In this first person survival horror adventure set fifteen years after the events of Alien (1979), Ripley's daughter becomes trapped on an alien-infested space station which holds answers to... Read allIn this first person survival horror adventure set fifteen years after the events of Alien (1979), Ripley's daughter becomes trapped on an alien-infested space station which holds answers to the mystery of her mother's disappearance.In this first person survival horror adventure set fifteen years after the events of Alien (1979), Ripley's daughter becomes trapped on an alien-infested space station which holds answers to the mystery of her mother's disappearance.
- Won 1 BAFTA Award
- 6 wins & 17 nominations total
- Amanda Ripley
- (voice)
- Axel
- (voice)
- Ricardo
- (voice)
- Lingard
- (voice)
- Marlow
- (voice)
- Foster
- (voice)
- Waits
- (voice)
- Samuels
- (voice)
- Taylor
- (voice)
- Verlaine
- (voice)
- Lambert
- (voice)
- Parker
- (voice)
- Captain Dallas
- (voice)
- Brett
- (voice)
- Ash
- (voice)
Featured reviews
the game is so aggressive with it's gameplay and setup that always leave you at the edge of your seat the entire time and that can be frustrating sometimes but never have i ever felt the game was unfair because anytime you die, and you're going to die a lot it feels like you did a mistake and it's not the game being cruel.
without any question it's one of the best horror tension field games you'll ever play specially if love the 1979 alien movie or if you are a fan of the franchise in general it's a must play for you, it's easily the best alien experience out there.
Experiential fabrication comes at a cost - and that cost was bucking the trend. With the capabilities of next generation consoles allowing for raging wars of epic proportions to engulf the screen, armies of thousands-strong battling it out have become commonplace for these supreme mega-bit simulations. Action revels in eponymous overture, guns blazing, kill everything in sight to win. Frankly, in todays market, all out warfare sells like hot cakes. 'Alien Isolation' renders this defunct. Or at least highly recommends against it. The aim of the game is to survive - any way that you possibly can, which means being strategic, being tactical, being stealthy, being quiet. It's a virtual game of chess between you and the alien. That's not to say you can't kill anything, it's just not advised - where you'd think offing the antagonist paves the way for linear progression, it's more worthwhile (and more satisfying) to plan out your undetected escape - be it in a locker, cabinet, under a desk or in a vent - it is for the virtues of patience and preparation that you will reap reward. As a minor con, the game is rather unforgiving, continual trial and error (and many a death!) will unquestionably frustrate the player, but the gratification is so much sweeter when you finally progress.
Graphically sublime, invigoratingly fresh, poignantly tense and foreboding; the wondrous intelligence of the game urges the player onto the edge of the seat and demands concentration. It's difficult, and at times rather repetitive completing an array of missions that require the player to go back and forth to fetch an item, but it's different. It's alien.
The gameplay is great. Moving around feels natural and using items and weapons is nice and efficient. You get a wide variety of tools and weapons to help you survive, and they all can be useful rather than some being completely useless, and you can use great strategies with these items. The graphics and sounds are great too.
The survival element is the strongest. The game nails the mood and atmosphere and really makes you feel like your on that ship, especially when the Alien is around. The Alien has an amazing AI and is completely unpredictable. So you always have to be on your toes when it's around. There are also androids (which are pretty creepy) and paranoid survivors you have to deal with and while you have weapons to defend yourself, gunfire attracts the alien, so you have to be careful.
The only negative part about the game is that the later parts have many false endings and involve a lot of backtracking, which can get tiring for some. The game could have easily been 2 hours shorter, but overall, Alien Isolation is a great game and something Alien fans will love. highly recommend it.
What makes Isolation so special isn't its story, it's the un- predictable, radiant gameplay, one of my favourite moments so far was being spotted b a working Joe in an area I wasn't supposed to be in, they all start chasing me, I think I'm safe hiding in a corner until I turn around and find 7 of them staring at me, one grabs me by the neck and throws me into the wall and proceeds to beat the crap out of me, I whack him with my wrench ad run away into a locker, they give up looking for me, why this was so special is it only happened to me, did it happen to anyone else? Maybe, but certainly not in the exact same way, but it felt scripted, like it was supposed to happen, but it was pure chance and everyone who lays will have their own horrific story to tell that others would not have experienced.
This becomes more frightening when the Xenomorph makes his grand entrance.
The Alien in this game (There is only one) is un-scripted 95% of the time, it hunts you down like a real beast and is truly a complicated AI, and a true and horrific work of art, whenever you see it your skin will burn you will panic and find the nearest hiding place, don't bother fighting it, it will only become more aggressive, don't bother running away, it can run faster, hide or accept death and rethink your strategy.
Forget everything about last years Colonial Marines, if you're a fan of RIdley Scotts 1979 Alien, or survival horror in general, this game is essential, you will scream, panic and sweat but every survival will be something you laugh at and cherish in the end and this is easily the best £35 I have spent in a long long time, buy this game now!
Did you know
- TriviaInstead of following a predetermined path, the artificial intelligence of the Alien has been programmed to actively hunt the player by sight, sound, and smell. The Alien A.I was programmed with a complex set of behavioral designs that progressively unlock as it encounters the player to create the illusion that the Alien is learning from its encounters with the player and adjusting its hunting strategy appropriately. This includes the ability for the Alien to investigate "secondary sources" of disturbances. For instance, if it notices a locker or air lock is open, the Alien will search for who opened it.
- GoofsDespite the fact the Anesidora crew apparently explore the exact same area of the cargo hold as Kane, there is no sign of the open Egg that should remain from when he was attacked.
- Quotes
[first lines]
Ellen Ripley: Final report of the commercial starship Nostromo. Third officer reporting. The other members of the crew - Kane, Lambert, Parker, Brett, Ash and Captain Dallas are dead. Cargo and ship destroyed. I should reach the frontier in about six weeks. With a little luck, the network will pick me up. This is Ripley, last survivor of the Nostromo, signing off.
- ConnectionsEdited into Alien: Isolation (2019)
- SoundtracksThe Passage
(Music from Alien (1979)
Written by Jerry Goldsmith
With Additional Arrangements by Christian Henson Joe Henson and Alexis Smith
Copyright 1979 WARNER-TAMERLANE CORP (BMI)
Details
- Release date
- Countries of origin
- Official sites
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- Also known as
- Alien Year Zero
- Production companies
- See more company credits at IMDbPro
- Color
- Aspect ratio
- 16 : 9