The medieval world of Thedas is invaded by demonic Darkspawn. Hawke and his family are saved by a powerful mysterious witch Flemeth. They end up in a foreign city where racial, religious and... Read allThe medieval world of Thedas is invaded by demonic Darkspawn. Hawke and his family are saved by a powerful mysterious witch Flemeth. They end up in a foreign city where racial, religious and political tensions threaten to tear it apart.The medieval world of Thedas is invaded by demonic Darkspawn. Hawke and his family are saved by a powerful mysterious witch Flemeth. They end up in a foreign city where racial, religious and political tensions threaten to tear it apart.
- Awards
- 4 nominations total
- Hawke - Female
- (voice)
- Hawke - Male
- (voice)
- …
- Anders
- (voice)
- …
- Aveline Vallen
- (voice)
- Bethany Hawke
- (voice)
- Carver Hawke
- (voice)
- Fenris
- (voice)
- …
- Isabela
- (voice)
- …
- Varric Tethras
- (voice)
- Keran
- (voice)
- …
- Viveka
- (voice)
- …
- Captain Ewald
- (voice)
- …
Featured reviews
Bioware is Dead
A good RPG that could have been better.
The game is defiantly worth it despite the fact...
A hidden gem
Although Hawke, the game's protagonist cannot be as well-defined as the protagonist in Origins, having a definitive background allows Hawke to be have the most personal storyline, as opposed to being isolated from the narrative as a savior archetype. Not only that, but Hawke themselves is a very personable character, whose personality can be defined and redefined by the dialogue choices you make, which do have some impact in dialogue and subplots.
Furthermore, restricting the game to a singular location allows you to have a more personable experience with the location, as opposed to simply stopping by for a few hours to save everyone, you experience what life is in Thedas, and you see how the narrative in the world around you progresses.
The narrative, although being my least favorite aspect of this game, especially due to the game's third act and how it handles the overarching conflict, still manages to be immersive - out of every Dragon Age game and DLC, this is the only game that has made me legitimately cry because the game managed to make me care about its more minor characters.
The gameplay is also the most enjoyable in the series. Some do not enjoy the more fast-paced and action packed change of style, but it personally made the game's combat more enjoyable for me - Dragon Age is partially notorious for having rather bland gameplay, and Dragon Age: II provides the most enjoyable combat experience.
Finally, the characters are what truly make this game my favorite of the series. Not only are there practically no restrictions of who you can romance - a win for player-choice and homosexual gamers, but your relationship with the characters is more three-dimensional, as you can either be a friend or a rival to them, and in both instances you can romance the character, leading to a lovey dovey romance, or a toxic relationship. The best part about the new relationship system is how rivalries might actually be better for those characters, as friendships often enable them to do dangerous things, whilst rivalries can prompt a change in perspective.
Dragon Age: II is truly an underrated gem, despite all of its flaws, much like Origins was despite its flaws.
A story driven game , less of an rpg than the 1st one
But I decided to give it a chance , and I'm so glad I did . Visuals are stunning , combat animations excellent . But these are not this game's strong points ...
Its all about the story . While the main story is not as inspired as the 1st one , there's a distinct atmosphere built , a personal story of accomplishment , supported by the many many side and companion quests . And your companions feel alive . Voice acting is hands down the best I've seen in a game . Companions have personalities so vivid and perky , that at times I forgot they are just graphics . You can pursue relationships , loose them , there's a full story behind each and every one of them .
Classes are distinct in role and fun while playing them , and I finished this game with all of them . While the storyline is mostly linear , there are some choices that can effect the game strongly , like loosing a member of your family . The dialogs between your party members while you run around are much fun also .
Battles can be as action or as strategic as you like , since you can pause the game to give commands to every party member , or just hack away at enemies . Higher difficulty settings may require you to pause and consider strategy more .
Overall , if you value atmosphere and rich characters , this is a masterpiece .
Did you know
- TriviaIn Act 1, if you talk to the bartender at The Hanged Man then he may say something about the rapid decline in the pigeon population in Ferelden. This is a reference to Shale from Dragon Age: Origins.
- Quotes
Isabela: I spy with my little eye, something that is... red. And socially uncomfortable.
Aveline Vallen: Ugh.
Isabela: No guesses? It starts with A.
Aveline Vallen: Shut up.
Isabela: Ooh, my mistake. It starts with such a B.
Aveline Vallen: Time and a place, Isabela. No games when we're this deep in a mess.
Isabela: Fine. Gone from B to a real C, anyway.
- ConnectionsFeatured in Sage Reviews: Dragon Age II (2011)
- SoundtracksDestiny Of Love
By Inon Zur, Idan Reichel, Aubrey Ashburn (as Olivia Orr)
Performed by Aubrey Ashburn (as Olivia Orr)
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