immersion. The ability to import choices from the previous game was groundbreaking for me, as it made the world feel alive and reactive to the decisions I had made before. Few games at the time offered this level of interconnectivity, and it was an experience that felt truly personal and unique.

    The combination of an emotionally gripping story, unforgettable characters, and the way the game respected and built upon your previous choices is what makes this installment so special. It's a game that stays with you long after the credits roll, and even years later, I find myself revisiting it to relive the magic all over again.
    10Elgarnan

    The game is defiantly worth it despite the fact...

    This game was created in 2011. The game lacks in development, such as graphics and combat. The graphic was okay and I liked the gory atmosphere, but in the sense of development: I feel that they could have done something amazing. I was slightly disappointed when comes to the attribute of armor and the quality of the armor. I expected much from a game that was developed in 2011. The combat animation was exciting, but I could definitely see some improvement. I liked that they still included tactics and control the behavior of the AI character which was my favorite. When comes to the story, the story was interesting by how it progressed and ended. The way it will be mentioned or interact with certain characters who will appear in Dragon Age Inquisition. I noticed some potential in some questions to include more options or change the event or fate of a character that will be mentioned in Dragon Age Inquisition. I am still amazed by the bravery to include LGBTQ+ characters and romances. The game is the best despite what I have mentioned. It is worth it.

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    Storyline

    Edit

    Did you know

    Edit
    • Trivia
      In Act 1, if you talk to the bartender at The Hanged Man then he may say something about the rapid decline in the pigeon population in Ferelden. This is a reference to Shale from Dragon Age: Origins.
    • Quotes

      Isabela: I spy with my little eye, something that is... red. And socially uncomfortable.

      Aveline Vallen: Ugh.

      Isabela: No guesses? It starts with A.

      Aveline Vallen: Shut up.

      Isabela: Ooh, my mistake. It starts with such a B.

      Aveline Vallen: Time and a place, Isabela. No games when we're this deep in a mess.

      Isabela: Fine. Gone from B to a real C, anyway.

    • Connections
      Featured in Sage Reviews: Dragon Age II (2011)
    • Soundtracks
      Destiny Of Love
      By Inon Zur, Idan Reichel, Aubrey Ashburn (as Olivia Orr)

      Performed by Aubrey Ashburn (as Olivia Orr)

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    Details

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    • Release date
      • March 8, 2011 (United States)
    • Countries of origin
      • Canada
      • United States
    • Official site
      • Official site
    • Language
      • English
    • Production company
      • Bioware
    • See more company credits at IMDbPro

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