In Night City, a mercenary known as V navigates a dystopian society in which the line between humanity and technology becomes blurred.In Night City, a mercenary known as V navigates a dystopian society in which the line between humanity and technology becomes blurred.In Night City, a mercenary known as V navigates a dystopian society in which the line between humanity and technology becomes blurred.
- Won 1 BAFTA Award
- 6 wins & 13 nominations total
Gavin Drea
- V (Male Player)
- (voice)
Emily Woo Zeller
- Panam Palmer
- (voice)
- …
Carla Tassara
- Judy Alvarez
- (voice)
- …
Robbie Daymond
- River Ward
- (voice)
Jason Hightower
- Jackie Welles
- (voice)
Rome Kanda
- Goro Takemura
- (voice)
Matthew Yang King
- Kerry Eurodyne
- (voice)
- (as Matt Yang King)
- …
Jane Perry
- Rogue Amendiares
- (voice)
Diarmaid Murtagh
- Saul Bright
- (voice)
Erica Lindbeck
- Misty Olszewski
- (voice)
- …
Samuel Barnett
- Delamain
- (voice)
Michael Gregory
- Viktor Vektor
- (voice)
Alec Newman
- Anders Hellman
- (voice)
- …
Featured reviews
Its a crying shame that the release of this game was faced with so many bugs, problems, issues and mess ups that detract from the sheer brilliance of this game. I've been blown away by Cyberpunk 2077. I was fortunate not to experience many of the issues that other users have had, only minor, comical on occasion, mishaps, but despite this I was enthralled by its virtues throughout. I didn't get too bogged damn in the usually monogamy of the filler content standard in games such as this, delving instead into the storyline and was hooked immediately. Got to say, this was written like nothing I've seen on TV, games or many of the movies that get so much hype today - exceeding them all, truly masterful. Acting by the cast is spot on. I'm not exaggerating at all, the story, characters and script of the main story line (and associated side quests) are phenomenal. What a reward to see the less bleak storyline finales play out because the bad, twisted and quite frankly horrifying epilogues chilled me to the bone. I'm gutted that the developers (and co) were pushed for completion so recklessly, resulting in commitments that didn't allow for the end user experience promised. Gutted mainly because the subsequent reception generally ignore or detract from the amazing wonders Cyberpunk has achieved. I was fortunate; my experience was epic. The gameplay, sound, the pace superb, the depth of character development, the investment of the numerous people that cohabitate the rich world of night city really left me moved and satisfied with the experience. The things they did get right are incredible. I spent hours marvelling at the intricacy and sheer ambition of the cityscape, the raunchy ads that give a disturbing possibility of the status quo to come, the dystopian savagery of one very possible future the next generation may experience. I'm blown away by this title. What an experience. I truly hope all the hardship the development team has faced eases and is replaced with the respect and credit they deserve.
CyberPunk 2077 is one of the most immersive games I've played in the past year, it is also the buggiest game I've played in a long time. The game doesn't feel finished, it has pop in issues, cars blowing up for no reason, I can't see my own guns half the time, I've seen more trees in the game than I have in real life, that is exaggerated but I can see trees across the world from me as they exist on this plane of sight that is jaw dropping in it's stupidity and also in my 25 hours of gameplay I've experienced 5 crashes. I'm amazed as to how a game can be in development for so long and turn out this way and I can't recommend it at the current $60 asking price for PC. I can't imagine what it's like on console. I would pass until they've fixed the bugs and issues that are in the game.
Cyberpunk had one of the worst releases of all time. It had so much bugs and glitches that it was barely playable. But after a while majority of it was all fixed and that was when I got it. And after playing thought the game it's not that bad it's has a compelling story with some Beautiful graphics the open world feels alive and the combat is not that bad you basically become an unstoppable killing machine by the end of the game. Keanu Reeves was one of the best parts of the game he is with you all though out the story. The game also has it's own choice wheel where you pick what your character says and the choices you pick will affect the story as a hole. The game has about 6 different endings so there is always a reason to replay the game. There is tons of additional content to do after the game with tons of side quests and collectables to find. The game also lets you select your origin story and that will make different characters react to you differently and you can only meet certain characters depending on your origin story. Overall the game is not bad it just had a bad release I would recommend to play it now as the game is not that bad anymore.
10yorkypro
This game is.... well, AMAZING. The wait was worth it, even though it did kinda suck...
We have great graphics with an overall great story (and Keanu Reeves which is just another plus).
Thus far I have no complaints.
Playing it on PS4, i decided to buy it for PS4 because i was hyped like never before, but i have should waited for PS5, it's unplayable, it feels and looks like a 10 year old game... i will wait for the free Upgrade to play it...
P.s.: sorry for my english, i'm not a native speaker, but wanted to write it in english to reach more people.
P.s.: sorry for my english, i'm not a native speaker, but wanted to write it in english to reach more people.
Did you know
- TriviaCD Projekt Red sent a free copy of Cyberpunk 2077 Collector's Edition to the guy who shouted "You're breathtaking!" to Keanu Reeves during Microsoft's E3 2019 media briefing. He, however, declined to accept it and called on CD Projekt to donate a gaming system to charity instead.
- GoofsDuring the concert sequences, Johnny is seen taking his fretting hand off the guitar in order to flash horns at the audience. Guitarists, when taking a hand off the guitar to make gestures, do so with their strumming hand because taking one's fingers away from the frets stops the notes from sounding altogether.
- Quotes
Johnny Silverhand: Wake the fuck up, Samurai! We have a city to burn.
Details
- Color
- Sound mix
- Aspect ratio
- 16 : 9
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