The year is 2027. It is a time of great innovation and technological advancement. It is also a time of chaos and conspiracy. Corporations have more power than the government. Everyone is fig... Read allThe year is 2027. It is a time of great innovation and technological advancement. It is also a time of chaos and conspiracy. Corporations have more power than the government. Everyone is fighting for power, for control. Adam Jensen wakes up, after a brutal attack at Sarif Industr... Read allThe year is 2027. It is a time of great innovation and technological advancement. It is also a time of chaos and conspiracy. Corporations have more power than the government. Everyone is fighting for power, for control. Adam Jensen wakes up, after a brutal attack at Sarif Industries, where his lover goes missing. He finds himself with cybernetic limbs, and enhancement... Read all
- Directors
- Writers
- Stars
- Adam Jensen
- (archive sound)
- (voice)
- David Sarif
- (archive sound)
- (voice)
- Francis Pritchard
- (archive sound)
- (voice)
- …
- Megan Reed
- (archive sound)
- (voice)
- …
- Lawrence Barrett
- (voice)
- …
- Hugh Darrow
- (voice)
- Jaron Namir
- (voice)
- Bob Page
- (voice)
- Athene Margoulis
- (voice)
- …
- Wayne Haas
- (voice)
- …
- Isaias Sandoval
- (voice)
- …
- Zhao Yun Ru
- (voice)
- Zeke Sanders
- (voice)
- (as Danny Blanco Hall)
- …
- Tong Si Hung
- (voice)
- (as Dennis Akiyama)
- Eliza Cassan
- (archive sound)
- (voice)
- Yelena Fedorova
- (voice)
- …
- Directors
- Writers
- All cast & crew
- Production, box office & more at IMDbPro
Featured reviews
Superb Cyberpunk Atmosphere-Better than Cyberpunk 2077
I just played this game (Deus Ex: Human Revolution) in 2025, quite recently, and it truly blew me away. The 2013 version's core visual design, which is split between the primary colors black and gold (yellow), instantly reminded me of Mirror's Edge, another game offering its own unique experience. Here, the black and gold dominate the backdrop of cyberpunk Detroit with an astonishingly well-written world that builds upon (rather than contradicts) the previous two games in the series, giving it a powerful sense of depth and developer passion.
Alongside an interesting story (which, honestly, sometimes borders on the absurd), the game is executed in the Immersive Sim genre. In my opinion, this is one of the best and most difficult-to-implement genres in gaming, because the approach to progression is entirely player-driven, and it doesn't turn into complete trash like games such as The Outer Worlds, with its strange RPG system where skills barely depend on my dialogue choices.
I've played many different games, and this one fully met my expectations. I happily moved on to play the sequel (Mankind Divided).
Regarding the downsides, the only thing I can say is that the choices made during certain quests often stay isolated, having very little influence on the final story outcome. So, the RPG system here is both astounding and disappointing at the same time.
I have a lot of thoughts about this game; I spent over 30 hours in it, even though a full playthrough with all side quests took only 20. But I don't want to drag this review on, so I'll finish with a couple of words: this game gave me the most pleasant impressions, ones that can easily be compared to one of my favorite games, Dishonored (except Deus Ex is longer, which is a bonus).
A gripping cyberpunk experience
The story in Deus Ex: Human Revolution was developed by Eidos Montreal, not Ion Storm, although it was written in collaboration with Sheldon Pacotti, the screenwriter of the previous games in the Deus Ex series. The original Deus Ex developers Harvey Smith and Warren Spector were also involved in the production. The game was released on August 23, 2011. On October 25, 2013, the Director's Cut was released.
A few months after the game's release, The Missing Link pack was released, further deepening the game's story. In Human Revolution, Adam Jensen mysteriously disappeared for three days while searching for the truth. Where was Adam? What did he learn? That's what this additional pack explained, filling in some of the missing pieces of the game's main story. After being tortured by Belltower agents and having his augmentations disabled, Adam Jensen must rely solely on his basic abilities to escape from a freighter bound for an unknown destination. As he fights for survival aboard the ship, he uncovers another part of the conspiracy that he would never have suspected.
The game's main story begins in 2027 in the city of Detroit. We take on the role of Adam Jensen, a security chief working at Sarif Industries, a company that researches biomechanical augmentations. In the future, these enhancements will lead to the creation of nano enhancements, known from previous games in the Deus Ex series. One day, the hero's life changes forever when a mercenary group unit sneaks into the Sarif Industries headquarters and organizes an attack. Jensen is severely injured in the attack and falls into a coma. When he wakes up, he discovers that he survived thanks to numerous operations and biomechanical modifications to his body. We take a fully active part in the prologue and the part where we learn the game. After Jensen's recovery, there's a lot of complex intrigue waiting for us to unravel.
The developers have taken care to fix things that Deus Ex fans complained about in previous games. For example, there is no longer a single type of ammunition for all weapons. At the same time, the four hallmarks of the series' games - sneaking, hacking, interacting with people and fighting - have been retained. This means that almost any situation can be approached by the player in a variety of ways; for example, to get into an exclusive nightclub, we can bribe, kill or knock out the bouncer, sneak in or hack the back door. Of course our abilities depend on the power-ups we have, so a character cannot specialize in all areas and the player has to make a choice about which parts of their skill tree to weight.
When stealthily hiding, we can hide behind obstacles with the viewpoint flipped to third person, become completely invisible from enemies using optical camouflage, and knock opponents down and even drag their bodies to hide. Hacking panels and computers is presented as mini-games in simple arcade logic. Conversations with NPCs are similar to Mass Effect in that we are given a series of dialog options that show us the protagonist's facial expression. Also in battle, we benefit from a variety of weapons that can be easily upgraded. One of the important additions is that power-ups now allow Jensen to break through walls and stun opponents standing behind them. The game offers 30 hours of gameplay or more.
Outstanding
"Deus Ex: Human Revolution" (2011) is definitely one of the better games i've played upon it's release. Gameplay is great, but the story and screenplay makes this one a "hard to put down" type of experience. Graphics were great at the time, not the best, but great for superb overall experience. As i mentioned, story here is deep, rich, complex and at the same time easy to follow. The only downside of this amazing game were bosses - they were very one note or to be more specific game play with them was just simple yet sometimes very frustrating shoot- em up. Luckily in a director's cut they fixed it - there are multiple ways to approach them now even one is doing non lethal walkthrough. Everything else is just superb.
Overall, i highly anticipate for a "Deus Ex: Mankind Divided" (2016) which i will definitely will own, because of how "Deus Ex: Human Revolution" was great. You can take multiple chooses not only in it's game play, but as well as story. Superb, outstanding game overall.
Did you know
- ConnectionsFeatured in Outside Xbox: 7 Games That Fixed Screw-Ups with a Re-Release (2019)
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